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Arena Extension Mod 0.3.1 English

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Arena Extension Mod 0.3.1 English

For those that do not know, I have recently finished translating the amazing Russian Arena Extension 0.3.1 mod by Kstn and IG-2007.

For those that didn't hear about it, it allow dynamic generation of new random battles, Arnie has a life now instead of sitting in his little corner of the arena, battles against mutants are now possible, and so is weapon selection, along with much more!

I have also included a few optional extras. The list is included in the .rar file. The original Russian sounds are also included if you get tired of my voice-acting.

Full features and changelog:

1.Additional battles, which start after finishing the original arena matches.
2.New mode: Battles with mutants.
3.New mode: Totalizator - Possibility of placing bets and personally watching the outcome.
4.Battles with stalkers from six different factions with the possibility of setting the quantity of opponents from one to six.
5.A dialogue system that allows non-linear progression through the matches and choosing which battles to participate in.
6.Free choice of weapons for each battle.
7.The Arena never stops working – it opens/closes after a few days during 22:00/6:00 (or after each battle)
8.You will be notified of the arena opening/closing by Arnie via PDA.
9.Announcements of matches starting will be done via the Duty megaphone on the main tower in the Bar.

10.Set limits to how often you can use grenades, rifle-mounted launchers, RPG-7, RG-6, and Gauss Rifle.
11. In Totalizator mode (betting on someone else), armor is no longer removed from the player.
12.Upon leaving Totalizator mode, equipment is automatically returned to the player’s inventory.
13.The reward system has been smoothed out.
14.New lighting has been added in the form of blinking lights available in different colors for expressing different outcomes of battles.
15.The Totalizator mode has been expanded on and fixed. Now it contains two different disciplines: “Battles against mutants” and “Faction Tournament.” Determination of opponents and their quantity has been made completely random.
16.The usual dialogue system has been replaced by a dynamic one.
17.A new mode has been added: timed battles with three final outcomes: foul, draw, victory+bonus.
18.Now with every opening of the arena, a new random list of available battles is generated.
19.The time gap between the openings of the Arena has been changed to 0-2 days (it’s possible to regulate that).
20.New factions have been added to the Arena: Bandits and Loners.
21.The extremely annoying “wooden” Dutyer that is in the same spectator’s room as the player has been removed.
22.The items in the box labeled “sid 574” have been removed.
23.The Izlom has been removed from the battle against the Controller with zombies due to its enemy relation to zombies in the game_relations.itx file.
24.If you systematically destroy members of all factions on the Arena, then sooner or later Marked One will have a double-cross organized for him under the guise of a special fight.
25.Переработан баланс по экономике, живучести противников, их количеству, снаряжению(баланс мода был переработан под убойную силу оружия, характеристики брони, иммунитеты ГГ, некоторых монстров для оригинальной игры, т.е. без модов). / The economy, health of NPC’s, their quantity, and gear have been balanced out (the mod’s balancing has been fine tuned to the immunities, weapon damages, and health of a few monsters of the vanilla game, i.e. without mods).

26.The ability to turn off the necessity of finishing the vanilla arena matches to unlock the additional ones has been added.
27.The behavior of Arnie has been enhanced. Now he has a life. After the Arena closes, he will go down to the bar and won’t stand in the entrance to the Arena like a jackass. Upon returning to the Arena after it opens, he will call you over by waving his arms and asking to have a chat. A Blowout reaction has also been added (aem_admin.ltx->{=aem_check_blow}). During a Blowout, he won’t start a match.
28.Now the possibility of the Arena continuing to work even after Arnie’s death has been added. If Arnie, or any other Arena owner dies, they will each be replaced by new volunteers.
29.Sounds have been optimized for some fights.
30.The mod’s compatibility has been increased.
31.Now mutants cannot see the player in the spectator’s room during the Totalizator mode.
32.Mutant settings have been balanced in Totalizator mode.


Authors of the Original Arena Extension Mod:

Authors of the English version:

Thanks to:
GSC Gameworld for their great game, S.T.A.L.K.E.R.
All modders who contribute in any way they can to making the game better.
Everyone who helped find bugs with the mod and as such, helped improve it.
Separate thanks to:
Bardak, for his answers on the forum and valuable ideas.
DEXXX for the installer, help with the mod, and converting sounds for the mod.
Jamie1992 for help in making the English Version and testing.

Known Issues:

1.If you unload your rifle-mounted grenade launcher before teleporting to the arena, the round will disappear.
2. Some sounds are not in English but in (unused) vanilla Russian sounds I have forgot to translate.
3. The teleportation to the arena is not immediate, so the beginning of the announcer's speeches is sometimes cut off.

Bugs 2 and 3 I will fix eventually in version 1.2 of my translation.

1. Sometimes you might meet noncombatant Stalkers from the bar in an Arena match.
2.If you save your game during a psi-attack of the controller and load the game at that point, then the sound of the controller’s mind-aura won’t disappear until you go to a new location.

Thank you very much, and enjoy!

Version 1.1:

Videos (thanks to Jamie1992!):
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