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Stalker 2 info

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  16:54:04  12 September 2013
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Ancient
Senior Resident
 

 
On forum: 03/31/2007
Messages: 678

---QUOTATION---
Stalker 2 info

Ancient~

Star Wars came from the mind of one person. So did Star Trek. So did
Harry Potter and the Hobbit/Lord of the Rings Trilogy. Remember this!

Just because you are angry at him for not giving you Stalker 2 or giving
all his employees a new nice shiny car is no reason to discredit a leader.

I never said other people were not responsible for their contribution or
work in the Games. I said that if the employees on their own without
Sergiy Grygorovych can deliver something we want...where is it? Most
of the really talented and credited people known to contribute so much
to SoC left before it was released. That was 7 years ago. Where's the
Game that comes close to what we love? It's not there. The Metro Games
have their moments but now they are finished and it looks like we're going
to be lucky to get some stupid Space Game that I could care less about.

The statement from Prokhorov about Sergei's greed ( owning 3 cars )
while the other employees had none. What difference does that make?
You just personally don't like that thought and it is totally irrelevant to
talking about the Games we got from GSC and all the Games that have
come or to come from ex-GSC Employees. With that logic when they
had no cars we got great games. Now on their own they have cars but
can't seem to figure out what type of Games we want. NOT 3rd person.
NOT MMO. NOT a corridor shooter with a crappy Save system. But who
cares you say? Now they can zoom around in their cars & they are happy.

I've never said Sergiy Grygorovych was holy or perfect. I never said
working for him was ideal or a happy place. I never said he only paid
people what they were worth or even brought up the state of the economy
in Ukraine or if the employees of GSC were lucky to have a job at any wage.

I think it is you who don't understand even the most basic aspects of this
situation. You think because SoC was great and a success that we should
just have more of the same and if not then it's all Sergiy Grygorovych's
fault. You seem to forget Clear Sky was released and had it's trouble.
You seem to forget that GSC's 3rd Game corrected many mistakes of the
2nd Game but lost a lot of the soul, immersion and atmosphere people
liked in the 1st. It sounds to me that Sergiy Grygorovych was aware of
that and was wanting that in Stalker 2. And for whatever reasons the
period from 2009 to 2012 was not producing that and for that fault GSC
shutdown Stalker 2. Be aware of this. Stop limiting your limited mind.

TS
---END QUOTATION---



You are too young, naive, or ignorant!? Or maybe everything at the same time!

Star Wars for example is influenced by many sources (Flash Gordon for example) and even religions. Star Wars "The Force" concept is Hindu "Prana" - an universal energy. All ideas are influenced by some other ideas.

YOU NEVER CREATE SOMETHING ALONE!

And nobody gives a fuck about Sergei's cars. What was the problem is too low payment. A cleaning lady in my country have had better payment then GSC employees in 1996. And i live in fucking Bosnia!
Things didn't change later for a better and many people have left.

Clear Sky is unfinished product. Some key people have left GSC, team was smaller and developing time was too short. When i saw what CS is, i wasn't surprised.
And CS has lost a soul not CoP. CS is more shiny and less SoC atmospheric.
But CoP is smaller and shorter, less challenging, less complex, etc. The reason why is because even more of the key people have left GSC. Now, with this crippled team you want to create Stalker 2 which should be better and bigger then first Stalker!? That would be very hard!
And experienced developer will not go to work for Sergei and charity.

I doubt that you understand this concept:

---QUOTATION---
"We decided to make a firm where the first priority will not be money, but people. We pride ourselves on having created a good team."
---END QUOTATION---



This idea works. I have born and lived under this system and in my country it worked for 50 years. And then greedy people decide to destroy it with war - which i was part of it. Now i live in capitalism.
You see i know people very well and systems they have created, and especially these pricks like Sergei. I can sense them from a distance!

Nobody can bullshit me anymore. So don't talk that i don't understand and don't question my awareness. Ok.


---QUOTATION---
Not literally, no. You are right in that. But the environment that was GSC created great games. There was STALKER and there were Cossacks; even the less successful titles, like Codename: Outbreak, Firestarter, and Heroes of Annihilated Empires were very well made. And Sergey created this environment.

Very few people stayed through all three Stalker games. The original X-ray programmers split off in the beginning and founded Deep Shadows (closed a few years ago), the SoC leads left to 4A Games at the end of SoC — all three projects were done under different managers. And because of low pay, there was a high turnover rate among the lower level staff, as well. It is said that every game dev team in Kiev has someone from GSC.

When STALKER 2 was cancelled, the market in CIS was very hostile towards high-budget single-player games. Studios were closing left and right. Some changed profile to social or mobile and became successful in those fields. The strongest moved to MMOs. Today, only a select few studios compete in AAA single-player. It was very sad when Sergey backed out, but not totally unexpected.
---END QUOTATION---



Please!?

You have heard for CD Projekt RED and The Witcher games. Their first game was less popular with lower sales then Stalker, and yet nobody has left a team.
Why! Because they don't have pricks like Sergei in their team. They have real team!

They work now on The Witcher 3 which is single player game bigger then Skyrim. A team smaller then GSC!?
  17:01:47  12 September 2013
profilee-mailreply Message URLTo the Top
Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
 

Message edited by:
Don Reba
09/12/2013 17:42:47
Messages: 11733
Ancient, mind your language.

---QUOTATION---
Please!?

You have heard for CD Projekt RED and The Witcher games. Their first game was less popular with lower sales then Stalker, and yet nobody has left a team.
Why! Because they don't have pricks like Sergei in their team. They have real team!

They work now on The Witcher 3 which is single player game bigger then Skyrim. A team smaller then GSC!?
---END QUOTATION---


CD Projekt is in the EU. In the CIS you have 4A Games in Ukraine and Saber Interactive in Russia. That's it. They're all that's left.
  20:02:27  12 September 2013
profilee-mailreply Message URLTo the Top
BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
Messages: 3336
Gentlemen, you can't fight in here! This is the war room!
  21:54:17  12 September 2013
profilee-mailreply Message URLTo the Top
Ancient
Senior Resident
 

 
On forum: 03/31/2007
Messages: 678

---QUOTATION---
Ancient, mind your language.
Please!?

You have heard for CD Projekt RED and The Witcher games. Their first game was less popular with lower sales then Stalker, and yet nobody has left a team.
Why! Because they don't have pricks like Sergei in their team. They have real team!

They work now on The Witcher 3 which is single player game bigger then Skyrim. A team smaller then GSC!?
CD Projekt is in the EU. In the CIS you have 4A Games in Ukraine and Saber Interactive in Russia. That's it. They're all that's left.
---END QUOTATION---



Language?

Why is it important if you are from CIS? If you have money and people you can make games freely.
  22:56:07  12 September 2013
profilee-mailreply Message URLTo the Top
MemoHK
NPC
(Resident)

 

 
On forum: 09/26/2007
Messages: 395

---QUOTATION---
Why is it important if you are from CIS? If you have money and people you can make games freely.
---END QUOTATION---



You're wrong. Maybe in other countries money make the law, but not in CIS...
  07:26:21  13 September 2013
profilee-mailreply Message URLTo the Top
Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
09/13/2013 7:27:33
Messages: 12654
CS and CoP might have been fun, but they deviated too much from real SoC setting and made the team split. On top of that, Sergey was already upset at the team for taking 4 years and he didn't feel passionate enough to give them good salaries and working conditions. Sergey is responsible for changing Stalker and making people leave the team. Sergey lost alot more than those who left the team. Oh well, who cares when you have LA on the horizon?
  10:20:16  13 September 2013
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Tejas Stalker
Veteran of the Psychic Wars
(Resident)

 

 
On forum: 05/12/2007
 

Message edited by:
Tejas Stalker
09/13/2013 10:54:25
Messages: 29404
Stalker 2 info

Ancient:

---QUOTATION---

You are too young, naive, or ignorant!? Or maybe everything at the same time!


---END QUOTATION---



Slinging insults without context, without correlation and without tenable
references only makes it apparent to all you lack wisdom, guile and any
sense of understanding. Just because you fancy yourself old and have
bestowed upon yourself a username fitting of decrepitude and senility
doesn't automatically give you any wisdom if you're an idiot to begin
with. With each continuing Post of yours you have displayed a level
of ignorance, poor education & cluelessness of the world about you.


---QUOTATION---

Star Wars for example is influenced by many sources (Flash Gordon
for example) and even religions. Star Wars "The Force" concept is
Hindu "Prana" - an universal energy. All ideas are influenced by
some other ideas.

---END QUOTATION---



You can be inspired or influenced by 100 books or a 1,000. This makes no
difference unless you do something with it. It takes a writer, an author, a
creator of a TV show or screenplay for a movie to harness those ideas into
something greater. This is the same for a leader of a Gaming company,
the leader of a political party or the leader of a religious order. Of course
they can be inspired from other works and of course it takes those under
them to spread their ideas, theology or concepts. But remove that one
person of action and you have nothing. You seem unable to grasp this
thought as you keep giving excuses to avoid this revelation. Sure there
are workers...yes, there is inspiration from various sources but in all the
great inventions, great books, great games...whatever, you have to have
that one person that puts ideas and thoughts into action and execution.

So what's next? You're going to sidetrack the issue once again talking
about they must eat red meat, have pure bloodlines or live in a house
with a thatched roof? Please, your ignorance on this is painful to the
rest of us. Let's not continue your reign as the village idiot any further.


---QUOTATION---

YOU NEVER CREATE SOMETHING ALONE!

---END QUOTATION---



Really? Then please explain to us all who helped you create your last Post.


---QUOTATION---

You have a statement from Prokhorov about Sergei's greed.

---END QUOTATION---



---QUOTATION---

And nobody gives a fuck about Sergei's cars. What was the problem
is too low payment. A cleaning lady in my country have had better
payment then GSC employees in 1996. And i live in fucking Bosnia!
Things didn't change later for a better and many people have left.

---END QUOTATION---



You're the one that originally brought up the greed issue from Prokhorov's
statement and now it doesn't matter even though you continue to talk
about low payment which is directly related to the other employees not
having cars. Let's just chalk this up to your senility and you forgot about
your earlier statement or how it directly impacts your cleaning lady diatribe.

Where your argument becomes stupid is looking at the facts themselves.
Stalker 2 wasn't stopped because all the employees left over low pay or
not having cars. GSC was fully staffed with all the employees enduring
the conditions that a few others had complained about and left. They
were busy working on Stalker 2 when the production was stopped. It
would be ignorant of either of us to make assumptions on the reasons
for this without more information. You have passed your own naïve
judgments as to the reasons why based upon your apparent dislike of
authoritative figures which no doubt explains your current ineptness.


---QUOTATION---

You just need to analyze things. Stalker SoC has excellent
sales, the game is very popular, and yet the key people
are leaving a team. Something is not right here!

---END QUOTATION---



Not all people leave jobs for terrible conditions but maybe this is your
life story. People leave because they want to do other things. Maybe
they wanted to be a leader on their own like Sergiy Grygorovych and
do their own projects and ideas. Maybe they didn't want to do another
Stalker Game or were exhausted spending so many years on one thing
and wanted a change. Perhaps they were other employees in the various
departments they didn't get along with or the opposite that they really
liked and wanted to leave and collaborate on their own inspirations.
The Gaming Industry is very fluid. There is a constant exodus and influx
of employees in most all the major Gaming companies and if you come
up with a few exceptions they are probably the exception to the rule.


---QUOTATION---

Clear Sky is unfinished product. Some key people have left GSC,
team was smaller and developing time was too short. When i saw
what CS is, i wasn't surprised. And CS has lost a soul not CoP. CS
is more shiny and less SoC atmospheric. But CoP is smaller and shorter,
less challenging, less complex, etc. The reason why is because even more
of the key people have left GSC. Now, with this crippled team you want
to create Stalker 2 which should be better and bigger then first Stalker!?
That would be very hard!
And experienced developer will not go to work for Sergei and charity.

---END QUOTATION---



Earlier you touted the success of SoC and that Sergiy Grygorovych
stopped Stalker 2 which meant he prevented the success of Stalker 2.
I mention the 2 Games after SoC, and now you go off on a schizoid rant
where according to your logic about how flawed Clear Sky and Call of
Pripyat were, it only makes sense Sergiy Grygorovych ceased production.


---QUOTATION---

I doubt that you understand this concept:
"We decided to make a firm where the first priority will not be money,
but people. We pride ourselves on having created a good team."

---END QUOTATION---



Again another idiotic statement from you. Where is the end result?
Do we have Metro Games that are more loved than Stalker? No.
Do we have more Metro Games coming than the Stalker Games? No.
Is the Mod Community able to do more with Metro than Stalker? No.
So what if they have a good team with good pay? How does that
relate to the cessation of Stalker 2 that wasn't about money? It
has no bearing. You are just idealizing something you are lacking
in your own country and projecting your frustration and rage on
a situation beyond your control as if it will bring Stalker 2 back.
Just sad, futile, irrelevant and incohesive babbling on your part.


---QUOTATION---

This idea works. I have born and lived under this system and in my
country it worked for 50 years. And then greedy people decide to
destroy it with war - which i was part of it. Now i live in capitalism.
You see i know people very well and systems they have created,
and especially these pricks like Sergei. I can sense them from a distance!

---END QUOTATION---



I'm sorry capitalism isn't working out for you. It takes drive, initiative,
education, social skills and the ability to work with others that I can
only assume you lack based upon your whining and lack of direction.
I'm sure from looking in the mirror you are well experienced from
identifying pricks and have well honed your ability to spot others.


---QUOTATION---

And no you don't understand. Your awareness is limited by you. Expand it.

---END QUOTATION---



---QUOTATION---

Nobody can bullshit me anymore. So don't talk that i don't
understand and don't question my awareness. Ok.

---END QUOTATION---



What a condescending, pretentious and self-absorbed statement you
have made. You question my awareness but yours can't be questioned?
That makes you an egotistical megalomaniac, inflated with your sense
of being better than others around you. I haven't seen anything to
support this. You lack wisdom. You lack cohesion. You lack the ability
to make any point other that your emotional display of illogical opinions.

I question everything about you because you have opened the door as to
what a true, foolish buffoon you have exposed yourself as in word & thought.

TS
  12:44:57  13 September 2013
profilee-mailreply Message URLTo the Top
Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
 

Message edited by:
Don Reba
09/15/2013 12:23:21
Messages: 11733
Guys, you will have to lower the tone of the discussion.


---QUOTATION---
Why is it important if you are from CIS? If you have money and people you can make games freely.
---END QUOTATION---



Being in the EU and using English for in-studio communication lets CDP hire the best people from all over the world — as I recall, less than half of their staff is Polish. They can freely do business across Europe and attend industry events without having to file for visas.

In contrast, CIS dislocation severely limits access to talent and markets. Relatively few people in Russia and Ukraine speak English. Their game development community is very much separate from the rest of the world. Japan is in a similar position.

And there is a bit of history behind the death of AAA single-player games in CIS. Back around 2006-2008, the industry was at its peak; there was seemingly insatiable demand for Russian games at home. Publishers could not have missed this and tried to capitalize on it — it looked like any game sold, no matter the quality. Just at the time of professional growth and consolidation of Western studios, Russians made no investment into quality and the gap widened rapidly. When the crisis hit, the consumers at home became much more discriminating in their purchases, the studios were left uncompetitive, and the greedy publishers went bust.

So, in 2011, Sergey was seeing studios closing shop all around, a Stalker sequel of possibly dubious quality already too long in the making, and cut his losses. Yes, he ran the company like a bastard and it is his own fault he did not invest in it the way Western studios did, but he also made it in the first place. And GSC veterans were the ones left standing after the crisis. There is no black and white.
  17:13:58  13 September 2013
profilee-mailreply Message URLTo the Top
snorkbait
Nexus 6
(Resident)

 

 
On forum: 11/21/2008
Messages: 1081
~ TS: Have you ever considered running for office?

~ Don Reba: I note the use of the past tense there - Sergey ran GSC like a bastard. That implies that he no longer runs GSC. If that's so, who does? Does GSC even exist? If so, then how come if Sergey's no longer on board? If not...then (purely out of self-interest) what the hell?

*goes to lie down in a darkened room for a bit*
  20:39:19  13 September 2013
profilee-mailreply Message URLTo the Top
Ancient
Senior Resident
 

 
On forum: 03/31/2007
Messages: 678

---QUOTATION---
Stalker 2 info

Ancient:

You are too young, naive, or ignorant!? Or maybe everything at the same time!



Slinging insults without context, without correlation and without tenable
references only makes it apparent to all you lack wisdom, guile and any
sense of understanding. Just because you fancy yourself old and have
bestowed upon yourself a username fitting of decrepitude and senility
doesn't automatically give you any wisdom if you're an idiot to begin
with. With each continuing Post of yours you have displayed a level
of ignorance, poor education & cluelessness of the world about you.


Star Wars for example is influenced by many sources (Flash Gordon
for example) and even religions. Star Wars "The Force" concept is
Hindu "Prana" - an universal energy. All ideas are influenced by
some other ideas.


You can be inspired or influenced by 100 books or a 1,000. This makes no
difference unless you do something with it. It takes a writer, an author, a
creator of a TV show or screenplay for a movie to harness those ideas into
something greater. This is the same for a leader of a Gaming company,
the leader of a political party or the leader of a religious order. Of course
they can be inspired from other works and of course it takes those under
them to spread their ideas, theology or concepts. But remove that one
person of action and you have nothing. You seem unable to grasp this
thought as you keep giving excuses to avoid this revelation. Sure there
are workers...yes, there is inspiration from various sources but in all the
great inventions, great books, great games...whatever, you have to have
that one person that puts ideas and thoughts into action and execution.

So what's next? You're going to sidetrack the issue once again talking
about they must eat red meat, have pure bloodlines or live in a house
with a thatched roof? Please, your ignorance on this is painful to the
rest of us. Let's not continue your reign as the village idiot any further.


YOU NEVER CREATE SOMETHING ALONE!


Really? Then please explain to us all who helped you create your last Post.


You have a statement from Prokhorov about Sergei's greed.


And nobody gives a fuck about Sergei's cars. What was the problem
is too low payment. A cleaning lady in my country have had better
payment then GSC employees in 1996. And i live in fucking Bosnia!
Things didn't change later for a better and many people have left.


You're the one that originally brought up the greed issue from Prokhorov's
statement and now it doesn't matter even though you continue to talk
about low payment which is directly related to the other employees not
having cars. Let's just chalk this up to your senility and you forgot about
your earlier statement or how it directly impacts your cleaning lady diatribe.

Where your argument becomes stupid is looking at the facts themselves.
Stalker 2 wasn't stopped because all the employees left over low pay or
not having cars. GSC was fully staffed with all the employees enduring
the conditions that a few others had complained about and left. They
were busy working on Stalker 2 when the production was stopped. It
would be ignorant of either of us to make assumptions on the reasons
for this without more information. You have passed your own naïve
judgments as to the reasons why based upon your apparent dislike of
authoritative figures which no doubt explains your current ineptness.


You just need to analyze things. Stalker SoC has excellent
sales, the game is very popular, and yet the key people
are leaving a team. Something is not right here!


Not all people leave jobs for terrible conditions but maybe this is your
life story. People leave because they want to do other things. Maybe
they wanted to be a leader on their own like Sergiy Grygorovych and
do their own projects and ideas. Maybe they didn't want to do another
Stalker Game or were exhausted spending so many years on one thing
and wanted a change. Perhaps they were other employees in the various
departments they didn't get along with or the opposite that they really
liked and wanted to leave and collaborate on their own inspirations.
The Gaming Industry is very fluid. There is a constant exodus and influx
of employees in most all the major Gaming companies and if you come
up with a few exceptions they are probably the exception to the rule.


Clear Sky is unfinished product. Some key people have left GSC,
team was smaller and developing time was too short. When i saw
what CS is, i wasn't surprised. And CS has lost a soul not CoP. CS
is more shiny and less SoC atmospheric. But CoP is smaller and shorter,
less challenging, less complex, etc. The reason why is because even more
of the key people have left GSC. Now, with this crippled team you want
to create Stalker 2 which should be better and bigger then first Stalker!?
That would be very hard!
And experienced developer will not go to work for Sergei and charity.


Earlier you touted the success of SoC and that Sergiy Grygorovych
stopped Stalker 2 which meant he prevented the success of Stalker 2.
I mention the 2 Games after SoC, and now you go off on a schizoid rant
where according to your logic about how flawed Clear Sky and Call of
Pripyat were, it only makes sense Sergiy Grygorovych ceased production.


I doubt that you understand this concept:
"We decided to make a firm where the first priority will not be money,
but people. We pride ourselves on having created a good team."


Again another idiotic statement from you. Where is the end result?
Do we have Metro Games that are more loved than Stalker? No.
Do we have more Metro Games coming than the Stalker Games? No.
Is the Mod Community able to do more with Metro than Stalker? No.
So what if they have a good team with good pay? How does that
relate to the cessation of Stalker 2 that wasn't about money? It
has no bearing. You are just idealizing something you are lacking
in your own country and projecting your frustration and rage on
a situation beyond your control as if it will bring Stalker 2 back.
Just sad, futile, irrelevant and incohesive babbling on your part.


This idea works. I have born and lived under this system and in my
country it worked for 50 years. And then greedy people decide to
destroy it with war - which i was part of it. Now i live in capitalism.
You see i know people very well and systems they have created,
and especially these pricks like Sergei. I can sense them from a distance!


I'm sorry capitalism isn't working out for you. It takes drive, initiative,
education, social skills and the ability to work with others that I can
only assume you lack based upon your whining and lack of direction.
I'm sure from looking in the mirror you are well experienced from
identifying pricks and have well honed your ability to spot others.


And no you don't understand. Your awareness is limited by you. Expand it.


Nobody can bullshit me anymore. So don't talk that i don't
understand and don't question my awareness. Ok.


What a condescending, pretentious and self-absorbed statement you
have made. You question my awareness but yours can't be questioned?
That makes you an egotistical megalomaniac, inflated with your sense
of being better than others around you. I haven't seen anything to
support this. You lack wisdom. You lack cohesion. You lack the ability
to make any point other that your emotional display of illogical opinions.

I question everything about you because you have opened the door as to
what a true, foolish buffoon you have exposed yourself as in word & thought.

TS
---END QUOTATION---



First, if i tell you that you are ignorant and naive, i don't insult you. Ok.
In order to talk about something you must experience it. And i have experienced things that you can't imagine! Ok! I know what War, Communism, and Capitalism is. You aren't in position to educate me about these things.
Now i live in Capitalism, and i can very easily become Capitalist prick. That's very easy. But i have chose not to be - i have good reasons. The fact is that i don't like Isms and I'm not part of the mob!

This is how i think. I'm like George:

http://www.youtube.com/watch?v=JqL8Xdi_3OA
http://www.youtube.com/watch?v=OdkKhWjQIeM

The rest of your text - no comment. Believe what you want.


---QUOTATION---
Being in the EU and using English for in-studio communication lets CDP hire the best people from all over the world — as I recall, less than half of their staff is Polish. They can freely do business across Europe and attend industry events without having to file for visas.

In contrast, CIS dislocation severely limits access to talent and markets. Relatively few people in Russia and Ukraine speak English. Their game development community is very much separate from the rest of the world. Japan is in a similar position.

And there is a bit of history behind the death of AAA single-player games in CIS. Back around 2006-2008, the industry was at its peak; there was seemingly insatiable demand for Russian games at home. Publishers could not have missed this and tried to capitalize on it — it looked like any game sold, no matter the quality. Just at the time of professional growth and consolidation of Western studios, Russians made no investment into quality and the gap widened rapidly. When the crisis hit, Russians suddenly became much more discriminating in their purchases, the studios were left uncompetitive, and the greedy publishers went bust.

So, in 2011, Sergey was seeing studios closing shop all around, a Stalker sequel of possibly dubious quality already too long in the making, and cut his losses. Yes, he ran the company like a bastard and it is his own fault he did not invest in it the way Western studios did, but he also made it in the first place. And GSC veterans were the ones left standing after the crisis. There is no black and white.
---END QUOTATION---



You make sense, but not really when we talk about GSC.
GSC is founded in 1995, so they were already well established studio when Stalker was announced. We don't talk here about beginners. They have released many games and expansions. Their team was good, so they didn't need any outsiders.

And i don't believe in this story about Stalker sequel losses. All Stalker games basically use the same engine. It was a little bit improved later, and that's it. Many assets are the same also. So investments in this case were minimal.
Payment of the workers was also low. So losses, if there was any, were minimal. And later GSC has become a publisher, which means independence.

CD Projekt RED was totally unknown and small without big names in their team. And look what they did.
 
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