On forum: 10/26/2014
Message edited by:
Radar Enemy Hider|
This mod allows hiding enemies/npcs/mutants from radar & map
Tested with SRP 1.03a bugfix mod (highly recommended), no compatibility issues
I am not the author of mod, I simply release with translation from russian, for people to enjoy this must have mod
All code is by Kirgudu, for the awesome OGSM mod
Screenshot - http://www.svartberg.com/files/stalker/RadarEnemyHider.jpg
Download - http://www.svartberg.com/files/stalker/RadarEnemyHider_v1.0.rar
Possibly the biggest gameplay flaw of Clear Sky, unlike SoC you can see all enemies in the entire world at all times !
Think about it, even casual games don't do this, it completely ruins any suspense/horror/mystery.
This mod only shows friendly units in current zone by default, but can be customized (e.g. show in other zones, hide only mutants, etc..)
* copy gamedata to clear sky folder
* to customize settings - edit file "radar_hider.script" with notepad
by default the mod will hide enemies/mutants, and only show spots in the current zone location (e.g. cordon)
Svart's Mods (Blood Overlay, Radar Enemy Hider & more) - http://tinyurl.com/nty979c