I created my own interpretation of an OGF Viewer. Uses OpenGL 2.2. It has better controls and lighting then the Mesh tool that is already available and I plan to add a property editor, just like what is found in AXRToolset where you can change texture, shader, etc. and then save the mesh. Another notable feature is that you can drag *.ogf directly to the window, which saves so much time when you want to look at multiple meshes.
Still has some bugs with some meshes where UV mapping is incorrect, but 90% of things load and look fine.
"I have a dream that one day this community will rise up and live out the true meaning of its creed: We hold these truths to be self-evident; that all mods are created equal."
Thank you so much to create such a tool!Extraordinary
Now I can see all my different ogf just with a clic and draw...It's genious!
The models are now beautiful and I can forget all old tools I use!
Apologize,perhaps I made a bad maneuver but I modify resolution, AA...many render option,but now when I open the tool,I have just a black full screen,the viewer work always perfectly,but I need to use Alt tab to click on a ogf and drag on it.
Is there a shorcut to back to have the program in a window?
Once again thank you very much for all your fabulous creations.
You're genious Alundiao