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[REL] Arsenal Mod

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  14:20:53  31 July 2008
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BAC9-FLCL
Senior Moderator
 

 
On forum: 04/10/2007
Messages: 8995
It's not compatible with all global mods - only with stuff like new shaders, textures etc.
  14:21:17  31 July 2008
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BAC9-FLCL
Senior Moderator
 

 
On forum: 04/10/2007
Messages: 8995

---QUOTATION---
this is just a pack of weapons not specifically made for anything i think.
free to use for all mods as long as credit is given right BAC9 ?

so i think it should be able to be merged with any mod without problems if you merge it right of course.
---END QUOTATION---


Right, give credit and use freely.
  14:25:27  31 July 2008
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isaac newbie
Senior Resident
 

 
On forum: 04/04/2004
Messages: 631

---QUOTATION---
Right, give credit and use freely.
---END QUOTATION---



now that is the thing i love about stalker modders they all know how to play nice and share
  14:29:19  31 July 2008
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Steelhawk92
Average Joe - Used to be Jamie1992
(Resident)

 

 
On forum: 03/16/2008
Messages: 5051
Will this work on its own? i take it that it will.
  14:42:22  31 July 2008
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isaac newbie
Senior Resident
 

 
On forum: 04/04/2004
Messages: 631

---QUOTATION---
Will this work on its own? i take it that it will.
---END QUOTATION---



yes
  14:43:51  31 July 2008
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Steelhawk92
Average Joe - Used to be Jamie1992
(Resident)

 

 
On forum: 03/16/2008
Messages: 5051

---QUOTATION---
Will this work on its own? i take it that it will.

yes
---END QUOTATION---



Ah ok cheers mate

I've downloaded it but aint installed etc as i wasnt sure if it would work standalone lol but ill defo try it now that i know it does lol.

Cheers again dude
  14:55:05  31 July 2008
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Iridion
(Novice)
 
On forum: 05/15/2008
Messages: 18
OK, so I've tried installing this together with AMK 1.4 EN with no success, it just crashed back to desktop without any message and the same thing happened even after removing AMK. So what gives? Now before I go on a reinstalling spree, which patch is it meant to be used with and is there anything else you need to do other than just putting the gamedata folder in the Stalker folder?

Thanks in advance
  15:33:28  31 July 2008
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Steelhawk92
Average Joe - Used to be Jamie1992
(Resident)

 

 
On forum: 03/16/2008
Messages: 5051
Wow its awesome the new hud and layout and main menu etc and all the new guns.
  15:38:22  31 July 2008
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Tugatoga
Senior Resident
 

 
On forum: 03/24/2008
 

Message edited by:
Tugatoga
07/31/2008 16:24:12
Messages: 273
It's not compatible with the AMK mod, only the 1.0004 patch with no mods, the AMK version is suppose to be release this weekend. Also make sure to delete the localization.ltx file or it will crash at start.






Here's the readme

ARSENAL Mod

Current version - RC1.
Version is not final. There will be the renovations addition.
Only task is mode before present relize - expansion and the renovation of the assortment of small arms before the game, with some additions.
Before this reliz is added the weapon, vvedennoe beside the game only by me (Dester). Unfortunately, comrade Zereset it is temporary before the departure and therefore thus far it cannot continue the work on the mode. Its operating times will leave in the form apdeyta to this relizu.

Inside:
-Automatic weapons \assault rifles-
AK-47
AKS-47
AK-47 of the Mini- dragoons
AK-74
AKS-74
AKS-74 the Cobra- camouflage
AK-74M
AK-101
AK-102
AK-103
AK-104
AK-105
AK-107
AK-108
AKM
AKMS
AKS-74U
AKS-74U the attack aircraft
An-94 Abakan
Bofors AK5
Steyr AUG A1 (AUG-77)
Steyr AUG A2
FAMAS F1
FAMAS G2
FAMAS Of prototype3
FN FNC
HK G36
HK G36C (Compact commando)
HK G36E (Export)
HK G36K (Kurz)
IMI Galil AR
IMI Galil ARM
IMI Galil MAR
HK 416
Z- M LR300 ML
Colt M4A1
Colt M16A1
Colt M16A2
Colt M16A3
Colt M16A4
CZ SA vz.58
Valmet rk.95
SIG SG550
SIG SG551
SIG SG552 commando
HK XM8
Colt XM177E2

-The light machine guns-
HK MG36
RPK -74
HK XM8 Of para

-Pistols-
APS
Beretta 92
CZ.52
Destert eagle .50AE
Fort-12
Glock 18C
Glock of 18C Expert
GSH-18
Colt Of government M1911A1
FN Browning M1935 High-Power Mk.III
MP-444 bagira
Walther p.38
Walther p.99
SIG-SAUER p220
PB
PM
Tt -33
HK USP-45 compact

-Fowling-pieces-
Saiga 12 K

-Machine pistols-
PPD-40
PPSh-41

-Sniper rifles-
Knights SR25 Mk.11 Mod.0
HK 417 Sniper
IMI GALATZ
SVD

Something from "the chips":
+ the maximum functionality of weapon, i.e., to each stem are provided upgrades.
+ separate skiny down some models.
+ new upgrades, in particular - mufflers under the different calibers and the classes of weapon.
+ Pereozvuchka of entire new weapon.
+ is added the bump of mepping for all testur.
+ the balance of weapon, which draws it nearer objective parameters.
+ distribution is trunk to characters.
+ the new main menu of game.
+ Izmenennyy HUD.

Modes stably it works on the clean game of version 1.0004
The testing was not passed on the remaining versions.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I please to focus attention on the fact that before the mode are used the resources, before creation of which I did not assume participation.
First of all, this of the model texture, the sounds of weapon based on the site FPSBanana.com (to indicate all authors it is not represented by possible, t to list it will be very imposing), and also different games and other modes for STALKER (LEONSERGT ADDON for AMK, Muller's sound mod, and some others).
Therefore I on no account pretend down their authorship. Edinstvnnoe, what is made only by me - these are animation to all represented above models of weapon and introduction beside the game.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Appreciation for help before the work:
Zereset (direct developer mode as in no way)
Egorych (initial model Of hUD'a of hands, useful advice for part of 3d)
Darius (sounds, trade, distribution)
UA of 5tee1Max (graphic formulation, logotype)
BAC9-FLCL (support and simply useful advice)
PLR (konfigi characteristic, the balance of weapon)
Snayp (ikonki)
I apologize myself, if he forgot to indicate someone...

Because of some difficulties, there are the omissions:
1) Are not disposed the coordinates of upgrades on ikonkakh; therefore they can "arise" curvedly.
2) Are not disposed the regimes of approximation with the shooting from the podstvolnogo grenade launcher
All describe aboved I will try to correct more lately, and to lay out in the form apdeyta.

On the plans:
- The further extension of the assortment of armament (any types and the classes of weapon, from the pistols to the sniper rifles)
- The addition of new skinov of already finished models.
- The development of modifications ("unique" stems with different upgrades)
- The complete alteration of the models of stalker (replacement of standard models - binoculars, knife, bolt, and entire remained small arms)
- On the possibility, the expansion and the addition gameplay, the introduction of new possibilities before game itself.

Consideration is mode - http://www.stalker-portal.ru/forums.php?m=posts&q=8525

(c) 2008. Dester.
  16:58:23  31 July 2008
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D_akbar
Youngblood
(Resident)

 

 
On forum: 04/06/2007
Messages: 1295
this is truly a great day for me
 
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