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Compilation of fixes for Stalker CoP, discussion thread

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  15:40:10  27 September 2015
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lowenz
Augmented Technician
(Resident)

 

 
On forum: 04/15/2007
Messages: 332

---QUOTATION---
Any chance to add to PRP a "multiplayer maps" patch?
You know, the original AWFUL names of the MP maps and the missing description (maybe use the CS name and description and import the missing Old Village Map).....
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Up for this request
  16:01:23  27 September 2015
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 8421

---QUOTATION---
Alright, the I FINALLY updated the download.

http://www.mediafire.com/download/w0y8n66784gda19/Pripyat+Reclamation+Patch+v1.1.7z

http://www.mediafire.com/download/3fzfe4srszr7naw/Pripyat+Reclamation+Patch+v1.1+%2B+Improved+Inventory+Icons.7z


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Downloaded this for the archive, Thanks, Just wondering, Why did you add your name to the credits for the Tremor replacement mod?
  16:06:10  27 September 2015
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MrSeyker
Senior Resident
 

 
On forum: 03/21/2010
 

Message edited by:
MrSeyker
09/27/2015 16:49:02
Messages: 438

---QUOTATION---
This orig_bkup file, does it have to be removed if we use fresh gamedata?
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Some will be created when you configure your game through the Modifier.


---QUOTATION---
Downloaded this for the archive, Thanks, Just wondering, Why did you add your name to the credits for the Tremor replacement mod?
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Because I rewrote a significant portion of the original mod in order to change the way the game spawns the replacement.

When you see my name suddenly pop up at the end of the list of authors for a mod, it's because I changed something in it.

Most of the time it's just values in an attempt to balance gameplay.

Stalker_93

You asked a couple of times already, and I didn't reply either, so I appologize. You were asking if I had the fixes as separate donwloads, that you wished to add to your own compilation.

The answer is no, I don't have the fixes available separately.

The mods and fixes that I adapted I downloaded early this year, and most should still be available for download. Just search for the names in my readme to find them.

By the way, if you (or anyone else for that matter) wants to incorporate elements of it on your own bugfix compilation or wants to use PRP as the base for a mod and whatnot, you are free to do so.

No need to ask permission. Just do it.

And Stalker_93, if you really need specific fixes as separate downloads, it would help if you can tell me specifically which ones you need.
  16:35:29  27 September 2015
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 8421
Okay, I just thought it was odd to be adding your name as an original author, The way I see it when you use a mod any changes you make to it for your mod have no bearing on the original mod's authors, When I made the standalone version of the Tremor replacement mod it was for people to use in there mods. JK originally did it for his Swartz compilation mod with help from the others, I then took the changes they had come up with and added them to the vanilla files to make the standalone version you used. I didn't add my name to the read me because it was not my original work, It's the same with other mods like the random treasure mod. I found that in a Russian mod so I pulled it out and made a vanilla version for others to use in there compilations. It doesn't change who the original authors are though.
  17:12:24  27 September 2015
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MrSeyker
Senior Resident
 

 
On forum: 03/21/2010
Messages: 438

---QUOTATION---
Okay, I just thought it was odd to be adding your name as an original author, The way I see it when you use a mod any changes you make to it for your mod have no bearing on the original mod's authors, When I made the standalone version of the Tremor replacement mod it was for people to use in there mods. JK originally did it for his Swartz compilation mod with help from the others, I then took the changes they had come up with and added them to the vanilla files to make the standalone version you used. I didn't add my name to the read me because it was not my original work, It's the same with other mods like the random treasure mod. I found that in a Russian mod so I pulled it out and made a vanilla version for others to use in there compilations. It doesn't change who the original authors are though.
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I suppose, but I just see it differently.

Of course that the original author will be given credit. IF I can determine who that person actually is. Because of the divide between English and Russian modding communities, the cultural differences between both, and the fact that some mods are just plain old and poorly documented, this is not always possible.

But I see making a mod as a team effort.

A modder has an idea, and then another refines it. Another finds a bug and corrects it.

And I feel each step should be aknowledged if possible.

Because I'm not providing the original mod, but a fork with my own changes, I feel the need to address that in the readme.

And you can be damn certain that your name is going to be added to that list next update.
  18:37:15  27 September 2015
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 8421
Thanks but there's no need to add me as like I said the original work isn't mine. Out of interest what change did you make? It originally required you too find Tremor over Grouse's body and solve the missing stalkers riddle before the replacement spawns. How does it work now?
  00:56:09  28 September 2015
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MrSeyker
Senior Resident
 

 
On forum: 03/21/2010
Messages: 438

---QUOTATION---
Thanks but there's no need to add me as like I said the original work isn't mine. Out of interest what change did you make? It originally required you too find Tremor over Grouse's body and solve the missing stalkers riddle before the replacement spawns. How does it work now?
---END QUOTATION---



It follows the storyline.

After you complete the the mission by informing the Skadovsk about Tremor's crimes, a timer will be started that will delay the spawn a whole day. At witch point the medic will spawn and the script will terminate.

The idea is that Medik is an old acquaintance of Beard and was called to fill the vacant left by Tremor's death.

I'd like to expand the mini-mod someday so that this is actually explained to the player through dialog the first time they meet Medik.
  03:50:28  28 September 2015
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lowenz
Augmented Technician
(Resident)

 

 
On forum: 04/15/2007
Messages: 332
I can't find infos in the readme about "Improved+Inventory+Icons" version.

What are they?
  11:44:00  28 September 2015
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 8421

---QUOTATION---
Thanks but there's no need to add me as like I said the original work isn't mine. Out of interest what change did you make? It originally required you too find Tremor over Grouse's body and solve the missing stalkers riddle before the replacement spawns. How does it work now?

It follows the storyline.

After you complete the the mission by informing the Skadovsk about Tremor's crimes, a timer will be started that will delay the spawn a whole day. At witch point the medic will spawn and the script will terminate.

The idea is that Medik is an old acquaintance of Beard and was called to fill the vacant left by Tremor's death.

I'd like to expand the mini-mod someday so that this is actually explained to the player through dialog the first time they meet Medik.
---END QUOTATION---



The original version which is from SGM has him as an acquaintance of Grouses who was called in to help him deal with the increased work load in the area, Both good ideas but I suppose that one worked better with the additions SGM added while yours will work well with a mod based on more of a vanilla storyline. I was going to add meet dialog to the standalone but never got around to it. I added quests to him for Devolution though. Being new to the area I'm sure you can come up with some things he might need you too get for him, Tools, supplies...
  12:56:59  28 September 2015
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Roadkilll
Merc
(Resident)

 

 
On forum: 05/27/2011
Messages: 1307

---QUOTATION---
I can't find infos in the readme about "Improved+Inventory+Icons" version.

What are they?
---END QUOTATION---



SEVA suit now actually is shown as it looks like in game , in you inventory. Groza and bandage also.
 
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