Back then, I didn't pay much attention. "A game based on the Roadside Picnic?" — I thought. That could never work. Months passed until I started hearing more about the game and finally decided to register on this forum.
That reflects the state of gaming back then. That a game could be set in a slow-paced lethal environment without shooting monsters was unthinkable. When STALKER finally came out, I greatly enjoyed the quiet moments of walking through its landscapes and exploring its structures. The mutants detracted from the experience for me, if anything.
Recently, the indie game scene came into bloom. It brought us Dear Esther as a wonderful experiment with the sort of game I originally imagined. That the idea of a proper Roadside Picnic game might even be on the table now is huge progress.
Sometimes I wish I had something better than the knife like a sword or machette.
A Bandit was sitting on the ground leaning forward once and I got next to him trying
to stab him and my way too-short knife just stabbed the air in every direction uselessly.
Asus ROG Strix Z590-E ❖ Asus ROG Strix RTX 3080 10GB ❖ Intel i-7 11700K Rocket Lake 3.6 GHz
Corsair Vengeance RGB DDR4 3600 64GB ❖ Corsair RM 850X PSU ❖ Windows 10 Home 64-bit
Western Digital Black SN850 1TB NVMe SSD ❖ Antec Dark League DP502 Flux ATX Case
( 2 ) Acer FA 100 1TB NVMe SSD ❖ Cooler Master MasterAir MA620M Dual Tower
Asus ROG Strix XG32VQR 144Hz 1440p ❖ Logitech Z906 5.1 DTS 500W
---QUOTATION--- When STALKER finally came out, I greatly enjoyed the quiet moments of walking through its landscapes and exploring its structures. The mutants detracted from the experience for me, if anything.
Yes, I feel the same way.
I have yet to use any mods, but it would be really cool to find one that removes some of the (what I consider) unrealistic elements.