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NPC's Intelligent

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  00:20:21  19 May 2009
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Module
(Novice)
 
On forum: 05/19/2009
Messages: 7
NPC's Intelligent

GSC!

I have only ONE request :
Please,DON'T fall down the NPC's intelligent!It is fantastic still now!

I know,its easier to sell the game,with unclever-NPCs, I know,its a fashion in our days,but PLEAZE!Don't forget! The STALKER's NPCs MUST be an intelligent,as we'r know this game! Thank You so much!
  07:04:51  19 May 2009
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Joe[GSC]
S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/16/2007
Messages: 1869

---QUOTATION---
NPC's Intelligent

GSC!

I have only ONE request :
Please,DON'T fall down the NPC's intelligent!It is fantastic still now!

I know,its easier to sell the game,with unclever-NPCs, I know,its a fashion in our days,but PLEAZE!Don't forget! The STALKER's NPCs MUST be an intelligent,as we'r know this game! Thank You so much!
---END QUOTATION---




GSC has said they have improved the AI
  14:07:06  19 May 2009
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-=Grunt=-
Cake Muncher
(Resident)

 

 
On forum: 01/08/2009
Messages: 4119
Yeah, I hope the AI does really well in CoP.
  14:02:31  31 May 2009
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Endar96
Cogito, ergo sum
(Resident)

 

 
On forum: 05/31/2009
Messages: 180

---QUOTATION---
NPC's Intelligent

GSC!

I have only ONE request :
Please,DON'T fall down the NPC's intelligent!It is fantastic still now!

I know,its easier to sell the game,with unclever-NPCs, I know,its a fashion in our days,but PLEAZE!Don't forget! The STALKER's NPCs MUST be an intelligent,as we'r know this game! Thank You so much!
---END QUOTATION---



Hehe, let's hope it's better than it is now, as last week I saw a loner walking calmly through a fire anomaly. He died a few inches* into the anomaly

*Yeah, I'm from Scandinavia, so I'm really not sure how much one inch is :\
  17:09:02  31 May 2009
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CJCM
Chimera´s Specialist
(Resident)

 

 
On forum: 04/10/2007
Messages: 411

---QUOTATION---
*Yeah, I'm from Scandinavia, so I'm really not sure how much one inch is :\
---END QUOTATION---



1 inch= 2,5 cm
  18:53:22  2 June 2009
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Endar96
Cogito, ergo sum
(Resident)

 

 
On forum: 05/31/2009
 

Message edited by:
Endar96
06/02/2009 19:27:14
Messages: 180
Okay, then he died about 4 inches into it

And the emission/blowout stuff could also be improed. Often they sit down in groups of three right in the entrance, so sometimes I have to blow fellow stalkers to hell just so that I won't die
  21:13:46  2 June 2009
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Danlo
The Lazy Writer
(Resident)

 

 
On forum: 10/21/2008
Messages: 5198
yeah the collision box for NPC's could be made a little smaller - I hate being pushed about by them - the collision between you and them should not have you being pushed backwards until you move away either.
  21:57:52  2 June 2009
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-=Grunt=-
Cake Muncher
(Resident)

 

 
On forum: 01/08/2009
Messages: 4119
Yes, BAC9-FLCL said that there is no more NPC pushing, it does like a "making way" animation and the NPC steps aside.
  17:05:23  3 June 2009
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Endar96
Cogito, ergo sum
(Resident)

 

 
On forum: 05/31/2009
Messages: 180
Hallelujah! You woulden't believe all the times I've been busy sniping from behind a blockade and only noticing that an npc has pushed me away from cover when I get a bullet in the head
  21:09:56  3 June 2009
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Crew 900
Senior Resident
 

 
On forum: 05/13/2007
Messages: 604
They sad lots of thing and then nothing zero
 
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