ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Call of Pripyat Forum » Questions and Suggestions to Developers
bring back searchable mutants

« Previous 10 events | 1 2 3 4 | Next 10 events »| All Messages
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  19:24:52  21 February 2011
profilee-mailreply Message URLTo the Top
Xseven
(Novice)
 
On forum: 02/14/2011
Messages: 42

---QUOTATION---

Developers don't read the English Thread,
and that will be something for the next Stalker.
---END QUOTATION---



If the dev dont read this let say the modders would read it.

Cant they make mutant body parts as part of medicine creation or part of the sausage ingredients since i saw in CS they have boars roasted and SoC barman preparing the head for soup? Hell they even wanted pseudodog tails as jewelry.
  01:42:31  22 February 2011
profilee-mailreply Message URLTo the Top
supervert
(Novice)
 
On forum: 02/20/2011
Messages: 15

---QUOTATION---
Developers don't read the English Thread,
and that will be something for the next Stalker.
---END QUOTATION---



Google translator here I come!!
  23:09:45  4 March 2011
profilee-mailreply Message URLTo the Top
zyobra777
(Novice)
 
On forum: 02/27/2011
Messages: 18
That is missed indeed. And have to agree there's much less mutants to hunt
  02:00:58  5 March 2011
profilee-mailreply Message URLTo the Top
Danlo
The Lazy Writer
(Resident)

 

 
On forum: 10/21/2008
Messages: 5198
It's all down to realism - in real life scientists would want mutant body parts to see why the mutations took place, what the mutations did and how they interacted with the whole of the specimen.
  02:36:56  5 March 2011
profilee-mailreply Message URLTo the Top
Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171

---QUOTATION---
It's all down to realism - in real life scientists would want mutant body parts to see why the mutations took place, what the mutations did and how they interacted with the whole of the specimen.
---END QUOTATION---



I imagine the scientists would want what scientists use in the real world - live examples to experiment on.

The SGM mutant part drop works well but looks very odd in some cases. For the flesh, boar, snork, sucker, chimera, burer, controller and Pgiant its fine as the part drops on the spot where the mutant dies.

With the dogs seeing it through a scope can be a bit disconcerting - it looks very much like your bullet not only killed the dog but also made it have a crap as it died.

And then along you come, the Zone 'pooper-scooper', and pick it up.

.
  03:19:20  5 March 2011
profilee-mailreply Message URLTo the Top
Bladewraith
Senior Resident
 

 
On forum: 10/21/2010
Messages: 306
i think it would be a nice addition if you had to cut the part off/out. like the tails, they wouldn't just fall off so IF you can be bothered, get your knife out and start cutting, then again, it would be nice to be able to cut some meat chunks o for food, or selling for food. adds a realistic reason to hunt mutants other then being able to say "i just killed that"
  06:51:05  5 March 2011
profilee-mailreply Message URLTo the Top
Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
 

Message edited by:
Steelyglint
03/05/2011 6:53:29
Messages: 5171
The main problem with hacking the bits off with your knife is that, although every dog has only one tail and every sucker only the one set of tentacles, every burer and controller has two hands, flesh and Pgiants have two eyes, snorks two feet, and every boar has four hooves, every chimera has four claws.

In a recent SGM game (that went on a bit I'll admit) I collected close to 900 chimera claws. I reckoned I got about 3 claws for every ten beasts killed. Had the method been the messy knife version I'd have had four times as many.

But it goes further - that 3,600 would then have to be multiplied by 3.33recurring because I would then be getting four claws from every beast killed rather than just from the 33.33recurring% I got the current way.

It would have turned my admittedly excessive 900 claws into a midge's widgie under 12,000 - and at 4,800 Rubles each I think poor old Tutsan might have had a problem coming up with the 57,600,000 Rubles to pay for them.

Mind you, in SGM there is a banker sitting right next to him. Maybe he could help.

.
  07:16:33  5 March 2011
profilee-mailreply Message URLTo the Top
009
Senior Resident
 

 
On forum: 05/13/2010
Messages: 754
Then why don't just add conditions into the body parts, like in ten dog tails, seven would already be damaged in the fight and it would be useless to you, but the other three wouldn't. This could work couldn't it?
  07:35:55  5 March 2011
profilee-mailreply Message URLTo the Top
Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
It could. Each part having a condition as with weapons.

But slightly demoralising: I always try for the headshot, whatever I'm shooting at.

To find that 70% of the time I was actually hitting the wrong end of the beast entirely would go a long way towards depressing me.

Especially when the dog is coming straight towards me - hitting it in the tail would require a 'magic bullet' of Kennedy-conspiracy-theories magnitude. Or even higher - that one just made a couple of minor turns in mid-air. This one would have to accomplish a full U-turn.

And if it misses its target guess who's next in direct line, and bigger?

If the 'boomerang bullet' finds its way into the Zone, let's hope the Zombifieds, Mercs and Monolith get hold of it first.

.
  14:37:03  5 March 2011
profilee-mailreply Message URLTo the Top
Darkh4
Senior Resident
 

 
On forum: 04/01/2007
Messages: 1177
The Zone is a rough place, and fights with the player wouldn't be the only way a mutant might suffer damage to specific body parts. Fights with other mutants and disease could also play a part, rendering the parts useless.

Or we could even say that the scientists are only looking for parts with certain rare traits, like a bloodsucker jaw with an extra tentacle, or a multi-faceted flesh eye. Normal parts would sell for a pittance, barely worth anything because they are so common, but the rare ones would have value comparable to an artifact.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Call of Pripyat Forum » Questions and Suggestions to Developers
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2021 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.