try copying the file bloom_filter.ps in the shaders/r2 folder from version 1.02 to this version. That should help. Thanks to Derranged for pointing out this possible issue.
Something considered impossible is only something that hasn't been done yet.
---QUOTATION--- Wow strange and ...beautiful effects!
What is this mod? ---END QUOTATION---
That's just how it looked in Derranged's case. Maybe with his mod. However, the bloomy light effect comes from my modified bloom filter in conjunction with certain user.ltx settings - I believe.
---QUOTATION--- Do you thing it would work with TT2 under 1.004 ? ---END QUOTATION---
Uhm, sorry for the noobish question but what do you mean by TT2? Must have missed that abbreviation...
Well, I don't see any reason why it shouldn't work in those mods. The previous version has already been used or at least successfully tested in several mod projects including OGSE and some russian mods.
However I know that some mods require merging since they introduce some shaders which are not part of my mod - but in most cases that's not much more than just copying over the missing files.
Something considered impossible is only something that hasn't been done yet.
LoNer1
Настоящий Cталкер, Русская Версия (Resident)
On forum: 10/23/2009
Messages: 1890
---QUOTATION--- @olivius74: Ah ok, thanks for the explanation
Well, I don't see any reason why it shouldn't work in those mods. The previous version has already been used or at least successfully tested in several mod projects including OGSE and some russian mods.
However I know that some mods require merging since they introduce some shaders which are not part of my mod - but in most cases that's not much more than just copying over the missing files. ---END QUOTATION---
i only use yours, and it crashed with that error...should i try witouy my mod first?