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Stalker 2 info

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  22:15:16  24 December 2014
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 27021
Stalker 2 info

http://i.imgur.com/htBzjqT.jpg

TS
  17:26:32  25 December 2014
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Ewe
Senior Resident
 

 
On forum: 06/12/2010
Messages: 191

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Stalker 2 info

http://i.imgur.com/htBzjqT.jpg

TS
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Merry Christmas!
  03:29:31  8 April 2015
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Silver Machine
(Novice)
 
On forum: 07/21/2012
Messages: 40
Any news besides what GSC said around Xmas?
Are they really working on S2 still?
  16:21:32  8 April 2015
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Roadkilll
Merc
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On forum: 05/27/2011
Messages: 1305
No any big news, they would be posted here very fast if they announced anything.

It can be a totally different game but lets hope for S2
  12:08:41  7 March 2016
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Tejas Stalker
Official Stalker on Facebook
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On forum: 05/12/2007
Messages: 27021
Stalker 2 info

The Ashes of S.T.A.L.K.E.R. - A Thorough Look at
S.T.A.L.K.E.R. 2 and the Legacy of the Franchise
http://www.giantbomb.com/profile/halidyusein/blog/the-ashes-of-stalker-a-thorough-look-at-stalker-2-/112663/

TS
  18:22:26  15 August 2016
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Audioave10
Senior Resident
 

 
On forum: 07/19/2008
Messages: 2461
That is a sad story overall but a good one.
  09:08:38  3 January 2020
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 27021
Stalker 2 info

From GSC Game World:

S.T.A.L.K.E.R. 2 is powered by Unreal Engine.

Frankly speaking, we wanted to hold this particular announcement for a while. But our colleagues at Epic accidentally made a New Year surprise for everyone, including us.

GSC Game World team constantly searches for the best technologies to work with, and UE was the most suitable choice for us.

It gives the opportunity to make the game you wait for with the atmosphere of tension and mystery — the flesh and blood of the S.T.A.L.K.E.R. universe. Additionally, Unreal Engine harmonizes well with our goal to make modding more easy and accessible. User modifications help the world of the Zone to live on while we are busy with making a sequel, and we can't be more grateful for that.

Yes, we know what you are thinking about, but this announcement has nothing to do with platforms or digital stores. We will talk about this later.

Anything else? Ah, sure — a loaf of last year's bread. Both a stalker snack and a bit of slavic humour.

Happy New Year!

TS
  10:55:20  3 January 2020
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 27021
Stalker 2 info

Stalker 2 will use the Unreal Engine to make modding 'more easy and accessible'
https://www.pcgamer.com/stalker-2-will-use-the-unreal-engine-to-make-modding-more-easy-and-accessible/

TS
  15:14:00  16 January 2020
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henry1491
Senior Resident
 

 
On forum: 02/10/2008
 

Message edited by:
henry1491
01/16/2020 15:14:58
Messages: 402

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...Stalker 2 will use the Unreal Engine to make modding 'more easy and accessible'...
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I wonder how transferable the xray maps are to Unreal. I'm guessing 'not very', but I'm really hoping for 'easily'. So many of the maps from the trilogy feel like old friends when I return to them.

On a separate note, a-life really needs inclusion. It's at least 50% of what gave STALKER its seemingly near endless replay-ability, and certainly contributes to the feeling of the place being alive.

Being honest - I'd be pretty happy with a reboot of ShoC. I'm not sure how or why, but the majority of ShoC feels like a living/breathing environment, in a way that few other games have managed, for me at least.
 
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