I find this Mod to be another one with a ridiculous economy. I started off as a Loner just south of the Military Checkpoint that I had to skirt around. I made it to the Rookie Village okay. I scrounged for supplies and checked stashes. I went to the tree stump on the hill just outside on the southern side of the Rookie Village.
Apparently this action exposed me to radiation. I had no anti-rads or vodka. Sidorovich wanted over 800 rubles for a bottle of vodka and my character only had 600. Basically I was going to die because red flashes kept appearing on the screen and my health bar decreased despite using a medkit. I did find a bottle of vodka in the cellar on the table however it took two swigs of it. I don't understand why basic things are so expensive. Why? Why does the Anomaly Mod and now this one decide to start with an economy that far exceeds any retail Stalker Game or even the Call of Chernobyl Mod it is based on.
I would like to try one of these Mods with their different looks and a wide variety of different items but they all jack up the cost on everything to suck the fun out of it. I don't understand why Modders think this is cool to charge 2,200+ rubles for a Medkit ( Anomaly Mod ) or 800+ rubles for a bottle of Vodka ( Demosfen Mod ) when the Player can die from a Cat scratch, Boar bunt or walking in the grass. It doesn't make any sense.
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I bet you didnt notice that in this mod vodka does not help with radiation.
I was surprised myself when I read the description from the icon.
The text reads the same as always, but the parameters actually list psi health and a small hunger elimination as the benefits.
I tested by wearing a high rad artifact, then drinking a bottle, no help...
Im playing vers 1.04