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Call of Chernobyl crash on saving game and moving levels

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  20:10:45  17 November 2015
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Dapal-003
(Novice)
 
On forum: 11/17/2015
 

Message edited by:
Dapal-003
11/17/2015 20:11:19
Messages: 1
Call of Chernobyl crash on saving game and moving levels

Hi, i've the problem when ever i try to save my game it crashes. same thing when changing levels.

here is a log of the crash


* Detected CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz [GenuineIntel], F6/M12/S3, 3503.00 mhz, 21-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 4/8

Initializing File System...
using fs-ltx fsgame_coc.ltx
FS: 43565 files cached 41 archives, 8112Kb memory used.
Init FileSystem 0.794806 sec
'xrCore' build 6039, Aug 18 2015

EH: DA0EFBE3746D2F488F83DEB6C2748D2C

-----loading g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\configs\system.ltx
-----loading g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line -fsltx fsgame_coc.ltx
Executing config-script "user.ltx"...
[_appdata_\user.ltx] successfully loaded.
Loading DLL: xrRender_R4.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[3991200 K], reserved[96680 K], committed[106360 K]
* [ D3D ]: textures[0 K]
* [x-ray]: process heap[17578 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[11378 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=G:\stalker call of chernobyl\S.T.A.L.K.E.R - Call Of Pripyat\_bin\
dir[1]=G:\stalker call of chernobyl\S.T.A.L.K.E.R - Call Of Pripyat\
dir[2]=G:\stalker call of chernobyl\S.T.A.L.K.E.R - Call Of Pripyat\_bin\
dir[3]=C:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\configs\default_controls.ltx"...
[g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\configs\rspec_extreme.ltx"...
[g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\configs\rspec_extreme.ltx] successfully loaded.
Executing config-script "g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\configs\default_controls.ltx"...
[g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[_appdata_\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:13C2]: NVIDIA GeForce GTX 970
* CREATE: DeviceREF: 4
* Texture memory: 3072 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
! Unable to find InstallCDKEY entry in registry
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
! Invalid ogg-comment version, file: g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\sounds\music\menu.ogg
* [win32]: free[3811800 K], reserved[103812 K], committed[278628 K]
* [ D3D ]: textures[64 K]
* [x-ray]: process heap[124736 K], game lua[1973 K], render[259 K]
* [x-ray]: economy: strings[11734 K], smem[0 K]
* 0.0 : [ 4] $null
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* 0.0 : [ 1] $user$sky0
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* 0.0 : [ 1] $user$smap_surf
* 0.0 : [ 8] $user$tonemap
* 0.0 : [ 2] $user$tonemap_src
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* 0.0 : [ 3] lights\lights_spot01
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* 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a
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* 0.0 : [ 2] pfx\pfx_ani-fire01
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* 0.0 : [ 12] sky\af3_clear\03-00-fm#small
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* 0.0 : [ 8] sky\af3_clear\03-00-hm#small
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* 0.0 : [ 12] sky\af3_clear\04-00-fm#small
* 0.0 : [ 8] sky\af3_clear\04-00-hm
* 0.0 : [ 8] sky\af3_clear\04-00-hm#small
* 0.0 : [ 33] sky\af3_clear\04-30
* 0.0 : [ 33] sky\af3_clear\04-30#small
* 0.0 : [ 33] sky\af3_clear\05-00
* 0.0 : [ 33] sky\af3_clear\05-00#small
* 0.0 : [ 33] sky\af3_clear\05-30
* 0.0 : [ 33] sky\af3_clear\05-30#small
* 0.0 : [ 66] sky\af3_clear\06-00
* 0.0 : [ 66] sky\af3_clear\06-00#small
* 0.0 : [ 33] sky\af3_clear\07-00
* 0.0 : [ 33] sky\af3_clear\07-00#small
* 0.0 : [ 33] sky\af3_clear\08-00
* 0.0 : [ 33] sky\af3_clear\08-00#small
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* 0.0 : [ 33] sky\af3_clear\09-00#small
* 0.0 : [ 33] sky\af3_clear\10-00
* 0.0 : [ 33] sky\af3_clear\10-00#small
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* 0.0 : [ 33] sky\af3_clear\11-00#small
* 0.0 : [ 33] sky\af3_clear\12-00
* 0.0 : [ 33] sky\af3_clear\12-00#small
* 0.0 : [ 33] sky\af3_clear\13-00
* 0.0 : [ 33] sky\af3_clear\13-00#small
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* 0.0 : [ 33] sky\af3_clear\14-00#small
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* 0.0 : [ 33] sky\af3_clear\15-00#small
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* 0.0 : [ 33] sky\af3_clear\16-00#small
* 0.0 : [ 33] sky\af3_clear\17-00
* 0.0 : [ 33] sky\af3_clear\17-00#small
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* 0.0 : [ 33] sky\af3_clear\18-00#small
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* 0.0 : [ 66] sky\af3_clear\20-00#small
* 0.0 : [ 33] sky\af3_clear\20-30
* 0.0 : [ 33] sky\af3_clear\20-30#small
* 0.0 : [ 33] sky\af3_clear\21-00
* 0.0 : [ 33] sky\af3_clear\21-00#small
* 0.0 : [ 33] sky\af3_clear\21-30
* 0.0 : [ 33] sky\af3_clear\21-30#small
* 0.0 : [ 12] sky\af3_clear\22-00-fm
* 0.0 : [ 12] sky\af3_clear\22-00-fm#small
* 0.0 : [ 8] sky\af3_clear\22-00-hm
* 0.0 : [ 8] sky\af3_clear\22-00-hm#small
* 0.0 : [ 12] sky\af3_clear\23-00-fm
* 0.0 : [ 12] sky\af3_clear\23-00-fm#small
* 0.0 : [ 8] sky\af3_clear\23-00-hm
* 0.0 : [ 8] sky\af3_clear\23-00-hm#small
* 0.0 : [ 5] sky\af3_cloudy\05-00
* 0.0 : [ 5] sky\af3_cloudy\05-00#small
* 0.0 : [ 10] sky\af3_cloudy\06-00
* 0.0 : [ 10] sky\af3_cloudy\06-00#small
* 0.0 : [ 10] sky\af3_cloudy\07-00
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* 0.0 : [ 18] sky\af3_cloudy\08-00#small
* 0.0 : [ 23] sky\af3_cloudy\09-00
* 0.0 : [ 23] sky\af3_cloudy\09-00#small
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* 0.0 : [ 11] sky\af3_cloudy\10-00#small
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* 0.0 : [ 11] sky\af3_cloudy\11-00#small
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* 0.0 : [ 36] sky\af3_cloudy\14-00#small
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* 0.0 : [ 28] sky\af3_cloudy\15-00#small
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* 0.0 : [ 18] sky\af3_cloudy\17-00#small
* 0.0 : [ 20] sky\af3_cloudy\18-00
* 0.0 : [ 20] sky\af3_cloudy\18-00#small
* 0.0 : [ 5] sky\af3_cloudy\19-00
* 0.0 : [ 5] sky\af3_cloudy\19-00#small
* 0.0 : [ 10] sky\af3_cloudy\20-00
* 0.0 : [ 10] sky\af3_cloudy\20-00#small
* 0.0 : [ 11] sky\af3_foggy\06-00
* 0.0 : [ 11] sky\af3_foggy\06-00#small
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* 0.0 : [ 11] sky\af3_foggy\07-00#small
* 0.0 : [ 19] sky\af3_foggy\09-00
* 0.0 : [ 19] sky\af3_foggy\09-00#small
* 0.0 : [ 40] sky\af3_foggy\10-00
* 0.0 : [ 40] sky\af3_foggy\10-00#small
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* 0.0 : [ 11] sky\af3_foggy\12-00#small
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* 0.0 : [ 27] sky\af3_foggy\13-00#small
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* 0.0 : [ 11] sky\af3_foggy\14-00#small
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* 0.0 : [ 19] sky\af3_foggy\15-00#small
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* 0.0 : [ 11] sky\af3_foggy\19-00#small
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* 0.0 : [ 22] sky\af3_foggy\20-00#small
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* 0.0 : [ 12] sky\af3_partly\00-00-fm#small
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* 0.0 : [ 8] sky\af3_partly\00-00-hm#small
* 0.0 : [ 25] sky\af3_partly\00-00-nm
* 0.0 : [ 25] sky\af3_partly\00-00-nm#small
* 0.0 : [ 12] sky\af3_partly\01-00-fm
* 0.0 : [ 12] sky\af3_partly\01-00-fm#small
* 0.0 : [ 8] sky\af3_partly\01-00-hm
* 0.0 : [ 8] sky\af3_partly\01-00-hm#small
* 0.0 : [ 38] sky\af3_partly\01-00-nm
* 0.0 : [ 38] sky\af3_partly\01-00-nm#small
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* 0.0 : [ 12] sky\af3_partly\02-00-fm#small
* 0.0 : [ 8] sky\af3_partly\02-00-hm
* 0.0 : [ 8] sky\af3_partly\02-00-hm#small
* 0.0 : [ 24] sky\af3_partly\02-00-nm
* 0.0 : [ 24] sky\af3_partly\02-00-nm#small
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* 0.0 : [ 12] sky\af3_partly\03-00-fm#small
* 0.0 : [ 8] sky\af3_partly\03-00-hm
* 0.0 : [ 8] sky\af3_partly\03-00-hm#small
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* 0.0 : [ 12] sky\af3_partly\04-00-fm#small
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* 0.0 : [ 66] sky\af3_partly\06-00#small
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* 0.0 : [ 33] sky\af3_partly\07-00#small
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* 0.0 : [ 33] sky\af3_partly\08-00#small
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* 0.0 : [ 33] sky\af3_partly\09-00#small
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* 0.0 : [ 33] sky\af3_partly\17-00#small
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* 0.0 : [ 33] sky\af3_partly\18-00#small
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* 0.0 : [ 66] sky\af3_partly\20-00
* 0.0 : [ 66] sky\af3_partly\20-00#small
* 0.0 : [ 33] sky\af3_partly\20-30
* 0.0 : [ 33] sky\af3_partly\20-30#small
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* 0.0 : [ 33] sky\af3_partly\21-00#small
* 0.0 : [ 33] sky\af3_partly\21-30
* 0.0 : [ 33] sky\af3_partly\21-30#small
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* 0.0 : [ 12] sky\af3_partly\22-00-fm#small
* 0.0 : [ 8] sky\af3_partly\22-00-hm
* 0.0 : [ 8] sky\af3_partly\22-00-hm#small
* 0.0 : [ 12] sky\af3_partly\23-00-fm
* 0.0 : [ 12] sky\af3_partly\23-00-fm#small
* 0.0 : [ 8] sky\af3_partly\23-00-hm
* 0.0 : [ 8] sky\af3_partly\23-00-hm#small
* 0.0 : [ 26] sky\af3_rainy\07-00
* 0.0 : [ 26] sky\af3_rainy\07-00#small
* 0.0 : [ 30] sky\af3_rainy\09-00_19-00
* 0.0 : [ 30] sky\af3_rainy\09-00_19-00#small
* 0.0 : [ 58] sky\af3_rainy\13-00
* 0.0 : [ 58] sky\af3_rainy\13-00#small
* 0.0 : [ 24] sky\af3_rainy\15-00
* 0.0 : [ 24] sky\af3_rainy\15-00#small
* 0.0 : [ 31] sky\af3_rainy\15-00-2
* 0.0 : [ 31] sky\af3_rainy\15-00-2#small
* 0.0 : [ 44] sky\af3_rainy\16-00
* 0.0 : [ 44] sky\af3_rainy\16-00#small
* 0.0 : [ 32] sky\af3_rainy\20-00
* 0.0 : [ 32] sky\af3_rainy\20-00#small
* 0.0 : [ 5] sky\sky_12_vibros_cube
* 0.0 : [ 5] sky\sky_12_vibros_cube#small
* 0.0 : [ 26] sky\sky_13_cube
* 0.0 : [ 26] sky\sky_13_cube#small
* 0.0 : [ 16] sky\sky_13_cube_night
* 0.0 : [ 16] sky\sky_13_cube_night#small
* 0.0 : [ 12] sky\sky_13_vibros_cube
* 0.0 : [ 12] sky\sky_13_vibros_cube#small
* 0.0 : [ 10] sky\sky_14_cube
* 0.0 : [ 10] sky\sky_14_cube#small
* 0.0 : [ 4] sky\sky_17_clouds_cube
* 0.0 : [ 4] sky\sky_17_clouds_cube#small
* 0.0 : [ 4] sky\sky_17_cube
* 0.0 : [ 4] sky\sky_17_cube#small
* 0.0 : [ 8] sky\sky_18_cube
* 0.0 : [ 8] sky\sky_18_cube#small
* 0.0 : [ 11] sky\sky_19_cube
* 0.0 : [ 11] sky\sky_19_cube#small
* 0.0 : [ 4] sky\sky_1_clouds_cube
* 0.0 : [ 4] sky\sky_1_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_clouds_cube
* 0.0 : [ 4] sky\sky_20_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_cube
* 0.0 : [ 4] sky\sky_20_cube#small
* 0.0 : [ 4] sky\sky_2_clouds_cube
* 0.0 : [ 4] sky\sky_2_clouds_cube#small
* 0.0 : [ 4] sky\sky_2_cube
* 0.0 : [ 4] sky\sky_2_cube#small
* 0.0 : [ 12] sky\sky_3_cube
* 0.0 : [ 12] sky\sky_3_cube#small
* 0.0 : [ 3] sky\sky_4_cube
* 0.0 : [ 3] sky\sky_4_cube#small
* 0.0 : [ 30] sky\sky_5_cube
* 0.0 : [ 30] sky\sky_5_cube#small
* 0.0 : [ 7] sky\sky_6_cube
* 0.0 : [ 7] sky\sky_6_cube#small
* 0.0 : [ 11] sky\sky_7_cube
* 0.0 : [ 11] sky\sky_7_cube#small
* 0.0 : [ 8] sky\sky_8_cube
* 0.0 : [ 8] sky\sky_8_cube#small
* 0.0 : [ 49] sky\sky_9_cube
* 0.0 : [ 49] sky\sky_9_cube#small
* 0.0 : [3306] sky\sky_oblaka
* 0.0 : [ 1] ui\ui_actor_sleep_screen
* 0.0 : [ 1] water\water_SBumpVolume
* 0.0 : [ 1] water\water_flowing_nmap
* 0.0 : [ 1] water\water_normal
* 0.0 : [ 1] wm\wm_blood_1
* 0.0 : [ 1] wm\wm_blood_1_1
* 0.0 : [ 1] wm\wm_blood_1_2
* 0.0 : [ 1] wm\wm_blood_1_3
* 0.0 : [ 1] wm\wm_blood_drop_4
* 0.0 : [ 1] wm\wm_bullet_asfalt_1
* 0.0 : [ 1] wm\wm_bullet_asfalt_2
* 0.0 : [ 1] wm\wm_bullet_asfalt_3
* 0.0 : [ 1] wm\wm_bullet_brick_1
* 0.0 : [ 1] wm\wm_bullet_brick_2
* 0.0 : [ 1] wm\wm_bullet_concrete
* 0.0 : [ 1] wm\wm_bullet_concrete_1
* 0.0 : [ 1] wm\wm_bullet_concrete_2
* 0.0 : [ 1] wm\wm_bullet_concrete_4
* 0.0 : [ 1] wm\wm_bullet_concrete_5
* 0.0 : [ 1] wm\wm_bullet_concrete_6
* 0.0 : [ 1] wm\wm_bullet_concrete_7
* 0.0 : [ 1] wm\wm_bullet_glass01
* 0.0 : [ 1] wm\wm_bullet_glass02
* 0.0 : [ 1] wm\wm_bullet_glass03
* 0.0 : [ 1] wm\wm_bullet_glass04
* 0.0 : [ 1] wm\wm_bullet_ground
* 0.0 : [ 1] wm\wm_bullet_ground_1
* 0.0 : [ 1] wm\wm_bullet_ground_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik
* 0.0 : [ 1] wm\wm_bullet_metall_thik_1
* 0.0 : [ 1] wm\wm_bullet_metall_thik_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin
* 0.0 : [ 1] wm\wm_bullet_metall_thin_1
* 0.0 : [ 1] wm\wm_bullet_metall_thin_2
* 0.0 : [ 1] wm\wm_bullet_metall_thin_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin_4
* 0.0 : [ 1] wm\wm_bullet_wood
* 0.0 : [ 1] wm\wm_bullet_wood_1
* 0.0 : [ 1] wm\wm_bullet_wood_2
* 0.0 : [ 1] wm\wm_bullet_wood_3
* 0.0 : [ 1] wm\wm_bullet_wood_4
* 0.0 : [ 1] wm\wm_bullet_wood_5
* 0.0 : [ 1] wm\wm_bullet_wood_6
* 0.0 : [ 1] wm\wm_bullet_wood_7
* 0.0 : [ 1] wm\wm_bullet_wood_8
* 0.0 : [ 1] wm\wm_bullet_wood_9
* 0.0 : [ 1] wm\wm_grenade
* 0.0 : [ 1] wm\wm_knife_dead
* 0.0 : [ 1] wm\wm_knife_horiz
* 0.0 : [ 1] wm\wm_knife_horiz_blood
* 0.0 : [ 1] wm\wm_knife_horiz_blood1
* 0.0 : [ 1] wm\wm_knife_horiz_metal
* 0.0 : [ 1] wm\wm_knife_horiz_ston
* 0.0 : [ 1] wm\wm_knife_wood
* 0.0 : [ 1] wm\wm_knife_wood1
* 0.0 : [ 1] wm\wm_knife_wood2
* 4.1 : [ 1] ui\teamepic_logo
* 5.5 : [ 1] ui\ui_magnifier
* 32.1 : [ 1] ui\ui_font_arial_14_1600
* 33.0 : [ 1] ui\ui_ani_cursor
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_hud_01
* 64.1 : [ 1] ui\ui_font_letter_16_1600
* 64.1 : [ 1] ui\ui_font_letter_18_1600
* 128.1 : [ 1] ui\ui_font_graff_19_1600
* 128.1 : [ 1] ui\ui_font_graff_22_1600
* 256.1 : [ 1] ui\ui_font_graff_32_1600
* 256.1 : [ 1] ui\ui_font_hud_02
* 256.1 : [ 1] ui\ui_font_letter_25_1600
* 512.1 : [ 1] ui\ui_font_graff_50_1600
* 705.4 : [ 1] ui\ui_noise
* 1024.1 : [ 1] ui\ui_actor_hint_wnd
* 1024.1 : [ 1] ui\ui_actor_main_menu2
* 1024.1 : [ 1] ui\ui_actor_mp_screen
* 1024.1 : [ 1] ui\ui_actor_multiplayer_background
* 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
* 4096.1 : [ 1] ui\ui_common
* 8100.0 : [ 1] ui\ui_background_new
"g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\_bin\xrengine.exe" -fsltx fsgame_coc.ltx
* phase time: 0 ms
* phase cmem: 152581 K
Loading objects...
Loading models...
* [prefetch] time: 21699 ms
* [prefetch] memory: 289911Kb
! Player name in registry is empty! (InstallUserName)
Call of Chernobyl version 1.2
using marshal library
collectgarbage before=4102540Kb
collectgarbage after=3693132Kb
* phase time: 21958 ms
* phase cmem: 431609 K
* phase time: 18 ms
* phase cmem: 431594 K
load_state
xr_logic: error: pstor_retrieve: npc_id is nil for varname = esc_m_trader_task_2_target_id, val = nil
* Loading spawn registry...
! SMART_TERRAIN [pas_b400_elevator] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_track] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_downstairs] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_tunnel] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_hall] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_way] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_canalisation] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_fake] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [lx8_smart_terrain] has no terrain_mask section in smart_terrain_masks.ltx!!!
* 16917 spawn points are successfully loaded
* Loading objects...
! SMART_TERRAIN [pas_b400_elevator] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_track] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_downstairs] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_tunnel] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_hall] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_way] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_canalisation] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [pas_b400_fake] has no terrain_mask section in smart_terrain_masks.ltx!!!
! SMART_TERRAIN [lx8_smart_terrain] has no terrain_mask section in smart_terrain_masks.ltx!!!
* 28979 objects are successfully loaded
! Cannot find saved game ~#debug msg:error: duplicate section exists! [beh@general]
* Game daniel - autosave is successfully loaded from file '_appdata_\savedgames\daniel - autosave.scop' (1.701s)
* phase time: 1700 ms
* phase cmem: 501978 K
* phase time: 74 ms
* phase cmem: 501992 K
* phase time: 20 ms
* phase cmem: 501934 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 21 ms
* phase cmem: 501964 K
* phase time: 20 ms
* phase cmem: 501958 K
* phase time: 1119 ms
* phase cmem: 548864 K
* phase time: 66 ms
* phase cmem: 556947 K
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 26578 verts, 830 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 32695 verts, 1021 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 55671 verts, 1739 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048560 indices, 2047 Kb
* [Loading IB] 25296 indices, 49 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 7643 verts, 89 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 403698 indices, 788 Kb
* phase time: 75 ms
* phase cmem: 557183 K
* phase time: 38 ms
* phase cmem: 560061 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 26 ms
* phase cmem: 560159 K
* Loading HOM: g:\stalker call of chernobyl\s.t.a.l.k.e.r - call of pripyat\gamedata\levels\l08_yantar\level.hom
* phase time: 23 ms
* phase cmem: 560386 K
* phase time: 21 ms
* phase cmem: 560383 K
* phase time: 21 ms
* phase cmem: 560381 K
* t-report - base: 2016, 1067260 K
* t-report - lmap: 8, 8193 K
* WARNING: player not logged in
* phase time: 1833 ms
* phase cmem: 574656 K
* phase time: 24 ms
* phase cmem: 574656 K
* [win32]: free[1897128 K], reserved[86420 K], committed[2210692 K]
* [ D3D ]: textures[1144238 K]
* [x-ray]: process heap[574656 K], game lua[24428 K], render[269 K]
* [x-ray]: economy: strings[20651 K], smem[633236 K]
intro_start game_loaded
* MEMORY USAGE: 610819 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
current_state 5
next_state 5
item_sect wpn_l85
H_Parent sim_default_ecolog_1
! Fallback to default bump map: act\act_stalker_ecologb_1_bump#
* [win32]: free[1908196 K], reserved[119300 K], committed[2166744 K]
* [ D3D ]: textures[1175751 K]
* [x-ray]: process heap[652052 K], game lua[40911 K], render[3481 K]
* [x-ray]: economy: strings[22434 K], smem[698387 K]
* [win32]: free[1948184 K], reserved[128436 K], committed[2117620 K]
* [ D3D ]: textures[1176946 K]
* [x-ray]: process heap[661420 K], game lua[33662 K], render[3575 K]
* [x-ray]: economy: strings[22368 K], smem[708848 K]
Config-file [_appdata_\tmp.ltx] saved successfully
Config-file [_appdata_\user.ltx] saved successfully
* Saving spawns...
* Saving objects...

FATAL ERROR

[error]Expression : assertion failed
[error]Function : CSE_ALifeCreatureAbstract::STATE_Write
[error]File : ..\xrServerEntities\xrServer_Objects_ALife_Monsters.cpp
[error]Line : 1001
[error]Description : !(get_health() > 0.0f && get_killer_id() != u16(-1))


stack trace:

0023:00957113 xrCore.dll, xrDebug::fail()
0023:083E8EFF xrGame.dll, CDialogHolder: perator=()
0023:0843AA9B xrGame.dll, CDialogHolder: perator=()
0023:0853D7D6 xrGame.dll, CDialogHolder: perator=()
0023:5CB7AFC2 MSVCR120.dll, getc_nolock()
0023:00958337 xrCore.dll, str_container::dock()
0023:0094EEAE xrCore.dll, NET_Packet::r_stringZ()
0023:009583F8 xrCore.dll, xrCriticalSection::Leave()
0023:008CD566 xrNetServer.dll, IPureServer::ID_to_client()
0023:088A61D2 xrGame.dll, xrFactory_Destroy()
0023:583A75EE lua51.dll, lua_rawget()
0023:583A7F1F lua51.dll, lua_type()
0023:083BAE85 xrGame.dll, CDialogHolder: perator=()
0023:083BAED5 xrGame.dll, CDialogHolder: perator=()
0023:583A76D1 lua51.dll, lua_rawseti()
0023:03EFEF45 luabind.beta7-devel.rc4.dll, luabind::detail::unref()
0023:5CB6ED29 MSVCR120.dll, _crtFlsGetValue()
0023:583A76D1 lua51.dll, lua_rawseti()
0023:03EFEF45 luabind.beta7-devel.rc4.dll, luabind::detail::unref()
0023:583A76D1 lua51.dll, lua_rawseti()
0023:583A76D1 lua51.dll, lua_rawseti()
0023:03EFEEE1 luabind.beta7-devel.rc4.dll, luabind::detail::ref()
0023:03EF1839 luabind.beta7-devel.rc4.dll, luabind::detail: roxy_raw_object::~proxy_raw_object()
 
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