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Weapon modders primer

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  05:31:09  25 September 2008
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Elementlmage
Sanity is the state of mind that you believe in sanity
(Resident)

 

 
On forum: 04/08/2007
Messages: 258
WOOTZOMGWTFBBQHAX I R GOTS TRANSLATIONS!!!! (Or a weapon modders primer)

I would just like to say Microsoft FTMFW for giving me every language known to man(and in multiple code formats) on one disc.

Now for the tranlastions. I will start with weapon accuracy:

fire_dispersion_base: the angle (in the degrees) of the base dispersion of weapon (weapon of that stopped up in the vises)

cam_relax_speed: the speed of recovery to the initial position

cam_dispersion: increase in the angle (in the degrees) with the first shot

cam_dispersion_inc: increase in cam_disp with each shot after the first

cam_dispersion_frac: [stem will rise on] cam_dispersion*cam_dispersion_frac +- cam_dispersion*(1-cam_dispersion_frac)
^^^^
(I believe now that cam_disp controlls the acc. of the first shot, cam_disp_inc either controlls the second shot or adds itself to cam_disp after the first shot, and cam_disp_frac follows the equation for each shot after.)


cam_max_angle: max recoil angle

cam_max_angle_horz: max horizontal recoil angle

cam_step_angle_horz: (degree) size of step camera moved in horizontal position while shooting**

use_aim_bullet: Is supported first [supper] the bullet*

holder range modifier: by how many times increases eye_range (I believe this refers to ironsight zoom?)

holder_fov_modifier: by how many times increases eye_fov (depth of field?)

fire_dispersion_condition_factor: an increase of the dispersion in the percentages with the maximum wear

misfire_probability: the probability of misfire with the maximum wear

condition_shot_dec: an increase in the wear with each shot

These were taken from the untranslated notes in the abakan.ltx weapon file


Next ammunition:

hit_probability_max_dist: dist after which hit probability is considered (refer to system.ltx for hit probability values)

air_resistance_k: air resistance, the percentage, which is taken away from the flight speed of the bullet (I FINALLY GOT MY ANSWER!!!)

time_step: the size of the step of time (in miliseconds [milisekundakh]), on which they are lost (the time it takes for bullets to disappear after shot?)

min_bullet_speed: the minimum speed (m/s), at which the bullet still is counted and shows (here is an interesting one!)

collision_energy_min: the percentage of energy the bullet will lose on collision with a material

collision_energy_max: the percentage of energy that will remain in the bullet with any collision

(I'm not 100 percent sure what energy refers to but given the example numbers( 0.5; 0.7; 0.5) I think it is an x,y,z projectile velocity adjustment



After reading over the explanations and with my modest experience with weapon modding I think that all of the percentages are based 1 being 100 percent and .00 being zero percent.
  05:36:47  25 September 2008
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MeanderingBeing
Senior Resident
 

 
On forum: 07/31/2008
 

Message edited by:
MeanderingBeing
09/25/2008 5:37:03
Messages: 762
YES! This is exactly what I was looking for to finish my work! THANK YOU!

EDIT: Have a drink on me!
  05:47:11  25 September 2008
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Elementlmage
Sanity is the state of mind that you believe in sanity
(Resident)

 

 
On forum: 04/08/2007
Messages: 258
Yeah, with this I think I have earned the right to add a little suprise in my next release. I think it is more the appropriate for use in the zone. Listen closely if you ever decide to play it.
  15:33:57  25 September 2008
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A_LONE_HOBO
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(Resident)

 

 
On forum: 05/10/2007
Messages: 600
how do i get this to work?

shoved xp disc in and there was no language choice . . .

how do i get the funny font in notepad to russian text?
  15:38:32  25 September 2008
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Elementlmage
Sanity is the state of mind that you believe in sanity
(Resident)

 

 
On forum: 04/08/2007
Messages: 258
You have to go to control panel and go to region and language options. From there go the the last tab on the right and select all the language packs that you would like to enable from the large window containing all of the check boxes. Then, from the drop down menu, select Russian and hit ok. It will prompt you a few times about "Do you want to install blah blah" and "Which disc drive is it in?" all that lovely crap. And after it is done Russian will appear correctly. You will have to restart though.
  15:53:04  25 September 2008
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Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
Messages: 11605
Just a note: changing default encoding to Russian does not change your system language. It only changes the default encoding for non-English ASCII text. One notable exception is NVIDIA's drivers, which attempt to guess language from the default encoding, instead of actually using the system language.
  16:10:03  25 September 2008
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A_LONE_HOBO
-
(Resident)

 

 
On forum: 05/10/2007
Messages: 600
i can now read the russian characters in readmes now using a translator obv lol but y7eah before i only saw wierd symbols!
  16:15:05  25 September 2008
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Lucian04
Inglorious Bastard
(Resident)

 

 
On forum: 02/10/2008
Messages: 1422
This is good stuff to know.
  14:16:58  28 September 2008
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The Vandal
Senior Resident
 

 
On forum: 01/11/2008
Messages: 583
Does anyone know how to do this with Vista? I have ultimate but I can't find anything on the disc .
  16:45:45  28 September 2008
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Elementlmage
Sanity is the state of mind that you believe in sanity
(Resident)

 

 
On forum: 04/08/2007
Messages: 258
You don't install it manually from the disk. You have to go into control panel and do it through region and language settings or what ever they changed it to in vista.
 
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