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Clear Sky Faction Mod by xRatx

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  21:08:08  6 April 2009
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
Messages: 1592
=============================================
==== CLEAR SKY FACTION MOD By xRatx =====
=============================================
the Zone Has Changed, Every Faction is fighting for their Territories, Ecologs left The Zone and CSky take their bunker by unkown reasons.
=============================================
Discussion Threads:
Use this Threads if you founded any bug, if you got any question about the mod or for give feedback:
GSC Forum:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
=============================================
Possible BugsCTD's:
- CTD after blowout end becouse NPC's try acess to anothers Patrol Paths or sleep while blowout;
=============================================
Installation:
1ºExtract the gamedata to your stalker folder;
=============================================
Uninstall:
1ºJust delete the gamedata .
=============================================
Custumization: Read the text file "Custumization Read Me!" for a full game custumization.
=============================================
Patch Compatibility
If you are using 1.005 change this line in system.ltx
current_server_entity_version = 6
to
current_server_entity_version = 7
=============================================
Change Log:
- Fixed a bug with NPC's in the Camps doesn't sit;
- Fixed AK74u Lite version Sound and added a proper discription;
- Fixed Ecolog and Duty Traders (Missing things on those two trader files);
- Fixed Weaponsuit upgrade system --> All upgrades are now avaible;
- Fixed a CTD in Arena when you try fight with Chimeras;
- Added the Correct ammo to the follow weapons : Sturm Ruger GP100, FN P90 and PKM;
- Replace Arny for a new Arena Manager called : xRatx
- Added Detectors in Trader Sells also They need to be attached to they work;
- Added Random Stash's Mod by nandersen;
- Added Anti-Rads Auto-Injection Mod --> Only Works if the Suit had 70% of Radition Protection or 60% of Bullet-Proof, It is possible to see SEVA's and EXOs had Auto-Injection System without the requeriment;
- Every Faction now fight for their Territory,It is possible to meet Any Faction In all levels expect in NPP, Sarcophagus,Monolith Control;
- Bar NPC's Behavior Change --> Now player can kill anyone without the Whole Bar Turns Enemie to player;
- Blowout changes --> Frist Blowout is after 6hours from beging, blowouts happen each 16hours;
- Added new 2 Weapons - AK 47 and RPK-74;
- AI Changes --> NPC's can now use the grenades lunchers of the weapons, they can chose what weapon they'll use in the fight.
=============================================
Thanks to:
DonReba for Russian to English Translations
EggChen for his Ecolog Mod 2.0 , Merc Retexture and Particule Enchantement 3.0 and for his NATO Skin for Mercs
XStream for his AI Pack
Ulfen for his Clear Sky skin of stalker Suit
Athanasios for His Emporikion mod 1.3
Artos and Simbion team xr_medic of Oblivion Lost 2.2 Mod and Kanyhilos for Let me use xr_medic of OL 2.2
AMK Team for AMK Feature of NPC Looting and searching bodies
Atrocious for his Faction Change and Reset Mod 1.1 and for Auto-Injection Mod 1.1
Shebuka for his Repair Mod
nandersen for help me with fix the loading save CTD, Dymanic Weather 0.9 and Random Stash Mod
Elvis Scatter for his Golden AK-47su
Dexx for his Smart Marauder Mod and for his Blowout mod
gosuke for his Weapon Mod Packs
Kstn, IG-2007 for their Arena Extension and to Siro and Darius6 for the Translation of Arena Extension
russao for his ABC Sleep bag
ZRP Team for their all.spawn file
Ceano for his Ralistic Headlamp 1.3
Kyodan for his Realgun Names Mod
JOe_FW for his Weapon & Suit Upgrade Mod
Ghost105 for his CSky Seva suit SKin
Hades for his Real Gore Mod
Darius6 for his STALKER SoC 1154 HUD 1.3
Autologic UI & HUD Overhaul (1.3)
Giv_em_hell for his Real World Weapon Reskins 1.0
Zero_3 for Whater Shaders
Jamie1992 for his Faction War Mod (v1.0)
bac9-flcl for his Map fix 0.5
{imperialreign} for the Main Menu Sound
Rs4Vip3r for help to fix the NPC's Bug in Camps
QuaNTuMbenxh for testing the mod and for help me wiht some stuff
Red75 for the "stalkers are not blind" mod
Bak for his AI Addons
OL Team for their Guitar and Harmonica Musics
=============================================
IF you want inclue this mod in your compilation or in another mod just leave me credit in your mod.
If you want use a part of this mod in your compilation just credit the author of that part of this mod.
============================================= Download Link:http://stalker.filefront.com/file/Clear_Sky_Faction_Mod;98819
  21:49:35  17 May 2009
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
 

Message edited by:
xRatx
05/18/2009 21:30:56
Messages: 1592
=============================================
==== CLEAR SKY FACTION MOD By xRatx =====
=============================================
the Zone Has Changed, Every Faction is fighting for their Territories, Ecologs left The Zone and CSky take their bunker by unkown reasons.
=============================================
Discussion Threads:
Use this Threads if you founded any bug, if you got any question about the mod or for give feedback:
GSC Forum:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
=============================================
Change Log :
- Updated Smart Marauder Mod;
- Updated UI & HUD Overhaul to version 1.5;
- Improved Faction Wars;
- Added New Weapons : Saiga, IMI Galil,PP-19 "Bizon", Mac 10, MP 40, MG42 and StG 44;
- Added NPC Coop --> Dialogs to hire a NPC only apears if player is friend to that NPC;
- Added Clear Sky Dynamic Music;
- News System --> You will be warned about who dies in the zone;
- Change CSKY faction meshes --> Actual Models are from S.T.A.L.K.E.R.: Clear Sky;
- Stalker Trade changes --> Now you can buy and sell everything to a stalker;
- Fixed FN 2000 old CTD;
- Fixed Patrol Path CTD in blowouts;
=============================================

Thanks to:
DonReba for Russian to English Translations
EggChen for his Ecolog Mod 2.0 , Merc Retexture and Particule Enchantement 3.0 and for his NATO Skin for Mercs
XStream for his AI Pack
Ulfen for his Clear Sky skin of stalker Suit
Athanasios for His Emporikion mod 1.3
Artos and Simbion team xr_medic of Oblivion Lost 2.2 Mod and Kanyhilos for Let me use xr_medic of OL 2.2
AMK Team for AMK Feature of NPC Looting and searching bodies
Atrocious for his Faction Change and Reset Mod 1.1 and for Auto-Injection Mod 1.1
Shebuka for his Repair Mod
nandersen for help me with fix the loading save CTD, Dymanic Weather 0.9 and Random Stash Mod
Dexx for his Smart Marauder Mod and for his Blowout mod
gosuke for his Weapon Mod Packs
Kstn, IG-2007 for their Arena Extension and to Siro and Darius6 for the Translation of Arena Extension
Russo for his ABC Sleep bag and his Harmonica Music
ZRP Team for their all.spawn file
Ceano for his Ralistic Headlamp 1.3
Kyodan for his Realgun Names Mod
JOe_FW for his Weapon & Suit Upgrade Mod
Ghost105 for his CSky Seva suit SKin
Hades for his Real Gore Mod
Darius6 for his STALKER SoC 1154 HUD 1.3
Autologic UI & HUD Overhaul 1.5
Giv_em_hell for his Real World Weapon Reskins 1.0
Zero_3 for Whater Shaders
Jamie1992 for his Faction War Mod (v1.0)
bac9-flcl for his Map fix 0.5
{imperialreign} for the Main Menu Sound and SoundEFX Pack
Rs4Vip3r for help to fix the NPC's Bug in Camps
Bak for his AI Addons
OL Team for their Guitar Music
ClaySoft'65 for Repair Prices Modified by Rank and Reputation (1.1)
PLR for his Realistic Weapons Mod for STALKER V 2.5
Argus for his Black Gloves Skins
Teh Snake for his skins
Arsenal team for their weapons
Wolfhunter for let me use Cigarette Animation Mod
Gosuke,barin,data4 and Zatheron for Cigarette Animation Mod
Argus for the Photorealistic Zone: Living creatures 0.6
Gnomus for his scope skins
Darius6 for the weapon sounds of Sound Overhaul
sokol_jack for his Death news Mod
DeathDoor for their OGSE Stalker Nebo Meshes
BuddieBBB for help us with some stuff
red75 for his NPC Coop and "Stalkers are not blind" Mod
XStream, DEXXX and Hayk for their Stalker Clear Sky Dynamic Music

Download link: http://stalker.filefront.com/file/Clear_Sky_Faction_Mod;99731
  22:31:59  25 May 2009
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Lucan
Sup
(Resident)

 

 
On forum: 11/13/2007
Messages: 759
I just got this error:

Expression : ini_file.section_exist(section)
Function : CTradeParameters: rocess
File : e:\stalker\patch_1_0004\xr_3da\xrgame\trade_parameters_inline.h
Line : 111
Description : cannot find section óí6

Trying to load a game I had. Just started, at the Cordon Carpark. Everyone but me was dead I think at this point, and I'm not sure if I had looted Petruah's stuff or not yet at this time. I had lots of stuff on me I'm pretrty sure. Eithier that or it was at the beginning of the raid and everyone was alive and I just had my silenced pistol and merc suit.
  23:36:57  25 May 2009
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
 

Message edited by:
xRatx
05/26/2009 0:10:21
Messages: 1592

---QUOTATION---
I just got this error:

Expression : ini_file.section_exist(section)
Function : CTradeParameters: rocess
File : e:\stalker\patch_1_0004\xr_3da\xrgame\trade_parameters_inline.h
Line : 111
Description : cannot find section óí6

Trying to load a game I had. Just started, at the Cordon Carpark. Everyone but me was dead I think at this point, and I'm not sure if I had looted Petruah's stuff or not yet at this time. I had lots of stuff on me I'm pretrty sure. Eithier that or it was at the beginning of the raid and everyone was alive and I just had my silenced pistol and merc suit.
---END QUOTATION---



Support for bugs\CTD's, comments to mod and those stuff are in discussion thread!

I don't know what happened there, another weird CTD wich my game didn't noticed! or a corrupt download and install
  15:02:54  1 January 2010
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
Messages: 1592
=============================================
==== CLEAR SKY FACTION MOD by xRatx v2.4.1 =====
=============================================
The Zone Has Changed. Every Faction is fighting for their Territories, for artefacts and for better equipement.
=============================================
Discussion Threads:
Use this Threads if you founded any bug, if you got any question about the mod or for give feedback and comment the mod:
GSC Forum:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
Moddb CSFM forum:
http://www.moddb.com/mods/clear-sky-faction-mod/forum
=============================================
Installation:
1ºExtract the gamedata to your stalker folder;
2ºCopy the xrGame.dll to your stalker bin folder and overwrite the vanilla xrGame.dll;
=============================================
Patch Compatibility
If you are using 1.004 change this line in system.ltx
current_server_entity_version = 7
to
current_server_entity_version = 6
=============================================
Change Log :
- Added Mission Mod by barkeep;
- Added Dinamic HUD;
- Added new weapons;
- Added new suits;
- Added Faction Relation View in PDA , it is localizated in Statics section;
- Added new widescreen inventory;
- Added AMK Offline Alife (standalone version);
- Added S.T.A.L.K.E.R.: Call of pripyat mutant relations;
- Improved Faction Wars;
- Possiblity to meet loners dressed as Bandits and as other factions and bandits dressed as Loners and as other factions;
- Remove Combat Dymanic Music;
- Removed Extra Damage of Ammunition and weapons;
- Removed Blowout due Bugs and CTD's after and while the blowout;
- Restored and reworked Ecologist faction and added Clear Sky Faction as a new faction;
- Re-worked NPC ability to upgrade, They can upgrade to any suit that you give in the game;
- Re-worked NPC relations with player - When player does help an NPC, there is a possiblity to be friend with them and add a little bit of Friend status with his Faction;
- Fixed Stashes Bug;
- Fixed Missing Join Dialogs at Duty Leader and Prof. Shakarov;
- Fixed CTD becouse conflic with AI pack medic and bak addons npc heal;
- Friendly NPC's does sell their stuff more cheap (It is not applied to traders such as Sirodovich, Barman, Prof. Shakarov, freedom trader and duty trader);
- Replaced a few weapons shoots sounds by S.t.a.l.k.e.r.: Clear Sky sounds and by SmP Mod;
- Rebalanced Traders Stock;
- Other Minor Changes;
=============================================

NOTE : Read the "Read Me!" file plz

Download Link :
http://www.moddb.com/mods/clear-sky-faction-mod/downloads/clear-sky-faction-mod-v241
  21:08:41  31 January 2010
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
 

Message edited by:
xRatx
01/31/2010 21:17:49
Messages: 1592
=========================================================
==== CLEAR SKY FACTION MOD PATCH 1 for version 2.4.1
=========================================================
The Zone Has Changed. Every Faction is fighting for their Territories, for artefacts and for better equipement.
=============================================
Discussion Threads:
Use this Threads if you founded any bug, if you got any question about the mod or for give feedback and comment the mod:
GSC Forum:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
Moddb CSFM forum:
http://www.moddb.com/mods/clear-sky-faction-mod/forum
=============================================
Installation:
1ºExtract the gamedata to your stalker folder and overwrite all files that are asked for this patch;
=============================================
Patch Compatibility
If you are using 1.004 change this line in system.ltx
current_server_entity_version = 7
to
current_server_entity_version = 6
=============================================
Change Log :
- Added new merc models variaty;
- Added two new models of Clear sky lost suits mini-mod version 1.1;
- Added Mr.Fusion Live Ranking mini-mod (From ZRP);
- Added new icons for NPC's that use Clear Sky Lost Suits models;
- Tweaked Sealth;
- Fixed wrong show of Stashes localization;
- Fixed typo errors;
- Fixed Missing artefact problem;
- Fixed Missing npc's meshes due wrong stuff in NPC upgrade suit scheme;
- Fixed somethings in silenced unique weapons;
- Fixed FN-2000 Skin at Static Lighting;
- Removed AMK Offline due lag inssue ,storyline bugs related and others bugs\CTDs;
- Quest NPC's can be killed (Bes, Wolf, Seriy, etc);
=============================================
Credits (#Patch 1):
Aa3 for the 2 models of mercs ported from CoD series
Rsa Viper for Tweaked vaniila Artefact respawn
Mr.Fusion for his Stalker Live Ranking mini-mod
Natvac for help me with remove some restrictions from Stalker Live Ranking
Siro for his Merc Specnaz Skin
BuddieBBB for some textures from his DoC Mod

Download link : http://www.moddb.com/mods/clear-sky-faction-mod/downloads/clear-sky-faction-mod-v241-patch-1

P.S.: Download it when the link get avaible XD
  16:54:56  6 April 2010
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
Messages: 1592
=========================================================
==== CLEAR SKY FACTION MOD PATCH 2 for version 2.4.1
=========================================================
The Zone Has Changed. Every Faction is fighting for their Territories, for artefacts and for better equipement.
=============================================
Discussion Threads:
Use this Threads if you founded any bug, if you got any question about the mod or for give feedback and comment the mod:
GSC Forum:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
Moddb CSFM forum:
http://www.moddb.com/mods/clear-sky-faction-mod/forum
=============================================
Installation:
1ºExtract the gamedata to your stalker folder and overwrite all files that are asked for this patch;
=============================================
Patch Compatibility
If you are using 1.004 change this line in system.ltx
current_server_entity_version = 7
to
current_server_entity_version = 6
=============================================

=============================================
Change Log Patch # 2 :
- Added new "exoskeleton" & Bandit Black Coat models and outfits;
- Added new Models for Equipments Visual for Outfits;
- Added "Protecta" Shotgun (Thx to SmP team for it and the author of the port);
- Added Permanent Radiation Bug Workaround by NatVac;
- Re-activated N.A.T.O Mercenaries (NOTE: They only have been seen in Veteran Ranks);
- Replaced Loners, Monolith and Ecolog Gasmask type by Clear Sky\Call of Pripyat Gasmask type;
- Replaced Monolith Texture by Call of Pripyat One (To match with gasmask);
- Explosives now can be bought at traders (Sidorovich, Barkeep, Duty Trader and Freedom Trader);
- Redone the Gasmask outfits icons;
- Updated NPC's Outfit Uprade Scheme;
- Other Minor fixes;
NOTE : It inclues patch#1
=============================================

Credits (#Patch 2)
OGSE team for their monolith "light" exo model
SmP Team for the Protecta Shotgun and the author (wich I don't know who is it) of the port of the Protecta Shotgun
OGSE Team for some equipments outfits models
NatVac for the Radiation Bug workaround

Download Link: http://www.moddb.com/mods/clear-sky-faction-mod/downloads/clear-sky-faction-mod-v241-patch-2
  16:34:34  19 April 2011
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
 

Message edited by:
xRatx
04/19/2011 17:29:43
Messages: 1592
===========================================================
==== CLEAR SKY FACTION MOD PATCH NUMBER 3 for version 2.4.1
===========================================================
The Zone Has Changed. Every Faction is fighting for their Territories, for artefacts and for better equipement.
=============================================
Discussion Threads:
Use this Threads if you founded any bug, if you got any question about the mod or for give feedback and comment the mod:
GSC Forum:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
Moddb CSFM forum:
http://www.moddb.com/mods/clear-sky-faction-mod/forum
=============================================
Installation:
1º - Extract the gamedata to your stalker folder and overwrite all files that are asked for this patch;
2º - Start an new game ... older saves won't be compatible.
=============================================
Change Log Patch # 3 :
- Added some new weapons & unique weapons (XM8, RK95, Remington 870 and others);
- Added better icons for Light exos;
- Added Ghillet Suit Model by Aa3 and others new models;
- Added ZRP 1.05 RC2a NPP PDA Map fix & and anothers fixes;
- Added and tweaked and re-worked Jikra607 Realistic Random Weapons Tweak;
- Added new Outfits;
- Added "new" models to Clear Sky Faction from S.T.A.L.K.E.R.: Clear Sky;
- Added "missing" level changer in Sarcophagus (Sarcophagus to NPP 1);
- Changed Arm texture to match with other weapons arm textures;
- Fixed some weapons ammo and discription;
- Fixed some bugs;
- Fixed wrong Chemical Burn Display in widescreen;
- Fixed wrong ammo gived to AKM, G3 and Raging Bull (And others weapons) - Now they use proper ammo;
- Fixed Weapons Addons (Silencer, etc) Coordenates at certain weapons;
- Fixed Monolith relation with Bandits;
- Fixed minor stuff;
- Re-worked Stealth (Warning : Sometimes it might be bugged with some vanilla bugs!!!!);
- Re-worked a few weapons priorities;
- Re-worked Freedom Faction - Now they have more visual variety;
- Re-activated Scope at certain weapons;
- Storyline NPc's (Wolf, Kruglov, Fox, Guide and others) are now semi-immortal (They can be killed with a knife shot in the head or with alot of bullets);
- And another features and fixes that I didn't remenber to wrote while I was doing the Read Me;
=============================================

Read the ReadMe for futher details.

Download links:
http://www.mediafire.com/?pzb1a4i03nlzw4h
http://www.gamefront.com/files/20241548/Patch+%233+for+2.4.1.7z
  02:10:23  2 October 2011
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
 

Message edited by:
xRatx
10/02/2011 21:34:29
Messages: 1592
===========================================================
==== CLEAR SKY FACTION MOD VERSION 2.4.2
===========================================================
The Zone Has Changed. Every Faction is fighting for their Territories, for artefacts and for better equipement.
=============================================
Discussion Threads:
Use this Threads if you founded any bug, if you got any question about the mod or for give feedback and comment the mod:
GSC Forum:
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
Moddb CSFM forum:
http://www.moddb.com/mods/clear-sky-faction-mod/forum
=============================================
Installation:
1ºExtract the gamedata to your stalker folder;
2ºCopy the xrGame.dll to your stalker bin folder and overwrite the vanilla xrGame.dll (You need this for 3 zoomable weapons);
Note : Back up your vaniila xrGame.dll
=============================================
Optional Features installation:
1º Open Optional folder, choose the optional mod that you want to install and open his folder;
2º Copy the gamedata from the optional mod folder and overwrite the gamedata folder in your stalker folder;
=============================================
Uninstall:
1ºJust delete the gamedata .
=============================================
Change Log 2.4.2 :
- Added Viking Stalker Weapon Overhaul for CSFM;
- Added Patch#3;
- Added COP Use Item Sounds by MrSkeyker;
- Added the ability to join to Clear Sky via xRatx NPC!;
- Rebalanced Traders Content;
- Sleep Bag can be dropped now and it can be bought at any trader;
- Psy Zones : You no longer bleed in Psy-zones, instead you will lose Psy health (That Blue bar near Health Bar in Inventory... Thanks to ZRP);
- Bug Fix : Fixed a "bug" that duplicates your Sleep Bag;
- Bug Fix : Fixed a typo that may lead to CTD when you are join at a faction in Shakarov, Lukash and Vorinin;
- Bug Fix : Fixed the stay time of Ecologist Stalkers in Yantar Ecologists Bunkers;
- "Bug" Fix : Mole is now semi-immortal (This isn't real a bug fix... I forget to add him semi-immortality);
- Bug Fix : Added ZRP anomaly_evader and anomaly_holder to prevent bugs with Stalker Are Not Blind Mod and Kruglov path on the Burner Anomalies;
- Tushkano Corpose (Mutant Part) no longer heals you - Instead it will give you some radiation;
- Redone & Fixed xrs_armor scheme, now all npc's should properly upgrade to the suits;
- Restored some vaniila HUD (MP5, VSS and AK74u's);
- Re-introduced Dexxx's Blowout (with Turn ON\OFF option at xiani_config.script - It does have random spawns and all factions are able to look for shelter);
- ... and many many things that I forget to write here
=============================================

Download links: http://www.megaupload.com/?d=YH75AKP9
http://www.moddb.com/mods/clear-sky-faction-mod/downloads/clear-sky-faction-mod-vers-242

NOTE:
DO NOT DISCUSS ABOUT LINKS, PROBLEMS OR ANYTHING RELATED TO THIS MOD ON THIS THREAD. USE THE DISCUSSION THREAD TO DO IT!!!
  21:26:13  10 August 2013
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
Messages: 1592
CSFM 2.4.2 Patch#1 (BETA PATCH)
-------------------------------------------------------------------------------------------------------------------------------------------------
Installation :
- Copy the gamedata folder your and paste it in stalker folder. Remember that you need CSFM 2.4.2 installed!
- Overwrite all files
- Start a new game.
-------------------------------------------------------------------------------------------------------------------------------------------------
If you want to discuss, comment, review the mod, have any questions or give feedback about it you can do it here :
GSC Game World Forum Thread : https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
Mod DB Page Link : http://www.moddb.com/mods/clear-sky-faction-mod/
-------------------------------------------------------------------------------------------------------------------------------------------------
Bugs Report :
If you find any bug, mising descriptions or if your game crashes post it at :
Mod DB : http://www.moddb.com/mods/clear-sky-faction-mod/forum/board/mod-bugs
GSC Game World Forum : https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
-------------------------------------------------------------------------------------------------------------------------------------------------
Change Log:
--New Features:
- Repair Kit's Revamped - Repair Kit now allows you to salvage parts from weapons and armor and use them to repair your equipment.;
- Two new kinds of NPC's : Mechanic (Repair Items and sells Repair Kits) and Medic (Heals you up in exchange of a small fee of 1000 RU);
- Weapons and Suit's Ordering System - A dialog based selling system that allows you to buy new equipment (unique one) via Nimble;

--Gameplay:
- Added new weapons and new unique weapons;
- Capped the belt slots number : Reduced to 8 slots;
- Disabled the grenade mini map spot used when a npc throw a grenade;
- Implemented new ammuntion type and added 4.6mm caliber ammo;
- Nerfed Awl and Snag weapons to TOZ-66 (BM-16);
- Rebalanced Weapons;
- Rebalanced Trader's content and prices;
- Rebalanced "properly" random weapons loadout for npc's;
- Weapons dropped at NPC's death no longer does get unloaded;

--Tasks:
- Added one new task by Nimble;
- Kill Tasks targets can be random NPC's;
- Removed MissionMod by Barkeep;

--Bug Fixes & Text Fixes:
- Added a missing "</game_information_portions>" in info_l03agroprom.xml;
- Fixed Warrant Officer bribe at Garbage;
- Fixed Clear Sky Respawns - Now they should properly respawn all ranks;
- Fixed actor_freedom - killer (Merc's) relation - You no longer will be neutral to Mercs if you are a Freedomer;
- Fixed missing description of outfit_ecolog_m1;
- Fixed a typo in ogsm_surge.script;
- Fixed a typo in xrs_armor.script;
- st_game_over text is now "fixed" : "The Zone has claimed another life." (Gramar problem);
- Removed "immortality" to some NPC's in order to prevent broken quests (e.g.: Skull Assault to Freedom Base);
- Introduced a few fixes from ZRP's 1.07 RC3\RC4;

--Misc:
- Added a few "new" ogf meshes for player outfit model;
- Added new npc_profiles (csfm_faction_rank) to the game used in non-unique NPC's;
- Renamed a few weapons;
- Removed the ppe effects when you have high radiations or low health;
- Replaced a watcher_act.script loot anim for a better one;
- Replaced MP 40 model for the one made by D.Kruger (AMK forum);
- Replaced a watcher_act.script loot anim for a better one;
- xiani_config.scripts options moved to csfm_config.script;
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Credits
Lijestina for helping me out fixing the Nimble Ordering System and for the some other fixes
Aa3 for his new models and for his weapons for stalker
Lafogix for his new models for stalker
Lenya Banshee (Google Translate his name like this. AMK FORUM) for his new models for stalker
Animal for his stalker models
CrazyStalker666 for his stalker models
Tigerr for the snork model
Vikingstalker for rebalacing weapons, ammo and traders and much more!
Siro for his textures\skins
D.Kruger for his MP 40 model\anim
Napam for Viking Stalker CS Texture
Barak1001 for his Repair Kits Revamped
NatVac for his ZRP 1.07 RC3\Rc4 mod fixes
Vikingstalker for rebalacing weapons, traders and other things
Jirka607 for random weapon rebalancing and other stuff.
Anyone I forget to put in the credit list, thank you too!
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If you want to use the whole mod in a mod pack or use it as base mod remember to credit the me, Jirka607 and Vikingstalker for it and copy the credit list from the ReadMe files (Both patch and core mod read me file).
If you want to use parts of the mod, check the credit list and credit the author of that specific part
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Download link : http://www.moddb.com/mods/clear-sky-faction-mod/downloads/beta-clear-sky-faction-mod-v242-patch1
 
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