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How many hours have you spent?

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Question Do u have raptr account?
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Yes
No
Get out of here stalker!
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  00:23:43  29 October 2012
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pinso
(Novice)
 
On forum: 10/15/2012
Messages: 5
i wont lie, i started playing STALKER title beginning with Call of Pripyat, and really it really sent me back to those days when i had first started playing computer games, very engrossing, i was really emersed in the game like no other, then i played Clear Sky, which was also good, now i am playing S.T.A.L.K.E.R.: Shadow of Chernobyl, i don't don't know but this game after dieing for 5 to 6 times i simply want to exit to windows, but Pripyat and Clear Sky was different, although Chernobyl looks visually better than Clear sky in small fraction, but " RK Roadkill " may be you too started your STALKER series with Clear Sky or Chernobyl, hence you may be feel that way.

By the way " stalker-of-fortune ", i just wanted to ask this very much in Call of Pripyat (since you have been playing it thoroughly) ,i.e., in the ending part of the game , when the STALKERS along with other groups reaches the helicopter and their is a message saying , something like "DO YOU WANT TO ENTER THE HELICOPTER, THIS WOULD END THE GAME, YES OR NO " haha something like, at one time i choosed No and what happened after that was the helicopter left but i was left alone in Pripyat, and no one else, although their few baddies and after killing them the zone was all left to oneself, yet another bug i feel.
How would this be an ending. ???
  01:30:13  29 October 2012
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DRIFTING PROPHET
Psi-Melder librarian and archivist
(Resident)

 

 
On forum: 03/29/2008
Messages: 2341
Overall playtime? No-one can hold a candle to Tejas but them hours, there are a lot of them that is for sure.


---QUOTATION---
By the way " stalker-of-fortune ", i just wanted to ask this very much in Call of Pripyat (since you have been playing it thoroughly) ,i.e., in the ending part of the game , when the STALKERS along with other groups reaches the helicopter and their is a message saying , something like "DO YOU WANT TO ENTER THE HELICOPTER, THIS WOULD END THE GAME, YES OR NO " haha something like, at one time i choosed No and what happened after that was the helicopter left but i was left alone in Pripyat, and no one else, although their few baddies and after killing them the zone was all left to oneself, yet another bug i feel.
How would this be an ending. ???
---END QUOTATION---


Everything is as it should be.
Should you choose 'Yes' then the game will end there and then but if you choose 'No' then you enter freeplay mode where you can go about your business as ordinary stalker until you decide you have had enough, at which point you can talk the guide choosing the 'I want to leave the zone' or some dialogue option like that ending the game.
  20:55:02  29 October 2012
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pinso
(Novice)
 
On forum: 10/15/2012
Messages: 5

---QUOTATION---
Everything is as it should be.
Should you choose 'Yes' then the game will end there and then but if you choose 'No' then you enter freeplay mode where you can go about your business as ordinary stalker until you decide you have had enough, at which point you can talk the guide choosing the 'I want to leave the zone' or some dialogue option like that ending the game.
---END QUOTATION---



Ohh so its that way, actually i didn't see the guides icon which usually is a green dot, on the map. So i was feeling really deserted their and really felt bad to how a good game would end.
But thanks for clearing that up.
  06:20:21  1 November 2012
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
Messages: 6349
Soc - 3000+
CS - 0
cop - 300
LA - 3000+
  23:49:58  1 November 2012
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Roadkilll
Merc
(Resident)

 

 
On forum: 05/27/2011
Messages: 1307
Vintar , why CS 0, its great game
  23:05:51  6 November 2012
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 27160
How many hours have you spent?

One of the best features of Clear Sky, as many have found out,
is seeing the huge differences of how the Zone is in 2011 and
comparing that to the changes that take place in SoC in 2012.

TS
  16:36:52  7 November 2012
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Darkh4
Senior Resident
 

 
On forum: 04/01/2007
Messages: 1177
You know, I really have no idea how much time I've spent on Stalker. It has to be in the 4 digits, though. I've played all three games through several times, usually going on for a couple game months after either completing all the missions or reaching the point of no return.

I probably have the least of amount of time in Clear Sky, though. It's fun to play through, but once I've done all the missions and reached the point of no return, I find it's A-Life to be the least engaging and "alive" of the three titles.

Stalker has certainly saved me money on other games, though.
  08:49:54  9 November 2012
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 27160
How many hours have you spent?

Darkh4:

---QUOTATION---

Stalker has certainly saved me money on other games, though.

---END QUOTATION---



Ain't that the truth.

TS
  13:57:37  10 November 2012
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stalker-of-fortune
Senior Resident
 

 
On forum: 07/13/2008
Messages: 220

---QUOTATION---
You know, I really have no idea how much time I've spent on Stalker. It has to be in the 4 digits, though. I've played all three games through several times, usually going on for a couple game months after either completing all the missions or reaching the point of no return.

I probably have the least of amount of time in Clear Sky, though. It's fun to play through, but once I've done all the missions and reached the point of no return, I find it's A-Life to be the least engaging and "alive" of the three titles.

Stalker has certainly saved me money on other games, though. [/quote

Same here, CS just didn't have the same replay value like CoP and SoC had.
  17:45:01  10 November 2012
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2734

---QUOTATION---
I probably have the least of amount of time in Clear Sky, though. It's fun to play through, but once I've done all the missions and reached the point of no return, I find it's A-Life to be the least engaging and "alive" of the three titles.
---END QUOTATION---


Actually many of SoC's levels eventually end up with 100% scripted NPC spawning too (Wild Territory and all the underground levels are good examples, not much ever changes there). The only variation is due to the occasional migrating NPCs, but such occurences are the exception, not the rule.

As for CoP, the only unpredictable part is how long it will take before the buggy engine lets some random NPCs spawn right in front of your eyes. Meeting five Chimeras in a row one night is not engaging, it feels more like oversaturation. And of course no NPCs are able to migrate across levels.

But in CS, the faction dynamics make NPC movements very varied, for example with Bandits entering Army Warehouses, or Monolith moving through Red Forest all the way into Yantar. Even better is that you can control such movements yourself with a little nudge here and there. Mutants are very active too at certain stages of the game, but just like with the Monolith spawning the game changes after certain main missions. In other words: you can't play CS until "the point of no return" and only then go looking around --by then you've already missed much of the fun.
 
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