Required Qualifications:
• 3+ year of relevant experience on equivalent position;
• Experience with Unreal Engine;
• Experience working with narrative scripting tools;
• Familiarity with branching dialogue systems and non-linear storytelling techniques.
• Ready to comprehend high volumes of new information and ideas
• Highest level of literacy, fluent spoken and written English.
Will be advantageous:
• Understanding of dialogue structure, creative vision of dialog presentation;
• Ability to write using various styles;
• Deep knowledge of lore of the GSC Game World games;
Personal qualities:
• Avid gamer with a deep interest in geek culture;
• Respect for colleagues and people in general;
• Ready to learn new concepts rapidly;
• Inner desire to participate in innovative projects;
Work format:
• Office Kyiv.
• Office Prague.
• Remote
Hiring steps:
• Test task;
• Interview;
Feel free to contact us:
https://www.linkedin.com
[email protected]
Responsibilities:
• Create 3D models of architectural elements based on references.
• Prepare clean topology and UV layouts for a tile-oriented pipeline.
• Work with modular kits and assemble architectural structures in Unreal Engine.
Requirements:
• 0.5–2 years of experience (or relevant study/freelance projects).
• Portfolio showcasing architectural or environment models.
• Basic knowledge of Houdini.
• Understanding of procedural modeling principles.
• Proficiency in RizomUV
• Ability to create and edit materials in Unreal Engine.
• Strong sense of composition, scale, and proportion; attention to detail and scene organization.
Nice to Have:
• Understanding of basic architectural forms and styles.
• Experience with procedural tools (Houdini Engine / PCG).
• Sculpting skills in ZBrush or similar tools.
Work format:
• Office Prague;
• Office Kyiv;
• Remote;
Hiring steps:
• Test task;
• Interview;
Feel free to contact us:
https://www.linkedin.com
[email protected]
We are seeking a VFX Artist with a gamer’s mindset. Someone who not only contributes technically but actively understands and values the player experience. This role requires a strong product orientation, combining technical expertise with creative sensibility to design and implement visual effects that elevate gameplay while navigating real-time engine constraints.
What you will be working on:
You will contribute directly to the S.T.A.L.K.E.R. franchise and play a pivotal role in shaping the visual identity of upcoming GSC Game World projects, including future installments of the S.T.A.L.K.E.R. series.
Requirements:
• Strong collaboration mindset and ability to work effectively within cross-functional teams
• Clear and proactive communicator with fluent or functionally clear spoken and written English
• Minimum 2 years of experience crafting high-quality real-time VFX for games, spanning realistic to abstract styles
• Possess a strong artistic eye with the ability to apply visual design principles to functional, gameplay-driven VFX creation.
• Proficient in some key VFX creation tools such as: Houdini, Maya, 3ds Max, Substance, Photoshop, Embergen, Blender, etc…
• Demonstrated experience designing and implementing effects in Unreal Engine 4 or 5
Tasks:
• Author VFX assets across all production phases, from initial concept to final polish and optimization
• Optimize effects for performance targets and platform constraints while keeping visuals as much as possible
• Identify and resolve technical or performance bottlenecks in VFX production
• Integrate VFX assets into Unreal Engine 5 pipelines and content structures
• Represent the VFX function in cross-disciplinary meetings with clarity and confidence, aiming for collaboration and aligned to the Domain’s vision
• Support R&D efforts by prototyping new VFX, improving pipelines and workflows, and documenting findings for team-wide adoption
Additional qualifications (a plus):
• Hands-on experience with Unreal Engine 5’s Niagara Scratchpad for advanced VFX authoring
• Background in developing AAA action or first-person shooter titles
• Familiarity with one or more scripting or programming languages used in VFX workflows
Work format:
This position offers flexible location options.
• Office-based in Prague or Kyiv
• Hybrid within either of those cities or their countries.
• Fully remote, provided availability aligns with a Europe-based working schedule
Feel free to contact us:
https://www.linkedin.com
[email protected]
Responsibilities:
• Organize work delivery across departments: Collaborate with development, QA, and operations teams to facilitate seamless integration and delivery of code and content. Maintain and enhance CI/CD processes.
• Support core services: Ensure smooth operation of core services used across the studio, i.e. internal development tool servers. Take part in development and improvement of said services from DevOps perspective.
• Support and improve release process: Ensure stability and reliability of deployments. Automate build and deployment processes.
• Track and improve: Implement KPI tracking for build system and tools health, focus on optimizing and improving build system and tools efficiency
• Manage versioning: Administer and optimize version control processes using P4v and/or Git. Implement and sustain branching and merging strategies. Conduct deep investigations into issues and conflicts.
Required Hard Skills:
• Version Control Systems: Deep expertise in P4v and/or Git, including commit strategies, merge conflict resolution, and history analysis.
Unreal Engine Build & Deployment:
• Experience with Unreal Engine 4/5 BuildCookRun process across multiple platforms.
• Interest and/or experience in implementing Epic build ecosystem is a big plus.
• Optimization and automation of Unreal Engine build workflows.
Documentation & Task Management:
• Experience in maintaining technical documentation and updating processes.
• Proficiency with Jira for tracking release states and task progress.
CI/CD Pipeline Management:
• Hands-on experience with Jenkins and/or TeamCity, GitLab CI, etc.
• Scripting skills in Python or another scripting language.
• Experience with containerization tools (Docker, Docker Compose).
• Integrate internal tools and systems (i.e. Jira, Slack, P4v/Git, Confluence) for pipelines improvement and automation
Nice to have:
Experience with distributed CI systems:
• Ability to configure and maintain distributed CI/CD infrastructures.
• Understanding of scalability and fault tolerance in CI/CD pipelines.
Unreal Engine Build & Deployment:
• Experience with Unreal Engine 4/5 BuildCookRun process across multiple platforms.
• Optimization and automation of Unreal Engine build workflows.
• Horde would be a plus
• Experience administrating and using Steam, Microsoft store, GOG, EGS and PSN platforms
• Experience administrating and using Grafana or equivalent tools
Work format:
• Office Prague;
• Office Kyiv;
• Remote;
Hiring steps:
• Test task;
• Interview
Feel free to contact us:
https://www.linkedin.com
[email protected]
General requirements:
• Experience in administering corporate networks and server infrastructure.
• Understanding of the principles of building fault-tolerant and scalable IT systems.
• Ability to work with technical documentation, network diagrams, and monitoring systems.
Professional knowledge and skills:
• Deep knowledge of network technologies and protocols: TCP/IP, OSI, VLAN, VPN, DNS, DHCP, NAT.
• Understanding of the principles of dynamic routing protocols (OSPF, BGP, RIP, EIGRP, etc.).
• Experience in configuring and administering Cisco network equipment, as well as devices from other vendors (MikroTik, Juniper, HP, Ubiquiti, etc.).
• Fortinet expertise: Experience in configuring and administering FortiGate, understanding NGFW functionality.
• VPN Technologies: Deep knowledge and practical experience in implementing IPSec VPN and SSL-VPN in a multi-office environment.
• Virtualization: Understanding of VMware vSphere network aspects (vSwitches configuration, VLAN tagging, network isolation).
• Skills in virtualization (VMware, Proxmox, KVM, Hyper-V or similar platforms).
• Knowledge and application of monitoring systems (Zabbix, Prometheus, Grafana, Nagios, etc.).
• Basic skills in Linux and Windows Server, understanding of network and system security principles.
Will be an advantage:
• Experience in task automation (Ansible, Bash, Python, PowerShell).
• Knowledge, understanding of CI/CD principles and containerization (Docker).
• Cisco certificates (CCNA, CCNP) or similar from other vendors.
• Experience with backup and recovery systems.
Personal qualities:
• Responsibility, attention to detail, systemic thinking.
• Ability to quickly navigate non-standard situations.
• Willingness to learn and master new technologies
Work format:
• Office Kyiv; (Hybrid/Remote)
Hiring steps:
• Interview;
Feel free to contact us:
https://www.linkedin.com
[email protected]
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