ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Call of Pripyat Forum » Mod downloads
marked alifecreatures on map (MAoMap)

Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  16:52:28  30 June 2010
profilee-mailreply Message URLTo the Top
gannebamm
has abondened XRay and uses Unity3D now
(Resident)

 

 
On forum: 05/02/2007
 

Message edited by:
gannebamm
07/01/2010 15:51:04
Messages: 1077
UPDATE

New MAoMap version is online:
--readme
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
marked alifecreatures on map (MAoMap)
+ smartinfos
version: 0.8
for COP 1.02
autor: mnn
modified by: gannebamm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
_____________
What it does:
It creates a mapspot for each squad which is created in COP.
Furthermore it shows all smartterrains (places the alifecreatures do jobs) with infos (name,population,spawning,conditions..)
If the squad is outside of youre alife_radius only the squadleader is marked and all squads have red spots.
If you put youre mouse upon one of the symbols you will get the name of the displayed creature (npc,mutant) and infos about their target.
The map will be updated from time to time (offline/online alife cycle).

It was created to see what the alife system does and where the creatures are wandering to.

___________
How to use:
Copy the gamedata folder into youre COP directory.
Alter the fsgame.ltx in the section gamedata as follows:
>>$game_data$ = true| true| $fs_root$| gamedata\<<

Play COP and open your map.

_________________
WORK IN PROGRESS:
Currently all mapspots out of alife radius are displayed as red spots. It would be nice to have differing mapspots for mutants and stalkers.
The holy awesomness would be to have different icons for sections, too (eg. duty, freedom, boar, duty veteran, loner rookie, ...) but i dont think its needed.

________________
Developer notes:
The actual parts which creates the mapspots are marked with "gbamm" or "mnn"!
To get rid of smarts infos, just delete or rename smart_terrain.script.
You dont need to have dev_debug = on in g_script to use this!
--
screenshot: http://www.mediafire.com/imageview.php?quickkey=wn2nkxzznyi&thumb=4
DL: http://www.mediafire.com/file/elejnydxnmz/MAoMap+SI_COP.zip


OLD versions
_________________________________________
marked alifecreatures on map (MAoMap)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
marked alifecreatures on map (MAoMap)
version: alpha
for COP 1.02
autor: gannebamm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<---from readme
_____________
What it does:
It creates a mapspot for each squad which is created in COP.
If the squad is outside of youre alife_radius only the squadleader is marked.
If you put youre mouse upon one of the symbols you will get the name of the displayed creature (npc,mutant).
The map will be updated from time to time (offline/online alife cycle).

It was created to see what the alife system does and where the creatures are wandering to.

___________
How to use:
Copy the gamedata folder into youre COP directory.
Alter the fsgame.ltx in the section gamedata as follows:
>>$game_data$ = true| true| $fs_root$| gamedata\<<

Play COP and open your map.
The creatures are currently marked with sleeping zone mapspots
-> these will disapear if you extend youre view to much (zoom in more!).

_________________
WORK IN PROGRESS:
It would be awesome if somebody could change the displayed icon to somewhat different.
2 Icons would be nice, 1 for stalkers and 1 for mutants.
I tried to get more infos displayed (eg. target of the squad) but failed, maybe you know how to do it?

________________
Developer notes:
The actual part which creates the mapspots is this one:

--gbamm marking alifecreatures on pda with spots
local display = ""
display = display .. "|name= ".. k.object:name()
level.map_add_object_spot(k.id, "ui_pda2_actor_sleep_location", display)
--gbamm end

It is included in smart_terrain.scripts "se_smart_terrain n_reach_target(squad)". For anyone who want to merge it.
To change the icon you have to chang the string "ui_pda2_actor_sleep_location" to somewhat else.

from readme end--->

for discussion pleas use the discussion thread!

DOWNLOAD::
http://www.file-upload.net/download-2638196/MAoMap_COP.zip.html
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Call of Pripyat Forum » Mod downloads
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2022 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.