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NPCs more quiet in combat

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  11:00:55  2 May 2020
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mora145
(Novice)
 
On forum: 05/02/2020
 

Message edited by:
mora145
05/02/2020 11:03:50
Messages: 3
NPCs more quiet in combat

NPCs more quiet in combat

Hi, guys.
I'm currently playing the CoP Anomaly mod.
I've come across some annoying behavior:
In combat, when I hide (They stop seeing me), it happens that the NPCs instantly abandon their position and start walking like zombies towards me. It's annoying, because I can hide just a few seconds and I know that in a few moments I'll have them a few meters away, being easy to eliminate them with a shotgun.
Does anyone know in which script/file, I can create a ramdom time so that the NPCs take some time to get out of their openings to me?

Thanks in advance!

Any files Vanilla updated: https://github.com/mora145/Anomaly-Vanilla-Files
  01:07:47  3 May 2020
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 26988
NPCs more quiet in combat

Wow. Can you make a video so we can see this?

TS
  07:58:00  6 May 2020
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mora145
(Novice)
 
On forum: 05/02/2020
 

Message edited by:
mora145
05/06/2020 7:59:04
Messages: 3

---QUOTATION---
NPCs more quiet in combat

Wow. Can you make a video so we can see this?

TS
---END QUOTATION---



Here: [link]http://prntscr.com/sbo9pd[/link]

I'm supposed to be hiding behind a tree. The AI starts walking right after I hide.

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