Also, is it possible to add more than one value to a single upgrade? Say I want to make an upgrade that improves damage but lowers fire rate. I know I can do that, but how do I get it to show the little upgrade icons on the gun description. Ex. Damage +10% Fire Rate -%15.
I found that if I put in two properties like that, it uses the same value to add or subtract both properties (Just in the UI). The problem is I want to add (for ex.) 15% RPM and 25% reliability in one upgrade and to properly show this in the UI. I worked around it by adding some stuff to "inventory_upgrades.script" to allow multiple values. Thanks for the reply Alun
Also, is there a way to assign guns as secondarys or primarys so that you can only equip a pistol in one slot or a rifle in the other like the older stalker games?