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Random Weapons (with Redux Compatability)

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  07:14:40  7 September 2007
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DevochkaApokalipsisa
The Night Stalker, I'm S.T.A.L.K.ing the night.
(Resident)

 

 
On forum: 06/20/2007
Messages: 799

---QUOTATION---
Getting the treasure_manager unhosed is the difficult part.
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huh?
  16:31:35  7 September 2007
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ANTIDEAD
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On forum: 03/13/2003
Messages: 309
It works fine if you install the "Without trade - redux compatible" version, the "with trade" version crashed the game for me, but I thought it was just me
  01:35:29  11 September 2007
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DevochkaApokalipsisa
The Night Stalker, I'm S.T.A.L.K.ing the night.
(Resident)

 

 
On forum: 06/20/2007
Messages: 799

---QUOTATION---
It works fine if you install the "Without trade - redux compatible" version, the "with trade" version crashed the game for me, but I thought it was just me
---END QUOTATION---


Ok, but I don't want the Redux compatible one I want the Vanilla one, and I could care less about the trade aspect, less work for me.
  15:43:20  11 September 2007
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BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
Messages: 3336
The existing release is semi-broken. Despite what it says, the without-trade version actually has the same trader changes as the with-trade version, so some quick editing is necessary in order to fix the traders' money supply. At the same time, the vanilla version still has a couple of Redux references that need to be fixed: the Bar descriptions file is by default modified so that .44 Magnum ammo - which doesn't exist in the vanilla game - spawns on Gordon Freeman's body and the silent weapons file needs to have the references to the Groza and 5.56mm silencers replaced with standard silencers.

Once those issues are corrected, it should work fine on 1.0003 or 1.0004. Maybe I'll do a fixed version later, for those who can't be bothered to do it themselves.
  23:10:41  11 September 2007
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rockingmtranch
Senior Resident
 

 
On forum: 05/23/2007
Messages: 811

---QUOTATION---
The existing release is semi-broken. Despite what it says, the without-trade version actually has the same trader changes as the with-trade version, so some quick editing is necessary in order to fix the traders' money supply. At the same time, the vanilla version still has a couple of Redux references that need to be fixed: the Bar descriptions file is by default modified so that .44 Magnum ammo - which doesn't exist in the vanilla game - spawns on Gordon Freeman's body and the silent weapons file needs to have the references to the Groza and 5.56mm silencers replaced with standard silencers.

Once those issues are corrected, it should work fine on 1.0003 or 1.0004. Maybe I'll do a fixed version later, for those who can't be bothered to do it themselves.
---END QUOTATION---



I don't mind doing these fixes. I just don't know how.
  03:12:24  12 September 2007
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BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
 

Message edited by:
BobBQ
09/12/2007 3:12:59
Messages: 3336
The files with the actual bugs are character_desc_bar.xml (one instance of .44 ammo) and character_weap_prime_silent.xml (Redux silencers).

Editing those should allow the mod to work properly, but if you want the traders' money to be unlimited, you'll have to go into character_desc_bar, character_desc_escape, character_desc_military and character_desc_yantar and replace each trader's money section with this:

<money min="100000" max="100000" infinitive="1"/>

Unless I've forgotten something, that should be all that needs to be done.
  03:52:23  12 September 2007
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rockingmtranch
Senior Resident
 

 
On forum: 05/23/2007
Messages: 811
Thank you very much. That, I believe, I can handle
 
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