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mutants for stalker 2

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  14:10:32  7 September 2010
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171

---QUOTATION---
but if you scale the size the animations won't fit anymore.
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Makes sense. Shrink your feet and your shoes will fall off every time you take a step.

.
  14:13:10  7 September 2010
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6342

---QUOTATION---
Re-introduce the Tark mutant.

Never heard of it.
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Cause it was replaced by the Snork.
http://stalker.wikia.com/wiki/Tark
  14:21:18  7 September 2010
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smrtphoneusr
Senior Resident
 

 
On forum: 03/29/2009
 

Message edited by:
smrtphoneusr
09/07/2010 14:24:54
Messages: 3058
it wasn't replaced, it never existed. Both tark and snork were entries in a create-a-mutant contest GSC did back in the days but the tark didn't make it high enough up the ranking to be created. The 'screenshot' is photoshoped btw.

*edit*
oh, looks like someone finally edited the wiki to make that clear. Now all that needs changing is replacing the word 'removed' with 'rejected'^^
  14:22:28  7 September 2010
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plastic
(Novice)
 
On forum: 07/25/2010
Messages: 25

---QUOTATION---
Cause it was replaced by the Snork.
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Looks stupid. its supposed to be a bloodsucker's trusty steed or what? better off with snork.


---QUOTATION---
but if you scale the size the animations won't fit anymore
---END QUOTATION---


cant you just scale the biped or bones or whatever along with it as well?
I remember doing something like that in 3dsmax.
  14:27:08  7 September 2010
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smrtphoneusr
Senior Resident
 

 
On forum: 03/29/2009
Messages: 3058
you can scale the mesh, you can scale the bones, but you can't scale the bones inside an existing animation. There is a 'scale animation' function but that refers to the speed of the animation.
  14:33:30  7 September 2010
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171

---QUOTATION---
Especially mooses, man i'd love me a zombie, mutant, flesheating.......

lol man. if mice is the plural for mouse, whats the plural for moose? meese?
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The plural of 'moose' is 'moose'. Like 'sheep', one or many, its all the same.

.
  14:35:37  7 September 2010
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plastic
(Novice)
 
On forum: 07/25/2010
 

Message edited by:
plastic
09/07/2010 14:40:07
Messages: 25
yeah. I checked it out just now. Seems like you cant scale an animated skeleton. There has to be someway to do it, if not by direct tools then perhaps with maxscript?

Steelyglint: I knew it in the back of my head. Just that moose sounds like goose and..... lol.
  15:36:08  7 September 2010
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smrtphoneusr
Senior Resident
 

 
On forum: 03/29/2009
Messages: 3058

---QUOTATION---
There has to be someway to do it, if not by direct tools then perhaps with maxscript?
---END QUOTATION---


i'm not too familiar with max, but if you find a way, let me know. I always wanted to create giant giants
  16:57:32  7 September 2010
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plastic
(Novice)
 
On forum: 07/25/2010
 

Message edited by:
plastic
09/07/2010 17:00:29
Messages: 25
I hope so too cos Ive only just warmed up to max. But I know it for sure that there was a fallout3 mod taht did this.

edit: its called the marts mutant mod.
  04:38:48  6 January 2011
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Mobius
Senior Resident
 

 
On forum: 07/11/2009
Messages: 683

---QUOTATION---
Re-introduce the Tark mutant.
---END QUOTATION---


FINALLY SOMEONE AGREES WITH ME
It was my favorite mutant before it got cut.
 
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