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NPC Looting Script fix

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  09:25:00  10 September 2009
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zoust
(Senior)
 
On forum: 10/19/2008
Messages: 57

---QUOTATION---
It works, check again, the consequence of "on_move" condition is that squads will loot only after reaching their final destination.

Just tested again, you are quite right, they do indeed loot when they're at their target, good stuff

Still having the other problem though, getting unplayable framerates with the script installed. It was barely noticeable in red forest, but on any maps with lots of NPC's I get 10fps at best

Is there maybe a function that's constantly repeating?
---END QUOTATION---



awesome, guys ! thank you for your hardwork and the time you spend on it
  10:31:29  10 September 2009
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x_Spartan_x
Whos got the Kokoretsi?
(Resident)

 

 
On forum: 07/07/2009
Messages: 1971
Guys, wouldnt it be easier, if we made a , if"trigger" that says, if map_blah blah, then distance(the distance they see body)
to some rediculess number???

in fact, if i wanted AI to only check bodies , say at 15 meters or so.
what would the line changes be, that whay i might have a solution.

hopefully.
  11:41:35  10 September 2009
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Decane
Senior Resident
 

 
On forum: 04/04/2007
Messages: 1690
The script works just fine, if a little bit stuttery as RoboMook mentioned. I did get a red console-error in the Swamps though:
! ERROR: SV: can't find children [32669] of parent [302740720]

I'm not sure if this is serious or not, but would anyone have a clue as to what this could mean? BTW great work with the script smoq2!

[shameless plug]

Do you think you could take a look at the money looting script I posted today?

[/shameless plug]
  13:16:45  10 September 2009
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smoq2
Forklift operator
(Resident)

 

 
On forum: 09/08/2008
Messages: 2433

---QUOTATION---
The script works just fine, if a little bit stuttery as RoboMook mentioned. I did get a red console-error in the Swamps though:
! ERROR: SV: can't find children [32669] of parent [302740720]

I'm not sure if this is serious or not, but would anyone have a clue as to what this could mean? BTW great work with the script smoq2!

[shameless plug]

Do you think you could take a look at the money looting script I posted today?

[/shameless plug]
---END QUOTATION---



I will, once I optimise this one.
  13:30:29  10 September 2009
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x_Spartan_x
Whos got the Kokoretsi?
(Resident)

 

 
On forum: 07/07/2009
Messages: 1971

---QUOTATION---
do you have a script release body manager, if so check to see the number, i think default is 15. mines on 30 i think(from Spartan mod)
and i do get bit of lag, but i got my card boosted up.

Nope, I still have the default 15. It's weird, it isn't the normal kind of lag you get when your settings are too high and your computer is struggling, it's more like a regular 'stutter', much worse than if I were to set everything on max and watch the sun-shafts in the morning.

Btw, did you get anywhere with the other problem Spartan?
---END QUOTATION---



no not really, im all over the place haha
got fils everywhere, i lost track of whats what, and i can only say that the changes ive done are not fully tested, theres no crashes.

im sort of doing 2 - 3 things at once(saves me time)
and the changes ive done to looting, iv havnt gone to there yet, lol
so its going to take time.
damn it
  14:02:02  10 September 2009
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smoq2
Forklift operator
(Resident)

 

 
On forum: 09/08/2008
 

Message edited by:
smoq2
09/10/2009 15:06:32
Messages: 2433
I don't know what could it be that strains the game so much... My changes were only slight. Changing the parameters for sight distance, etc won't remedy the problem.

[EDIT]

There, I optimised the script as much as I could. I also marked the changes I've made.

http://www.megaupload.com/?d=LY79RAC1

I'm having trouble testing it though as I don't see any impact on game performance and my PC is not top of the line.
  15:40:33  10 September 2009
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x_Spartan_x
Whos got the Kokoretsi?
(Resident)

 

 
On forum: 07/07/2009
Messages: 1971

---QUOTATION---
I don't know what could it be that strains the game so much... My changes were only slight. Changing the parameters for sight distance, etc won't remedy the problem.

[EDIT]

There, I optimised the script as much as I could. I also marked the changes I've made.

http://www.megaupload.com/?d=LY79RAC1

I'm having trouble testing it though as I don't see any impact on game performance and my PC is not top of the line.
---END QUOTATION---


il give it a full test in morning. im poooped
give you a full report.
  17:26:48  10 September 2009
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Decane
Senior Resident
 

 
On forum: 04/04/2007
Messages: 1690

---QUOTATION---
There, I optimised the script as much as I could. I also marked the changes I've made. http://www.megaupload.com/?d=LY79RAC1
---END QUOTATION---


Smoq2, I didn't get any noticeable lag with the version linked to above. Good work!

  17:28:02  10 September 2009
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smoq2
Forklift operator
(Resident)

 

 
On forum: 09/08/2008
Messages: 2433

---QUOTATION---
There, I optimised the script as much as I could. I also marked the changes I've made. http://www.megaupload.com/?d=LY79RAC1
Smoq2, I didn't get any noticeable lag with the version linked to above. Good work!


---END QUOTATION---




YEY!

If you have any more ideas where and when npcs should stop looting write them in this thread, I'll be checking it frequently.
  02:27:33  11 September 2009
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RoboMook
Senior Resident
 

 
On forum: 11/12/2008
Messages: 4387
Hmmm, something very weird happening here...

I still get horrible stuttering with that new script, but the original one works fine.

I even tried on static lighting mode with all the details turned down, still stutters, and when you walk anywhere the grass details take about 3 seconds to fill-in fully.

It almost reminds me of the issues I had trying to get Deus Ex to run on a dual-core CPU.

Has anybody else noticed this stuttering effect with the new script?
 
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