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S.M.R.T.E.R. Pripyat Mod

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  15:11:41  17 November 2009
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smrtphoneusr
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On forum: 03/29/2009
 

Message edited by:
smrtphoneusr
11/19/2009 3:55:43
Messages: 3058
S.M.R.T.E.R. Pripyat - Alpha v03

Release Changes:

- added a toolbox for repairing weapons and armor
- added a throwable flashlight (similar to signal rockets)
- added a lot more places to sleep
- added 42 hidden stashes
- added more irradiated zones
- added ~50 anomalies in Zaton
- added new anomaly field spawning random artifacts in Zaton
- added 2 Psi-Zones in Zaton
- added 9 smart terrains in Zaton
- added 6 smart terrains in Jupiter
- added 6 smart terrains in Jupiter Underground
- added 7 smart terrains in Pripyat
- added 24 new Outfits and helmets (Outfit Mod)
- added Zombies to the range of mutants
- added Izloms to the range of mutants
- added regular Levelchangers
- added AK74u with dotsight (Arsenal Mod SoC)
- added HK416 (Arsenal Mod SoC)
- added HK417 Sniper (Arsenal Mod SoC)
- added SR25 Sniper (Arsenal Mod SoC)
- added Gewehr 43 (Arsenal Mod SoC)
- added MP7a3 (Arsenal Mod SoC)
- added Arctic Warfare
- added AK 47 (Modern Mod)
- added Benelli M3 (Modern Mod)
- added Spas 12 (Modern Mod)
- added Walther P99 (Modern Mod)
- added HK USP Match (Modern Mod)
- added M4a1 (Modern Mod)
- added XM8 (Modern Mod)
- added silencers and scopes (for arsenal weapons)
- added nightvision to seva suit
- added fireplace to dangerous cave
- added some scripted spawns (quest related)
- Jupiter Underground is now redoable
- Cleaned up the HUD, made it smaller
- NPC Counter removed
- noise and visual indicators removed
- smaller warning icons in HUD
- removed 'slightly damaged' icons for weapons, suit and helmet
- quick button indicators removed
- increased amount of blood
- new hit texture for monsters
- traders buy heavier damaged goods
- weight limit increased to 80kg
- added teleporters (increases the size of the maps a little bit)
- replaced the bolt with a throwing knife
- allowed weapons in base
- intro screens can now be skipped by a single press on Esc
- changed a lot of the vanilla spawns, made them more versatile
- reworked phantoms, poltergeists and psy dogs
- tweaked some of the monster relations
- increased the number of 'jobs' on some smart terrains
- loading screen has been changed

Download:

http://rapidshare.com/files/308061236/S.M.R.T.E.R._Pripyat_v0.3_Alpha.7z




This is a standalone version of the mod, do not copy it over previous versions!

Patch to v0.31 (Highly recommended!)

Changelog:
- fixed a bug that corrupted the inventory icons on some systems.
- fixed a bug that was preventing the arctic warfare from being shown when equipped.
- fixed the firepoint position on arctic warfare
- fixed a corrupted texture (Beretta 92FS)
- fixed a crash that sometimes occured when equipping the arctic warfare

Download:

http://www.mediafire.com/file/zomozt4zzmw/Alpha%20Patch%20v0.31.rar




Discussion Thread:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr3&thm_page=1&thm_id=614&page=1&sec_id=18#14451
  21:46:34  25 November 2009
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smrtphoneusr
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On forum: 03/29/2009
 

Message edited by:
smrtphoneusr
11/25/2009 21:47:12
Messages: 3058
S.M.R.T.E.R. Pripyat - Alpha v0.31 Standalone

same as above, but in a nice convenient all in one package

http://stalker.filefront.com/file/SMRTER_Pripyat;107169

----------------------------------------------------------------------------------

S.M.R.T.E.R. Pripyat - Alpha v0.32 Patch

Updates the v0.31 Version to v0.32 (who would have thought^^)

Installation: place the patch gamedata folder in your Stalker main dir, overwrite any existing files when asked.

Changelog:

- added cats to the range of mutants
- all weapons can now be upgraded
- weapon stats changed on some of the arsenal weapons
- added new sprint animations to some weapons
- blowouts can be survived in the open when equipped with enough medkits
- mutant bodies get removed every 24 hours

Bugfixes:

- added a missing mesh that caused the game to crash when a certain class of NPC was spawned

Download:
http://www.mediafire.com/file/jkmoqzwtlmn/SMRTER_Pripyat_Update_v0.32.rar

YOU CAN STILL USE YOUR SAVEGAMES FROM v0.31, NO NEW GAME REQUIRED!
  01:41:52  31 December 2009
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smrtphoneusr
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On forum: 03/29/2009
 

Message edited by:
smrtphoneusr
12/31/2009 10:37:33
Messages: 3058
S.M.R.T.E.R. Pripyat - Alpha v0.41 Standalone

Complete list of changes:

- added 18 places to sleep
- added 65 hidden stashes (with new guns and items)
- added more irradiated zones
- added ~80 anomalies in Zaton
- added 65 anomalies in Jupiter (they move after blowouts)
- added 40 anomalies in Pripyat
- added 2 new anomaly fields spawning random artifacts in Zaton
- added 1 new anomaly field spawning random artifacts in Jupiter
- added 4 new anomaly fields spawning random artifacts in Pripyat
- added 2 Psi-Zones in Zaton
- added 16 smart terrains in Zaton
- added 13 smart terrains in Jupiter
- added 6 smart terrains in Jupiter Underground
- added 12 smart terrains in Pripyat
- added 24 new Outfits and helmets (Outfit Mod)
- added Zombies to the range of mutants
- added Izloms to the range of mutants
- added Cats to the range of mutants
- added old strong boars to the range of mutants
- added regular Levelchangers to all levels
- added AK74u with dotsight (Arsenal Mod SoC)
- added HK416 (Arsenal Mod SoC)
- added HK417 Sniper (Arsenal Mod SoC)
- added SR25 Sniper (Arsenal Mod SoC)
- added Gewehr 43 (Arsenal Mod SoC)
- added MP7a3 (Arsenal Mod SoC)
- added Arctic Warfare (Arsenal Mod SoC)
- added Sayga (Arsenal Mod SoC)
- added AK74 with Dot Sight (Arsenal Mod SoC)
- added Sig 551 (Arsenal Mod SoC)
- added Sig 552 (Arsenal Mod SoC)
- added Flamethrower
- added M16 (Arsenal Mod SoC)
- added FN FNC (Arsenal Mod SoC)
- added G36k (Arsenal Mod SoC)
- added G36c (Arsenal Mod SoC)
- added G36e (Arsenal Mod SoC)
- added Colt Xm177e2 (Arsenal Mod SoC)
- added FN FAL (Modern Mod)
- added P90 (Arsenal Mod SoC)
- added Custom Sig 220 (Modern Mod)
- added Custom Colt 1911 (Modern Mod)
- added AK 47 (Modern Mod)
- added Benelli M3 (Modern Mod)
- added Spas 12 (Modern Mod)
- added Walther P99 (Modern Mod)
- added HK USP Match (Modern Mod)
- added M4a1 (Modern Mod)
- added XM8 (Modern Mod)
- added XM177e2 Colt Commando (Arsenal Mod SoC)
- added silencers and scopes (for arsenal weapons)
- added nightvision to seva suit
- added random trash and fireplaces
- added dreams
- added some scripted spawns (quest related)
- added a toolbox for repairing weapons and armor
- added a throwable flashlight (similar to signal rockets)
- Jupiter Underground is now redoable
- Cleaned up the HUD, made it smaller
- NPC Counter removed
- noise and visual indicators removed
- smaller warning icons in HUD
- removed 'slightly damaged' icons for weapons, suit and helmet
- quick button indicators removed
- increased amount of blood
- new hit texture for monsters
- traders buy heavier damaged goods
- weight limit increased to 80kg
- added teleporters (increases the size of the maps a little bit)
- replaced the bolt with a throwing knife
- allowed weapons in base
- intro screens can now be skipped by a single press on Esc
- changed a lot of the vanilla spawns, made them more versatile
- reworked phantoms, poltergeists and psy dogs
- tweaked some of the monster relations
- increased the number of 'jobs' on some smart terrains
- loading screen has been changed
- new item "Caff-Pow" (extra strong engergy drink)
- new item "Burn Protection"
- new Weaponsounds
- some vanilla weapons are a little stronger now
- most new weapons are a little weaker now
- new animation on low health (modified AMK script)
- new animation when bleeding (modified AMK script)
- possibility that the actor drops his weapon when badly hit (modified AMK script)
- new weather
- NPC, monsters and objects can be dragged
- far less food/drugs/vodka/knifes/flashlights when looting
- radiation is now really dangerous
- psi radiation is now really dangerous
- heat is now really dangerous
- Grenade/hit Indicator removed
- bandages only heal bleeding, no more health restore
- AI will only loot nearby bodies and is more aggressive
- added weapon descriptions (german/english)
- game starts at night
- monolith survive emissions. (messed up AI sometimes when they didn't)
- Custom upgrades for Sniper Rifles
- new toolkit for upgrading Sniper Rifles
- custom assault rifle upgrades
- custom submachine guns upgrades
- new achievement: Sharpshooter
- new achievement: Righteous Stalker
- new ammo .300 Lapua Magnum (AWM)
- new ammo 5.7x28mm (P90)
- new ammo 4.6x30mm (MP7)
- 7 different Acog Scopes with different reticles
- changed textures on almost all vanilla weapons
- Upgrades are more expensive
- added new sprint animations to some weapons (animations by Gosuke)
- blowouts can be survived in the open when equipped with enough medkits
- mutant bodies get removed every 12 hours

Credits:

This mod includes meshes and textures from the (Kevlar) Outfit Mod by Ricochet.
Some Weapon meshes, sounds and textures from the Modern Mod Alpha by Nemesis7773 and his Team were used.
Some Weapon meshes and textures from the Arsenal Mod for ShoC by Dester and Zereset were used.
Some (hud and effect related) Scripts from AMK Team were modified and used.
Additional textures by Gnomus, teh Snake and Millenia were also used.
The russian to english translation was done by Tagaziel.
Last but not least, GSC for making a great game!

DOWNLOAD:

http://stalker.filefront.com/file/SMRTER_Pripyat;108615

New Game Is Required!

------------------------------------------------------

Optional Addons:

AWM Update (adds proper animation, new sounds and a non camouflaged texture for AWM)
credits: Animation by SIN!
http://www.filefactory.com/file/a2gha36/n/awm_proper.7z

Mossberg Update (replaces the Winchester with a Mossberg 590)
credits: Death Mod Team
http://www.filefactory.com/file/a152f5c/n/mossberg_update.rar
  00:13:15  16 January 2010
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smrtphoneusr
Senior Resident
 

 
On forum: 03/29/2009
 

Message edited by:
smrtphoneusr
01/16/2010 16:05:31
Messages: 3058
Fix for Ironsights (mainly widescreen)

glad you like it but please keep this thread comment free, there is a link to the discussion thread in my first post.


this fix corrects the ironsights of the following weapons:

- AK 47
- Colt M16
- Colt M4A1
- Colt XM177e2
- H&K G36c
- H&K G36e
- H&K G36k
- H&K USP MATCH
- Walther P99 Tac
- VAL
- FN FNC
- FN FAL (4:3 and Widescreen)


Download:
http://ul.to/vs643c
  16:05:31  13 February 2010
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smrtphoneusr
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On forum: 03/29/2009
 

Message edited by:
smrtphoneusr
02/14/2010 23:39:46
Messages: 3058
S.M.R.T.E.R. Pripyat - Alpha v0.41 Options Pack

This is a little extra that adds several options for those who want to customize the mod a bit.

Optional Features Include:

- Disable Dreams
- Disable Minimap
- Less Aggressive NPCs
- Less Bloodspatter (with HUD Masks)
- Less Bloodspatter (without HUD Masks)
- No Bloodspatter (with HUD Masks)
- No Bloodspatter (without HUD Masks)
- Less Loot
- Reenable Crosshair
- Smaller Crosshair (if reenabled)
- Vanilla HUD
- Vanilla Weight Limit

Download:
http://ul.to/z81vk0

If you want to use the HUD Masks, you also need these textures:
http://ul.to/a09ow8

*edit*
less loot and smaller crosshair options require a little fix:
http://ul.to/h4bfoa
  03:31:15  5 March 2010
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chuppa
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On forum: 04/11/2008
 

Message edited by:
chuppa
03/05/2010 3:32:34
Messages: 409
Here's V0.41 Standalone direct download link:

http://www.filefront.com/15256699/smrter_0.41_alpha.7z/
  10:27:37  14 March 2010
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smrtphoneusr
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On forum: 03/29/2009
 

Message edited by:
smrtphoneusr
03/15/2010 2:33:30
Messages: 3058
Put a new version of the Options Pack on Filefront, it includes the new compass, retail english language and a few other changes.
http://stalker.filefront.com/file/SMRTER_Pripyat_v041_Options_Pack;111631

Forgot a file that is needed to make the new compass work, get it here:
http://ul.to/la9v88


i also made an experimental compatibility Patch to make SMRTER work with the Variation Mod by Darkenneko:
http://ul.to/ud7up8
  09:43:31  3 June 2010
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smrtphoneusr
Senior Resident
 

 
On forum: 03/29/2009
Messages: 3058
Weapons Addon Lite:

This update adds animations to the following weapons:

- Ak74u with Cobra Sight
- FN FNC
- HK G36c
- HK G36e
- HK G36k
- HK 416
- HK 417
- Colt M16
- HK MP7A3
- Sig 551
- Sig 552
- KA SR25

It also adds Snag's unique AKSU with a fixed scope attached.

more will follow.

Download:
http://stalker.filefront.com/file/SMRTER_Pripyat_Weapons_Addon;114115

*edit*
forgot some files, you'll need this fix to make it work:
http://ul.to/m3rnf3
  15:20:46  16 June 2010
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smrtphoneusr
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On forum: 03/29/2009
Messages: 3058
For those who wanted vanilla ammo icons back, made a small patch:
http://uploaded.to/file/nrp4ak

No new game required, but you should have the Weapons Addon (and its fix) installed first.
  23:19:50  13 July 2010
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smrtphoneusr
Senior Resident
 

 
On forum: 03/29/2009
Messages: 3058
guys, please post the comments where they belong, in the discussion thread. This one is for download links only! so please keep it spam free.

Update for those who are annoyed by missing/improper (english) descriptions:
http://stalker.filefront.com/file/SMRTER_weapon_description_entry_fix;115823
made by MofuglyNekbonE (Thanks!)
 
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