Responsibilities:
• Work with artists and programmers to create high quality visuals while ensuring assets are integrated at the highest quality
• Adapt to artistic and technical constraints to ensure a fast and effective workflow for the artists on a per project basis
• Collaborate with designers and engineers to develop technical specifications and ensure smooth integration of game cinematic features.
• Create and maintain game design documentation, detailing the design, implementation, and technical aspects of game cinematic systems.
• Script gameplay elements using game engines and visual scripting tools.
• Troubleshoot and solve technical issues related to game design and implementation.
• Work closely with the QA team to ensure features are bug-free and meet design specifications.
• Optimize game cinematic systems for performance and scalability.
• Stay up-to-date with the latest industry trends and technologies to continually enhance the game design process.
Requirements:
• Experience with real-time cinematic workflows and the inherent technical hurdles and constraints.
• Experience in game design and a strong understanding of game development processes.
• Proficiency in Unreal Engine 5 and its scripting tools.
• Strong problem-solving skills and the ability to troubleshoot technical issues.
• Excellent communication skills and the ability to collaborate with cross-functional teams.
• Understanding of gameplay mechanics and player experience.
• Ability to translate creative ideas into practical and scalable game systems.
• A passion for games and a deep understanding of what makes games fun and engaging.
Preferred Qualifications:
• Deep understanding of the principles of operation of game cinematic systems and experience in their integration and optimization
• Experience with visual scripting languages (Blueprints in Unreal Engine).
• Excellent knowledge and experience with the sequencer in UE5
• Knowledge of physics.
• Experience with version control systems (Git, Perforce, etc.).
• A portfolio showcasing past work, particularly gameplay systems or features you have designed and implemented.
Work format:
•Office Prague;
•Office Kyiv;
•Remote.
Hiring steps:
• Test assignment. (Optional)
• Interview.
Feel free to contact us:
https://www.linkedin.com
[email protected]
Required Qualifications:
• Understanding of SDLC;
• Previous commercial experience in game development;
• Strong gaming experience & background;
• Knowledge of testing artifacts;
• Platforms knowledge;
• Strong theoretical knowledge in testing;
• Game development terminology knowledge;
• At least intermediate english.
Will be advantageous:
• Experience with UE Editor;
• Experience with console dev kit;
• 1 or more years of experience in game development.
Objectives and tasks:
• Creating and handling test requests;
• Creating and handling test documentation such as checklists, test cases etc.;
• Perform all types of testing: regressive, functional manual testing, UI\UX, performance, etc.;
• Writing bug reports, working closely with DevTeam and adding requirements for new functionality.
Personal qualities:
• Excellent problem solving skills;
• Avid gamer with a deep interest in geek culture;
• Respect for colleagues and people in general;
• Ready to learn new concepts rapidly;
• Inner desire to participate in innovative projects.
Work format:
• Office-based position in Kyiv;
•Office Kyiv;
Hiring steps:
• Test task
• Interview.
Feel free to contact us:
https://www.linkedin.com
[email protected]
Job Description:
• Collaborating with a team of cinematic artists.
• Developing in-game cutscenes.
• Creating cinematics based on scripts and within the constraints of technical requirements.
• Working with marketing materials for the game.
• Recording gameplay and creating materials according to technical requirements.
• Working with marketing materials.
Required Experience and Skills:
• Experience in a similar position from 3 years
• Experience with Unreal Engine 5 and Unreal Sequencer.
• Understanding of compositional principles and framing.
• Knowledge of lighting fundamentals in scenes.
• Artistic sense and color theory.
• Understanding of basic camera principles in 3D space and camera animation.
• Sense of dynamics and rhythm in the visualizations.
• Ability to work with skeletal animation (Skeletal Mesh).
• Experience with editing software (Adobe Premiere Pro, DaVinci Resolve, etc.).
• Understanding of editing and the ability to perform such tasks according to technical requirements.
• Experience with any 3D software.
Nice to Have:
• Experience with Adobe Photoshop and After Effects.
Work format:
•Office Prague;
Hiring steps:
• Test assignment. (Optional)
• Interview.
Feel free to contact us:
https://www.linkedin.com
[email protected]
Requirements:
• A strong understanding and working knowledge of the PC games and technical concepts
• Familiarity with operating systems
• Proficiency in English at an upper intermediate or higher level (B2 +)
• Familiarity with ticketing systems (Zendesk etc.) and CRM software
• Gaming experience is a plus
• Familiarity with common gaming platforms (Steam, Epic Games, etc.)
• Understanding of game settings, graphics options, and performance tuning
• Strong written and verbal communication skills
• Experience in technical support or customer service roles at least 1 year
Personal qualities:
• Excellent problem-solving and analytical skills
• Empathy and patience in dealing with frustrated players
• Ability to quickly learn new software and tools
• Flexibility to adapt to changing processes and priorities
• Ability to work well in a team environment and share knowledge
• Commitment to staying updated with the latest gaming trends and technologies
• Openness to feedback and a willingness to improve skills
• Effective time management and organizational skills
Will be a plus:
• Experience in the gaming industry is a plus
• Willingness to work in shifts and on weekends if required is a plus
• Knowledge of additional languages besides English is a plus
• Basic understanding of game development processes and tools (optional)
• Experience in engaging with online gaming communities (optional)
• Ability to moderate forums and social media pages (optional)
Key Responsibilities:
• Diagnose and resolve technical issues related to our PC games, including software, hardware problems
• Provide clear and concise support to players through various channels (email, in-game support, forums, social media)
• Maintain detailed records of player interactions and issue resolutions using help desk software
Hiring steps:
• Interview.
Work format:
• Office Prague;
• Office Kyiv;
• Remotely in Europe.
Feel free to contact us:
https://www.linkedin.com
[email protected]
Requirements:
• At least 2 years working experience as an HR People Partner, HR Generalist or similar position.
• Proven experience managing the entire employee life cycle, from onboarding and performance management to offboarding.
• Ability to work independently and manage multiple priorities in a fast-paced environment.
• Excellent interpersonal and communication skills, with the ability to build relationships at all levels of the organization.
• Strong problem-solving and conflict-resolution skills.
• Strong organizational and time management skills.
• Fluency in English and Ukrainian languages.
Will be a plus:
• Work experience in the game industry
• Psychology degree.
Key Responsibilities:
• Build strong relationships and partnerships with all levels of management and employees.
• Working with the full life cycle of an employee in an organization: onboarding, adaptation, performance review, assessment, offboarding.
• Conducting regular 1:1s with employees to check their mental health, identify needs, address requests, and support their professional development.
• Organizing and conducting team buildings and other activities within the entrusted team.
• Work within the organization in one of the following areas: internal communication, L&D, event & brand management.
Interview process:
• Interview
Work format:
• Office Prague.
Feel free to contact us:
https://www.linkedin.com
[email protected]
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