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All the Patch 1.0004 bugs you find, list them here!

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  12:09:33  26 September 2007
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Hoopster
(Novice)
 
On forum: 09/25/2007
 

Message edited by:
Hoopster
09/26/2007 12:22:56
Messages: 5
Cant open door to trader in Cordon

Playing 1.004 (updated straight from vanilla).2 problems have cropped up,first up,the intro movie is out of synch with the sound (or vice versa),the sound seems to be about 30 seconds behind the visuals.Not a biggy imo as once Im in the game proper all is well.
Secondly,after a few hours playing,I cant open the door to see the trader in Cordon (the one you start up in).There is no 'F' to open door.
Ive updated all my drivers etc.My specs...
Athlon64 3700 (SD)
GeForce 7600GS 512Mb (AGP)
1 gig RAM
On board audio.
WinXP Home SP2

Just thought Id let you know.
  18:50:46  27 September 2007
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cyclindk
(Novice)
 
On forum: 09/24/2007
Messages: 4

---QUOTATION---
Cant open door to trader in Cordon

Playing 1.004 (updated straight from vanilla).2 problems have cropped up,first up,the intro movie is out of synch with the sound (or vice versa),the sound seems to be about 30 seconds behind the visuals.Not a biggy imo as once Im in the game proper all is well.
Secondly,after a few hours playing,I cant open the door to see the trader in Cordon (the one you start up in).There is no 'F' to open door.
Ive updated all my drivers etc.My specs...
Athlon64 3700 (SD)
GeForce 7600GS 512Mb (AGP)
1 gig RAM
On board audio.
WinXP Home SP2

Just thought Id let you know.
---END QUOTATION---



I've had problems too, but not like yours. I was actually wondering if you know whether or not you have to install the previous patches before v.104. I noticed you went straight to the latest, as did I. I wonder if that is the cause of some of my problems.
  18:53:31  27 September 2007
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cyclindk
(Novice)
 
On forum: 09/24/2007
Messages: 4
Latest Version:

During Garbage level lots of temporary freezing and lag, I have as of yet to play the level on low settings, everything was smooth on Max settings for half the game but got steadily worse. I kicked it down to high settings but the problem persists if only to a lesser extent.

One crash, after exiting the Red Forest lab and killing everyone from inside the tunnel before hopping into the train car and exiting, upon stepping into the car, the game crashed--no action taking place, it simply crashed.
  00:23:30  28 September 2007
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Joe[GSC]
S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/16/2007
Messages: 1869
-- what I have found so far --

1. I am getting the "F6 - quicksave" crash quite alot now, never did before.

2. I had a random crash to desktop when trying to access the games menu.

3. I am (when starting a new game for the first time) getting about a 5 second freeze when trying to exit the bunker in Cordon for the first time. I have never had this problem before.

4. I am getting random crashes now. For example, Just as I was about to enter the Garbage my game just froze. I have never had these problems before and all of a sudden they are happening.

5. My FPS seems to drop quite alot now when im running between bushes or trees. Again this happend at the border of Cordon & Garbage.

6. Because I get the "F6 - quicksave" crash alot I was thinking of saving via the game menu. The moment I hit the "Esc" key my game crashed back to the desktop. yet another bug I have never had before and now since 1.0004, I now have it. (not happening so much anymore since I got the Vista hotfix, but it still does from time to time, maybe a ratio of 3/10)

7. When playing in Multi-Player and there is a strong wind, the grass almost jerks. I have not had this problem before or have never noticed it. I have not seen it in Single-Player, yet...

8. After killing the bandits in the first mission from Wolf, I have noticed that some of them just vanish. Never had this problem before with any of the other patches.

9. When wanting to talk to an NPC I never get the "talk" text that shows up at the bottom of the screen even though I can still push "F" and talk to them. Same thing when quicksaving I push "F6" and it saves, but the text saying "quicksaving" does not show up anymore.

10. When I first enter the game and check my FPS I am getting a static 15 FPS, I push "Esc" go to the menu, go to advanced and just push "use these settings" without changing a thing and my FPS goes back to normal.

11. I don't know how they missed this but, there is no grass shadow at all. No matter how high you set it.

12. Alot more stutters. Just leaving the bunker at the start I get about a 4 second pause and then the stuttering in the game has increased about 3 or 4 times.

13. I have found that when I load of the game and load my saved game (or any game) I am getting about 20FPS. When I go the the game menu, click on "options" and then click on "use" and go back the game my FPS doubles more more. However, the longer I play the game the more it drops, so if I do that again (what was said about) the FPS doubles again. Now this is all good and fine but I should not really have to do that. I have no idea why it helps the FPS or what you have to keep doing it but the game should not be like that. I have never known a game to require so much user messing around to get it to work. GSC really need to fix this problem as well. In-fact, I would say, above all else. Also it is not that it only gets lower as the game goes on, but the moment there is a stutter in the game my FPS drops by half. For example. In the bunker in Cordon. My FPS was about 45 - 50. I just moved back a meter, and as I moved forward I got a short stutter. The resualt was my FPS dropping to 25.
Fix this GSC, this is really too much now.

14. The game sometimes freezes/crashes when trying to open the inventory.

15. Trying to save games manualy via the menu crashes upon selecting which game you want to load.

16. The PDA stats are totally messed up. It says I have killed almost 2000 Loners when in fact it wont be more than 15.

17. The Bandit spawn rate in the wild territory is really messed up. Sometimes they spawn really fast and someimes they do not spawn at all (where they should be)

18. I have seen dog's and other mutants just standing still off in the distance (maybe 150m from me) and they do nothing, only once I get to within about 50m of them do they move.

19. I have found that the Garbage area stutters and lags ALOT. Most of this happens when you are in the first are of the garbage stopping the first bandit attack. However this problem seems to be spread over the whole area. This is NOT present in any of the previous version of the game. Only 1.0004
  09:21:49  28 September 2007
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swebarb
Senior Resident
 

 
On forum: 07/08/2005
Messages: 263
Should we even bother posting all bugs ?? I mean look at all the problems in this section... tons of bugs CTs, crashes glitches performance issues etc.. no way in hell they can fix 1/4 of all thoose submitted its impossible the problem is the entire engine is crap coded, kinda reminds me of valves source engine.

And all thoose weekly or should i say monthly updates never says anything about fixing the SP only shit mp fixes like anyone cares for the multi anyway.

  10:17:54  28 September 2007
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Hoopster
(Novice)
 
On forum: 09/25/2007
Messages: 5

---QUOTATION---
Cant open door to trader in Cordon

Playing 1.004 (updated straight from vanilla).2 problems have cropped up,first up,the intro movie is out of synch with the sound (or vice versa),the sound seems to be about 30 seconds behind the visuals.Not a biggy imo as once Im in the game proper all is well.
Secondly,after a few hours playing,I cant open the door to see the trader in Cordon (the one you start up in).There is no 'F' to open door.
Ive updated all my drivers etc.My specs...
Athlon64 3700 (SD)
GeForce 7600GS 512Mb (AGP)
1 gig RAM
On board audio.
WinXP Home SP2

Just thought Id let you know.

I've had problems too, but not like yours. I was actually wondering if you know whether or not you have to install the previous patches before v.104. I noticed you went straight to the latest, as did I. I wonder if that is the cause of some of my problems.
---END QUOTATION---



Yup,I was thinking the same thing tbh.
  13:18:35  28 September 2007
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ZaGaR
Skaarj Hybrid - NaPali survivor
(Resident)

 

 
On forum: 07/24/2007
 

Message edited by:
ZaGaR
09/28/2007 13:19:23
Messages: 647
Are these BUG reporting threads just another marketing find to keep sore users around? Don't they know that these tricks are old story or Ukraine lives in the "zone"?

With the amount of bugs reported, GSC should proceed on daily updates of whatever big or small.


On the bugs front:

The automatic mission "Protect stalkers at the garbage ..." pops up when you do not have access at the bar YET. !!!!!

One idiocy upon the other makes me wonder about brain health of those GSC devs. Too much exposure at the Schorcher maybe .
  10:38:21  29 September 2007
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PCDania
The Dane
(Resident)

 

 
On forum: 09/22/2007
Messages: 2061
Crash is game stopping as user created saves are corrupted. -continued

Deleting all savegames and starting all over solved the "Usercreated saves are corrupted" problem.

Have reverted back to patch 1.0003 though as the game started crashing in new places like entering the attic (or loft) of the right building in the Bandits Factory in the Cordon. This happened while helping Wolf's men fight the bandits.

BTW, as of now it looks like cellar has to be understood as attic or loft and not somewhere in the basement as it actually means.

Besides that I have many of the same bugs as everyone else but I don't see any reason to repeat them.
  01:33:41  1 October 2007
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4302
The level.hom level occlusion maps are missing for both l10u_bunker (the brain scorcher bunker, AKA X19) and l12u_sarcofag (the first Chernobyl NPP underground level).

This means that a) they are aware of you when you fire a gun, no matter where on the level; and b) they can shoot you through the walls.

Or is that a feature?
  22:14:11  1 October 2007
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Bren Gun
(Senior)
 
On forum: 09/19/2007
Messages: 109
Well, I haven't read the whole thread 'cause it would take too much time. I just want to mention a few things that might be buggy, or glitchy, or whatever you want to call them. I call them annoyances sometimes.

--- Sometimes the sound volume is extremely lowered (after reloading a quicksave) and some sounds are just missing. When entering another level/area it seems fixed.
--- NPCs sometimes get in passageways and block you off (or a door like in science lab in Yantar)
--- friendly/neutral NPCs' aggressive movement forces you out of cover when they go close sometimes allowing the enemy to shoot you
--- sound of wild animals sounds as if it's close but they are really far away: it confuses
--- FPS has dropped a lot
--- the choppiness has increased a lot
 
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