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HARDWARMOD - 3.1

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  21:51:44  2 September 2012
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iloveSHOC
Senior Resident
 

 
On forum: 02/03/2010
 

Message edited by:
iloveSHOC
09/02/2012 21:53:27
Messages: 747
HARDWARMOD - 3.1

Who does not like hard - better not play.

The plot:
The storyline tells of the most closed grouping Zone - "Mercenaries". Mercenaries were the aims and what led them to action - SG learns as you approach the disaster. You will visit based on Mercenaries, talk with the leader of the group, to find out how to become a mercenary scar and what he did, but it will need to go quite a long way. The style of the genre detective investigation.
War groups is disabled (because it is the "feature" CHN) - is woven into the plot.

A little explanation:
The storyline is written. Now it will be kit syuzhetki side quests. And of course - finallizatsiya: adjustment dialogs, binding (more accurate) of the original plot, grinding nuances, configs, etc.

Features:
In short: a new story, 5 - new groupings, dynamic spawn mutants and NPCs, rebalance a hard, a new interface, many new models of NPCs (including unique), the post-effects, graphics, voice, news - real and simple comments under plot on behalf of SG, recorded dates in the pilot PDA, auto-save saves the key task ...
Carefully read the story SMS messages! Use magazines in your PDA - "Message History" and "Notepad" in the pilot PDA!

There is one problem: I do not work the first AVTOSEYV! This is due to the presence in the game mod "NO INTRO", which unfortunately I can not turn off the plot. Save your game at the beginning of the game for the record.

Weather for strong computers (set at will and abilities): AtmosFear + Complit.
Published as a separate file. Weather is very demanding on komp.resursam. For comfortable game desirable to have more than 3 GB of RAM, and video card ~ GF 9800 and above, or equivalent Radeon. Therefore, it must be put to the argument!
Waiting for suggestions and healthy criticism.

Kowtow modmeykerov whose works were used: OGSM, SWM, Full Realism Mod, SolinX, Reborn, Shoker Mod ..., and many people I do not know or have forgotten!

Installation:
Installation requires Stalker Clear Sky with patch 1.5.10. Unzip and copy the gamedata folder in the directory with the game.

Developers:
warwer-plot.
kirgudu-scripts.

Main mod page:
[link]http://ap-pro.ru/forum/37-2661-143

Mod download:
[link]http://narod.ru/disk/48157380001.9a719424e77ce5707e4cd5ac2ddccb57/HWM_31.7z.html

Full Fix:
[link]http://narod.ru/disk/50415956001.e54edfda7e09e94a65b8a7ca8c999d0f/Fiks_dopa_full_newpogoda_newanimals_HWM_3.1.7z.html

Iloveshoc's Eng Translation WIP:
[link]http://www.mediafire.com/download.php?nldly2zz9as12ms
  22:32:41  3 January 2013
profilee-mailreply Message URLTo the Top
Kanui
(Senior)
 
On forum: 01/18/2011
Messages: 84
Guides ?


---QUOTATION---
HARDWARMOD - 3.1

Who does not like hard - better not play.

The plot:
The storyline tells of the most closed grouping Zone - "Mercenaries". Mercenaries were the aims and what led them to action - SG learns as you approach the disaster. You will visit based on Mercenaries, talk with the leader of the group, to find out how to become a mercenary scar and what he did, but it will need to go quite a long way. The style of the genre detective investigation.
War groups is disabled (because it is the "feature" CHN) - is woven into the plot.

A little explanation:
The storyline is written. Now it will be kit syuzhetki side quests. And of course - finallizatsiya: adjustment dialogs, binding (more accurate) of the original plot, grinding nuances, configs, etc.

Features:
In short: a new story, 5 - new groupings, dynamic spawn mutants and NPCs, rebalance a hard, a new interface, many new models of NPCs (including unique), the post-effects, graphics, voice, news - real and simple comments under plot on behalf of SG, recorded dates in the pilot PDA, auto-save saves the key task ...
Carefully read the story SMS messages! Use magazines in your PDA - "Message History" and "Notepad" in the pilot PDA!

There is one problem: I do not work the first AVTOSEYV! This is due to the presence in the game mod "NO INTRO", which unfortunately I can not turn off the plot. Save your game at the beginning of the game for the record.

Weather for strong computers (set at will and abilities): AtmosFear + Complit.
Published as a separate file. Weather is very demanding on komp.resursam. For comfortable game desirable to have more than 3 GB of RAM, and video card ~ GF 9800 and above, or equivalent Radeon. Therefore, it must be put to the argument!
Waiting for suggestions and healthy criticism.

Kowtow modmeykerov whose works were used: OGSM, SWM, Full Realism Mod, SolinX, Reborn, Shoker Mod ..., and many people I do not know or have forgotten!

Installation:
Installation requires Stalker Clear Sky with patch 1.5.10. Unzip and copy the gamedata folder in the directory with the game.

Developers:
warwer-plot.
kirgudu-scripts.

Main mod page:
[link]http://ap-pro.ru/forum/37-2661-143

Mod download:
[link]http://narod.ru/disk/48157380001.9a719424e77ce5707e4cd5ac2ddccb57/HWM_31.7z.html

Full Fix:
[link]http://narod.ru/disk/50415956001.e54edfda7e09e94a65b8a7ca8c999d0f/Fiks_dopa_full_newpogoda_newanimals_HWM_3.1.7z.html

Iloveshoc's Eng Translation WIP:
[link]http://www.mediafire.com/download.php?nldly2zz9as12ms
---END QUOTATION---



Hi.
Finding it very difficult to understand what is going on in this mod, and where
are the guides to enable me to get back into the clear sky base? every guide
I speak to say's they cant take me anywhere, it's all very odd, I need to speak once again to slaughter but cant get to him, cant read the updating
messages as they are all in russian, and while your trying to think you have
got this horrible radiation noise going on everywhere you go, way over the top. any help would be appreciated, failing that I'll call it a day on this one.
Kanui
  22:29:19  7 February 2015
profilee-mailreply Message URLTo the Top
bdoomed
Senior Resident
 

 
On forum: 07/03/2012
Messages: 306

---QUOTATION---
Guides ?

HARDWARMOD - 3.1

Who does not like hard - better not play.

The plot:
The storyline tells of the most closed grouping Zone - "Mercenaries". Mercenaries were the aims and what led them to action - SG learns as you approach the disaster. You will visit based on Mercenaries, talk with the leader of the group, to find out how to become a mercenary scar and what he did, but it will need to go quite a long way. The style of the genre detective investigation.
War groups is disabled (because it is the "feature" CHN) - is woven into the plot.

A little explanation:
The storyline is written. Now it will be kit syuzhetki side quests. And of course - finallizatsiya: adjustment dialogs, binding (more accurate) of the original plot, grinding nuances, configs, etc.

Features:
In short: a new story, 5 - new groupings, dynamic spawn mutants and NPCs, rebalance a hard, a new interface, many new models of NPCs (including unique), the post-effects, graphics, voice, news - real and simple comments under plot on behalf of SG, recorded dates in the pilot PDA, auto-save saves the key task ...
Carefully read the story SMS messages! Use magazines in your PDA - "Message History" and "Notepad" in the pilot PDA!

There is one problem: I do not work the first AVTOSEYV! This is due to the presence in the game mod "NO INTRO", which unfortunately I can not turn off the plot. Save your game at the beginning of the game for the record.

Weather for strong computers (set at will and abilities): AtmosFear + Complit.
Published as a separate file. Weather is very demanding on komp.resursam. For comfortable game desirable to have more than 3 GB of RAM, and video card ~ GF 9800 and above, or equivalent Radeon. Therefore, it must be put to the argument!
Waiting for suggestions and healthy criticism.

Kowtow modmeykerov whose works were used: OGSM, SWM, Full Realism Mod, SolinX, Reborn, Shoker Mod ..., and many people I do not know or have forgotten!

Installation:
Installation requires Stalker Clear Sky with patch 1.5.10. Unzip and copy the gamedata folder in the directory with the game.

Developers:
warwer-plot.
kirgudu-scripts.

Main mod page:
[link]http://ap-pro.ru/forum/37-2661-143

Mod download:
[link]http://narod.ru/disk/48157380001.9a719424e77ce5707e4cd5ac2ddccb57/HWM_31.7z.html

Full Fix:
[link]http://narod.ru/disk/50415956001.e54edfda7e09e94a65b8a7ca8c999d0f/Fiks_dopa_full_newpogoda_newanimals_HWM_3.1.7z.html

Iloveshoc's Eng Translation WIP:
[link]http://www.mediafire.com/download.php?nldly2zz9as12ms

Hi.
Finding it very difficult to understand what is going on in this mod, and where
are the guides to enable me to get back into the clear sky base? every guide
I speak to say's they cant take me anywhere, it's all very odd, I need to speak once again to slaughter but cant get to him, cant read the updating
messages as they are all in russian, and while your trying to think you have
got this horrible radiation noise going on everywhere you go, way over the top. any help would be appreciated, failing that I'll call it a day on this one.
Kanui
---END QUOTATION---



Hi, maybe it's a little too late, but the guide is just at the first village outside the clear sky base (but he's a new one, not the regular guide)
Maybe you have killed him during the battle with the three mercs, it happened to me.
For the horrible radiation noise, you have just put your feet in the wrong places, avoid them and all will be fine (almost, because the character is sick and looses health at start)
This is a really great mod, one of the best I've played, very mysterious and hardcore, but very difficult to play with a google translation,
but I still remember some good tips.
 
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