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S.T.A.L.K.E.R 2 Suggestions?

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  16:48:27  21 August 2011
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cribbie00
(Novice)
 
On forum: 08/10/2011
Messages: 3
Improvements/Stalker 2

Why aren't there any women in you games? Encountering a female stalker now and then would be refreshing. Have an officer from USS Special Forces investigate where all the zombies are coming from and how they're created. Make explosives and timers for them an item. Being able to blow open locked doors would be nice. If the main character has to use a key card to open a bunker that hasn't been opened in years, to get documents or something, how could there be zombies in there? Unless there's another entrance. Just saying. . .
  17:36:57  21 August 2011
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cribbie00
(Novice)
 
On forum: 08/10/2011
Messages: 3
Improvements/Stalker 2 Again. . .

Question: Where do zombies come from?
Answer: Zombies are STALKERS that have gotten killed while hunting for artifacts in an anomalous field by an emission. A "virus" is inhabiting the bodies. Everyone in the zone is infected by this virus to some degree, but it only gets switched on if the host is dead, and the body is in a anomalous field during an emission. Being attacked or bitten by a zombie will not turn you into a zombie. Zombies will not attack other zombies. Animals in the zone give zombies a wide berth, they smell like death. A zombie has a relatively short shelf life, there is no such thing as a "old" zombie. The bodies are decomposing and the virus is always on the look out for a new host. The virus can use the memories of it's zombie body, to use sight and hearing and use weapons, a lot of STALKERS are ex-military, which explains why they have and are using AK's. A zombies sole function is to kill humans and drag the body to the nearest anomalous field. You can only "kill" a zombie with a head-shot. Exposing the zombies infected brain to the air will kill off the virus. Shooting a zombie in the body is a waste of ammo and loosing a limb is just a minor problem for the virus. It will just seek out a new host. Zombies instinctively seek other zombies and they hunt in packs.
Just some ideas about zombies.
  18:29:12  21 August 2011
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6342
Oh, not another virus zombie infection. Hasn't Hollywood done this to death already?
And Stalker has 'Zombified', meaning zombie like, or having zombie like qualities, but not actually a zombie. The difference is important.
(Sorry, small pet hate kicking in)
  18:43:12  21 August 2011
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Halon
Senior Resident
 

 
On forum: 12/13/2010
Messages: 177

---QUOTATION---
Oh, not another virus zombie infection. Hasn't Hollywood done this to death already?
And Stalker has 'Zombified', meaning zombie like, or having zombie like qualities, but not actually a zombie. The difference is important.
(Sorry, small pet hate kicking in)
---END QUOTATION---



I agree there. But the headshot thing is a good idea to work on i think. Having exactly one way to kill certain things that live in the Zone would be yet another immersion adding piece of information you'd have to acquire.
  18:55:06  21 August 2011
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Blocks100
Pseudogiant's gonna getcha!
(Resident)

 

 
On forum: 03/22/2007
Messages: 971

---QUOTATION---


Just some ideas about zombies.
---END QUOTATION---



As Fluffy hints at, Stalkers 'zombies' are not born from a virus, but are the result of exposure to the Brain Scorcher and other associated installations that are used by C-Con to protect against unwelcome intrusions into their business. The zombies you speak of don't belong in S.T.A.L.K.E.R, sorry. (Sure trad sci-fi zombies were cut from SHoC, and for a good reason - they were pants!)

I'm not sure if I even want the Brain Scorched zombies to make a return in the sequel. C-Con should be using more sophisticated methods to prevent Stalkers from reaching the centre of the Zone. Strelok was a brainwashed operative sent to (accidentally) assassinate himself by C-Con - I want more of these kind of 'zombies' to be hunting in the Zone. Not the brain melted variety, but Stalkers under the mind control of C-Con sent to thwart the factions efforts to unlock the Zone's secrets.

Of course all this idle conjecture, because we don't even know if C-Con even exist by the time of Stalker 2!
  20:09:06  21 August 2011
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
 

Message edited by:
nashathedog
08/21/2011 20:24:38
Messages: 8353
Stalker is not centered around zombie issues if you want that try one of a hundred zombie games available, Resident evil, left for dead.
I agree that it might be better if rather than the durr type zombies the zones version became more in control of there facultys and harder to spot from a normal stalker due to the C-cons improved mind control techniques. Making them more able to mingle among and infiltrate the stalker community right upto the point where there chosen target is there and then wallop full on mind control kill or be killed attacks. A new kind of smart bullet. Again all depending on the when and where part of Stalker 2.

I suppose the zombiefieds do serve a purpose in so far as they are supposedly the more capable stalkers who made it far enough into the centre to be attacked in this way and effectively made into another barrier to add to the centre's protection against others. Which is an effective use of available resources
  21:11:43  21 August 2011
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cribbie00
(Novice)
 
On forum: 08/10/2011
Messages: 3
Game Plausabilty. . .

Things that make me suspend belief. . .(I'm immersed in the game, but later I scratch my head)
1. Why no vehicles?
The ones in the zone are radioactive and fuel is a problem.
But he's a Major. Why didn't he bring one with him, along with a driver?
He didn't want to stand out, and again fuel is a problem.
2. Okay, I'm sorry I brought up the whole "zombie" issue. But where do they keep coming from? Along with the snorks and bloodsuckers? Mutated humans? Still from the brain scorcher?
3. Okay, so he's a Major in the Special Forces. Why does he start out with such crap equipment?
This does puzzle me. He should be carrying a better AR and a better suit and a lot more $.
  23:39:45  21 August 2011
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 8353
cribble00, For the question about his equipment, we are told that we join his story after he has already been in the zone for something like two weeks presumably travelling through areas like the Cordon and Garbage so we dont know whats happenend up to that point. He may have entered the zone kitted to the nines only to have his suit literaly torn off his back and him left having to replace it with what he can find. Two weeks is a long time in hostile territory. Using up whatever funds and kit he started with leaving him how we find him takes no great stretch of the imagination to see.
  00:58:53  22 August 2011
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
Degtyarev went into the military after having been a stalker. That's why he was chosen for this mission.

He knows how things work in the Zone and is confident he can maintain his cover and improve his equipment as he goes along. After all, the best equipment for dealing with what's in the Zone is in the Zone.

.
  10:53:35  22 August 2011
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009
Senior Resident
 

 
On forum: 05/13/2010
Messages: 754
Zombies should be docile and would only kill if you disturb them. They should do things that the zombie once did before he was zombified. That'd be perfect.
 
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