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Posted: 09:21:07 Tuesday, 13 April 2004
GameAgent posted answers to questions on S.T.A.L.K.E.R.: Shadow of Chernobyl. The article is available in English and German.

Posted: 15:54:45 Wednesday, 7 April 2004
S.T.A.L.K.E.R. hands-on impressions came up with impressions of S.T.A.L.K.E.R.: Shadow of Chernobyl early gameplay.

Posted: 12:35:43 Tuesday, 6 April 2004
Interview with Oleg Yavorsky, PR-manager of GSC Game World was published on the site, where he answers the questions about S.T.A.L.K.E.R.: Shadow of Chernobyl.

Posted: 07:36:19 Tuesday, 8 July 2003
The GSC Game World PR staffer Andrey Salnikov and web-site are unveiling some new details on S.T.A.L.K.E.R: Oblivion Lost. Find the Q&As here.

Posted: 13:00:33 Friday, 13 June 2003
GameSpot has posted a whopping interview with Alexei Sityanov, Game Designer for S.T.A.L.K.E.R.: Oblivion Lost. Along with the Q&As there come several brand new screenshots. Click here to access the article.

Posted: 15:35:04 Thursday, 5 June 2003
A new extensive interview on S.T.A.L.K.E.R.: Oblivion Lost showed up yesterday on A couple of exclusive screenshots included. Click here to read the article.

Posted: 12:41:50 Thursday, 29 May 2003
Two more interviews on S.T.A.L.K.E.R.: Oblivion Lost showed up yesterday on the web. The Q&As at and provide the latest information on the game, its technology, gameplay, characters and much more. The former offers the interview as in English, so as in German, while provides the Q&As in French and in English (scroll down half-page). Also, we’d like to add a link to an interview posted much earlier, no less interesting though, from

Posted: 10:10:00 Wednesday, 23 April 2003
S.T.A.L.K.E.R.: Oblivion Lost team interviewed by Dennis S. and Helium02 from Gamer's Hell. The interview sheds light upon the idea behind S.T.A.L.K.E.R., gameplay, RPG slant, XRay engine and a bit more. For details click right here.

Posted: 16:47:09 Thursday, 27 March 2003
A new interview from discusses our Survival Action/RPG in development S.T.A.L.K.E.R.: Oblivion Lost. The Q&As focuses on ideas behind the game, discussion of gameplay, game world, RPG elements, music and more. Find the interview here

Posted: 13:50:00 Wednesday, 26 March 2003
Enjoy reading a new interview on S.T.A.L.K.E.R., this time from Hardwired, on-line since today morning. The Q&As is accompanied by several screenshots, one of which features the new level demo-ed at the recent GDC. Click here to read the article. Hungarian speakers can read it here.

Posted: 04:01:10 Wednesday, 19 February 2003
Speakers of German can enjoy reading a new interview on the game, this time from Alexei Sytyanov shared some thoughts on the current status of S.T.A.L.K.E.R., the outstanding technical tasks, the prospects of mod-making for the game and more. Find the Q&As here.

Posted: 03:10:54 Friday, 31 January 2003
Read a new interview on S.T.A.L.K.E.R.: Oblivion Lost, this time from Computer& Alexei Sytyanov, Game Designer, talks about the title’s setting and story, gameplay, player’s objectives, 3D technologies behind the game and more.

Posted: 08:26:02 Tuesday, 24 December 2002
GamingNEXT and Pixelrage talked with Oleg Yavorsky about GSC's Survival Action/RPG S.T.A.L.K.E.R.: Oblivion Lost currently in development. Both of the interviews discuss ideas behind the game, gameplay, weapons, game engine, multiplayer and more.

Posted: 07:13:45 Friday, 15 November 2002
Check out a new interview on our Survival Action/RPG in development S.T.A.L.K.E.R.: Oblivion Lost, taken by The interview is provided in two languages: English and Italian.
In english
In italian

Posted: 08:00:51 Tuesday, 15 October 2002
The GameWatchers discuss with Oleg Yavorsky GSC's new 3D Action/RPG game in development S.T.A.L.K.E.R.: Oblivion Lost. The interview you can find here will tell about different concepts GSC had for the game, main game features, gameplay, RPG elements etc, and is accompanied by several brand-new screens of the game.

Posted: 09:59:31 Friday, 13 September 2002
Check out new interview on S.T.A.L.K.E.R.: Oblivion Lost, FPS game with RPG elements currently in development. Read the interview here.

Posted: 15:45:18 Tuesday, 6 August 2002
Read new interview on S.T.A.L.K.E.R.: Oblivion Lost telling about game storyline, Chernobyl zone, gameplay elements and unique features of the title. Several new screenshots accompany the interview.

Posted: 15:43:53 Monday, 5 August 2002
Check out second part of the ActionRealm's interview with Alexei Sytyanov talking about S.T.A.L.K.E.R.: Oblivion Lost game currently in development. Click here to read about game weapons, equipment, enemies and more.

Posted: 15:39:17 Monday, 29 July 2002
ActionRealm posted a part of an interview with Alexei Sytyanov, Game Designer of S.T.A.L.K.E.R.: Oblivion Lost. The interview tells about X-Ray engine of the game, main game features, storyline and more. Check out the interview here.


GSC Game World remains the owner of S.T.A.L.K.E.R. brand

Claudia Kern: interview to the community

S.T.A.L.K.E.R.: Reality 6 suit contest

S.T.A.L.K.E.R.: Clear Sky video
Heroes of Annihilated Empires demo-version
Heroes of Annihilated Empires trailer


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