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S.T.A.L.K.E.R: The Faction War

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  16:22:09  28 January 2011
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Diablow
Senior Resident
 

 
On forum: 07/08/2009
 

Message edited by:
Diablow
01/28/2011 16:27:00
Messages: 713

---QUOTATION---
@ RoboMook - Can you chceck those skins? Perhaps the lightmaps are did wrong. Something like the yellow freedom seva issue we had before maybe?

edit:another ctd in darkvalley.blowout started and I seeked cover in the eastern base.

* 23344 objects are successfully saved
* Game freedom_09_tfw_a.save-qfg5667.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs tfw 2.5\savedgames\freedom_09_tfw_a.save-qfg5667.sav'
! ERROR: SV: can't find children [38780] of parent [1413945360]
* Saving spawns...
* Saving objects...
* 23235 objects are successfully saved
* Game MrV_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs tfw 2.5\savedgames\mrv_quicksave.sav'
! error in stalker with visual actors\stalker_freedom\stalker_freedom_2_mask
stack trace:

0023:0045E250 xrEngine.exe, CInput: : MouseUpdate()

[error][ 8] : not enough memory for this command.

Guess that answers anyone who wished to know if the blowout issue is fixed. :/

I really don't know what to do about it. I had 2 blowouts in my game so far, and everthing was fine. What's the eastern base btw? Factory lobby?
Did it CTD again after you reloaded the game?
---END QUOTATION---



Yeah the factory lobby where the you fight off the mercs in vanilla.yeah reloading the save then saving a lil bit later but still a few secs before the blowout wave and reloading it fixed it.

btw:how to turn off the breathing effects ?? didnt find any dinamic hud script file.

edit: camp fire dinner ^^
http://img600.imageshack.us/img600/8925/ssmrv012811074201milita.jpg
  15:03:29  28 January 2011
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DeathKnightRZ
(Senior)
 
On forum: 01/28/2011
 

Message edited by:
DeathKnightRZ
01/28/2011 17:41:07
Messages: 61
Error D:

Error Reason:
----------------------------------------
xrengine.exe caused BREAKPOINT in module "b:\games\steam\steamapps\common\stalker clear sky\bin\xrCore.dll" at 0023:1001B944, xrDebug::backend()+164 byte(s)

User Message:
----------------------------------------
Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
Line : 180
Description : <no expression>
Arguments : LUA error: ...\common\stalker clear sky\gamedata\scripts\_g.script:697: C stack overflow

Got this standing by 2 guys in Swamps, I had to kill one of them and I sat there listening to the other guy playing guitar, i waited and I got this D:

Another one.

Error Reason:
----------------------------------------
xrengine.exe caused BREAKPOINT in module "b:\games\steam\steamapps\common\stalker clear sky\bin\xrCore.dll" at 0023:1001B944, xrDebug::backend()+164 byte(s)

User Message:
----------------------------------------
Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
Line : 180
Description : <no expression>
Arguments : LUA error: C stack overflow

Walking to a stash and blam in Swamps again D:

Got another during a blow out. Q_Q

Error Reason:
----------------------------------------
xrengine.exe caused ACCESS_VIOLATION in module "b:\games\steam\steamapps\common\stalker clear sky\bin\xrRender_R1.dll" at 0023:0407FE03

This one had no user messege thou this time.
  14:58:03  28 January 2011
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mattthekingreborn
(Senior)
 
On forum: 11/08/2010
Messages: 55
ok I've started playing this mod and i have one word for it
AWESOME!!!
It is seriously an amazing mod. Smog, Robo and all of the team who worked on this, you guys are my heros.

I've started playing as the mercs, teamed up with my buddy Oblek or whatever his name is and we are in the process of taking Duty's base at Ag Institute.

I'm playing on Veteren. Wasnt sure whether its meant to be played on on the normal difficulty or the very hard one, so i chose the one in the middle of the two , but please enlighten me as to what the intended difficulty is.

I will continue playing this in depth. There is about a 15 second or so freeze when i join a faction. Is that normal (it could just be my dying Dell). I also CTD'd after getting the message about going to the garbage or something and dying at the same time (maybe my comp just overloaded. again, dying Dell haha)

The Radio is so awesome and i really like how i can freely exchange things with my companion (and that i am responsible for his ammo and medkits etc).

The xp system is interesting. However i don't think i have been playing for long enough to actually get anywhere with it yet haha

Is there any plans for adding the Military as a faction the player can join?

I'll post again after playing a lot more but from what i have played so far. It's just amazing.

Faction war was my favourite part of Clear Sky and i hated that they took it out of COP because it just made the game feel so empty and lonely haha

Thank you for all the hard work team
I will enjoy this a lot before my Uni course starts!
Matt
  14:28:04  28 January 2011
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smoq2
Forklift operator
(Resident)

 

 
On forum: 09/08/2008
 

Message edited by:
smoq2
01/28/2011 14:37:29
Messages: 2433
@ RoboMook - Can you chceck those skins? Perhaps the lightmaps are did wrong. Something like the yellow freedom seva issue we had before maybe?


---QUOTATION---
edit:another ctd in darkvalley.blowout started and I seeked cover in the eastern base.

* 23344 objects are successfully saved
* Game freedom_09_tfw_a.save-qfg5667.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs tfw 2.5\savedgames\freedom_09_tfw_a.save-qfg5667.sav'
! ERROR: SV: can't find children [38780] of parent [1413945360]
* Saving spawns...
* Saving objects...
* 23235 objects are successfully saved
* Game MrV_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs tfw 2.5\savedgames\mrv_quicksave.sav'
! error in stalker with visual actors\stalker_freedom\stalker_freedom_2_mask
stack trace:

0023:0045E250 xrEngine.exe, CInput: : MouseUpdate()

[error][ 8] : not enough memory for this command.
---END QUOTATION---



Guess that answers anyone who wished to know if the blowout issue is fixed. :/

I really don't know what to do about it. I had 2 blowouts in my game so far, and everthing was fine. What's the eastern base btw? Factory lobby?
Did it CTD again after you reloaded the game?
  14:24:18  28 January 2011
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RoboMook
Senior Resident
 

 
On forum: 11/12/2008
Messages: 4387

---QUOTATION---
I have had a few CTDs so far, but that's to be expected. Anyways...
I'm getting the same problems as Daze...I Only seen this with a few Clear Sky skins so far. I went over the .thm texture reference's and they seem to be pointing to the correct Bumps.

RoboMook, I don't think this one is Texture memory related. I have a GTX 480 1.5g...and still a surplus of texture memory left.
---END QUOTATION---



If you get any CTD's then post the eroor log here so we can fix 'em. Your log should be located at c:\users\public\public documents\stalker-STCS\logs\xray_username.log or steamapps\appdata\logs\xray_username.log if you have it on Steam. Usually only the last handful of lines are required, you'll normally see a section at the end marked "fatal error", post just that part and a few lines above it.

As for the texture issue, I'm at a loss at the moment but I'll keep looking into it. In the meantime it might be helpful to see some close-up screenshots of the affected meshes so I can try and work out exactly which ones are causing this problem.

The other errors I'll leave to our lord and master Smoq2 as that's script-related stuff that I don't understand
  12:26:40  28 January 2011
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TrollFace
(Novice)
 
On forum: 01/22/2011
Messages: 17
lol

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ....r. - clear sky\gamedata\scripts\xr_motivator.script:363: attempt to index field 'object' (a nil value)
  11:25:38  28 January 2011
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G-man 44
(Novice)
 
On forum: 09/12/2009
Messages: 23
Black Textures


---QUOTATION---
Having a problem with the mod after I turn DX 10 on, a few of the faction NPCs turn pitch black, so far ive only seen it happening to Clear Sky and Mercs.
Screenshot : http://img52.imageshack.us/i/ssowner012611133030mars.jpg/
How do I fix this?
Looks like missing textures - you say this only happens in DX10 mode? You might be running out of memory, is there anything in your log that might indicate that (or in the console in-game)?
---END QUOTATION---






1st off, mod looks really good...Great job guys.
I have had a few CTDs so far, but that's to be expected. Anyways...
I'm getting the same problems as Daze...I Only seen this with a few Clear Sky skins so far. I went over the .thm texture reference's and they seem to be pointing to the correct Bumps.

RoboMook, I don't think this one is Texture memory related. I have a GTX 480 1.5g...and still a surplus of texture memory left.

Thanx
  02:01:58  28 January 2011
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Diablow
Senior Resident
 

 
On forum: 07/08/2009
 

Message edited by:
Diablow
01/28/2011 10:19:56
Messages: 713
Awesome.Gonna test this now.

Idk if its relevant:

! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\new_freedom_music.ogg

Edit:

I was about to enter Garbage.There were about 15-20 npcs around the farmstead when I got this ctd.

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ....t.a.l.k.e.r. - clear sky\gamedata\scripts\_g.script:697: C stack overflow

edit:another ctd in darkvalley.blowout started and I seeked cover in the eastern base.

* 23344 objects are successfully saved
* Game freedom_09_tfw_a.save-qfg5667.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs tfw 2.5\savedgames\freedom_09_tfw_a.save-qfg5667.sav'
! ERROR: SV: can't find children [38780] of parent [1413945360]
* Saving spawns...
* Saving objects...
* 23235 objects are successfully saved
* Game MrV_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs tfw 2.5\savedgames\mrv_quicksave.sav'
! error in stalker with visual actors\stalker_freedom\stalker_freedom_2_mask
stack trace:

0023:0045E250 xrEngine.exe, CInput: : MouseUpdate()

[error][ 8] : not enough memory for this command.
  20:39:31  27 January 2011
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Genocider
Caretaker of the infamous Pseudo duck
(Resident)

 

 
On forum: 03/20/2010
Messages: 627
I hope that the crashes during blowouts were indeed fixed. Those were quite annoying. Anyway, when asking a duty squad leader for a job, I was told to eliminate a renegade squad, however the text was a little iffy. I didn't get a screenshot but it basically had something like ui_renegade etc etc. which is how I knew I'd be fighting renegades. Anyway, just wanted to let you know so you can check it out.
  14:43:32  27 January 2011
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Ivanov
Mercenary and Mobile Trader
(Resident)

 

 
On forum: 01/11/2010
Messages: 3126
Very nice. Good work.
 
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