ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Call of Pripyat Forum » Mod discussion
Importing SHOC .ogf files to Call Of Pripyat

« Previous 10 events | 1 2 3 4 | Next 10 events »| All Messages
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  22:46:58  12 February 2017
profilee-mailreply Message URLTo the Top
olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
02/12/2017 22:53:36
Messages: 1943
Apologize,I don't understand exactly what you mean in the last sentence.

The objective of the tutorial is just convert an ogf file (working under SoC),to CS or CoP.
With an ogf file you can obtain (with converter) the .skls and .bones .

Here you have an awesome guide made by Bangalore and many infos.

http://www.mediafire.com/file/5zz9mn2f5a9mz5n/Convert_Stalker_models_between_SOC-CS-COP_eng.doc

Very useful link by Charsi:
http://www.amk-team.ru/forum/user/16052-charsi/

Tuto by Scarabay:
http://stalkerin.gameru.net/wiki/index.php?title=MilkShape_3D._%D0%9F%D0%B5%D1%80%D0%B5%D0%BD%D0%BE%D1%81_%D0%BC%D0%BE%D0%B4%D0%B5%D0%BB%D0%B5%D0%B9_%D0%9D%D0%9F%D0%A1_%D0%B8%D0%B7_%D0%A7%D0%9D/%D0%97%D0%9F_%D0%B2_%D0%A2%D0%A7_%D0%B8_%D0%BE%D0%B1%D1%80%D0%B0%D1%82%D0%BD%D0%BE
  19:52:11  13 February 2017
profilee-mailreply Message URLTo the Top
LOLiPOP_Stalker
(Novice)
 
On forum: 04/11/2015
Messages: 30

---QUOTATION---
Apologize,I don't understand exactly what you mean in the last sentence.

The objective of the tutorial is just convert an ogf file (working under SoC),to CS or CoP.
With an ogf file you can obtain (with converter) the .skls and .bones .

Here you have an awesome guide made by Bangalore and many infos.

http://www.mediafire.com/file/5zz9mn2f5a9mz5n/Convert_Stalker_models_between_SOC-CS-COP_eng.doc

Very useful link by Charsi:
http://www.amk-team.ru/forum/user/16052-charsi/

Tuto by Scarabay:
http://stalkerin.gameru.net/wiki/index.php?title=MilkShape_3D._%D0%9F%D0%B5%D1%80%D0%B5%D0%BD%D0%BE%D1%81_%D0%BC%D0%BE%D0%B4%D0%B5%D0%BB%D0%B5%D0%B9_%D0%9D%D0%9F%D0%A1_%D0%B8%D0%B7_%D0%A7%D0%9D/%D0%97%D0%9F_%D0%B2_%D0%A2%D0%A7_%D0%B8_%D0%BE%D0%B1%D1%80%D0%B0%D1%82%D0%BD%D0%BE
---END QUOTATION---



Thank you for the helo with these links! It hopefully help me to find a way about to convert models with smoother surface.
  09:41:03  14 February 2017
profilee-mailreply Message URLTo the Top
olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
02/14/2017 9:41:32
Messages: 1943
find a way about to convert models with smoother surface

I think a direction to improve the conversion.
In his tutorial Bangalore used ClearSky SDK and I remembered ask a question "why using it ?" and Borovos answer me :"CS SDK is the best for ogf making, related to smoothing".

Now,time to listen these two great masters

I will reinstall CS SDK next week-end to test that way...
Hope it will be not a nightmare to find plugins...
To be continued
  14:51:47  14 February 2017
profilee-mailreply Message URLTo the Top
LOLiPOP_Stalker
(Novice)
 
On forum: 04/11/2015
Messages: 30

---QUOTATION---
find a way about to convert models with smoother surface

I think a direction to improve the conversion.
In his tutorial Bangalore used ClearSky SDK and I remembered ask a question "why using it ?" and Borovos answer me :"CS SDK is the best for ogf making, related to smoothing".

Now,time to listen these two great masters

I will reinstall CS SDK next week-end to test that way...
Hope it will be not a nightmare to find plugins...
To be continued
---END QUOTATION---



CS sdk is the SDK 0.5-0.6?
  21:19:42  14 February 2017
profilee-mailreply Message URLTo the Top
olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
02/14/2017 21:20:13
Messages: 1943
Yes ,link here :

https://cloud.mail.ru/public/1cb14b3c2e4f/X-Ray%20SDK%200.5%260.6%20Tools

https://yadi.sk/d/1tsk8ZmaDgw5W
  19:14:37  15 February 2017
profilee-mailreply Message URLTo the Top
LOLiPOP_Stalker
(Novice)
 
On forum: 04/11/2015
Messages: 30

---QUOTATION---
Yes ,link here :

https://cloud.mail.ru/public/1cb14b3c2e4f/X-Ray%20SDK%200.5%260.6%20Tools

https://yadi.sk/d/1tsk8ZmaDgw5W
---END QUOTATION---



Thank you!
  17:23:43  16 February 2017
profilee-mailreply Message URLTo the Top
LOLiPOP_Stalker
(Novice)
 
On forum: 04/11/2015
Messages: 30

---QUOTATION---
Yes ,link here :

https://cloud.mail.ru/public/1cb14b3c2e4f/X-Ray%20SDK%200.5%260.6%20Tools

https://yadi.sk/d/1tsk8ZmaDgw5W
---END QUOTATION---



I have some (maybe) dumb questions:

- The SDK is working, all is okay, but doesn't have enough resources to work, like animations, etc. etc. This SDK need the unpacked DB files from CS? Or the programm need some other "Specific" resources?
  20:33:20  16 February 2017
profilee-mailreply Message URLTo the Top
olivius74
Senior Resident
 

 
On forum: 11/19/2010
Messages: 1943
I will test this week end,and yes I think I will unpack all the CS db files and put this huge gamedata in the CS SDK.Hope like that have all files needed to correct convert files.
It would be good as script indicated work with CS SDK.
To see...
  12:57:54  17 February 2017
profilee-mailreply Message URLTo the Top
LOLiPOP_Stalker
(Novice)
 
On forum: 04/11/2015
Messages: 30

---QUOTATION---
I will test this week end,and yes I think I will unpack all the CS db files and put this huge gamedata in the CS SDK.Hope like that have all files needed to correct convert files.
It would be good as script indicated work with CS SDK.
To see...
---END QUOTATION---



I downloaded and used with the unpacked clear sky db files the SDK 0.5 and 0.6. I converted a SHOC file into an ogf, but now i changed everything in the model ( what textures need to use, bones from COC - Freedom Exoskeleton .bones - Userdata capture .ltx has been changed -). I don't know why it's not working, but there it is:

stack trace:

0023:770BC54F KERNELBASE.dll
0023:71959339 MSVCR120.dll
0023:718D3A3A MSVCP120.dll
0023:00433E40 xrEngine.exe, shared_motions::id()
0023:004344FC xrEngine.exe, xrSASH: essage()
0023:00434AA0 xrEngine.exe, xrSASH::GetOption()
0023:056F5CEF xrRender_R2.dll

I think something wrong about the motions. So, i keep searching.
  18:23:14  17 February 2017
profilee-mailreply Message URLTo the Top
LOLiPOP_Stalker
(Novice)
 
On forum: 04/11/2015
Messages: 30

---QUOTATION---
I will test this week end,and yes I think I will unpack all the CS db files and put this huge gamedata in the CS SDK.Hope like that have all files needed to correct convert files.
It would be good as script indicated work with CS SDK.
To see...
---END QUOTATION---



In CS SDK i edited the file, and saved in the original format (.object), after that i edited in the COP SDK and i tested the skeleton with the imported .bones file (it's a Freedom Exoskeleton .bones file ) :

FATAL ERROR

[error]Expression : assertion failed
[error]Function : X:\stalker_addon\sources\trunk\Layers\xrRender\SkeletonAnimated.cpp
[error]File : X:\stalker_addon\sources\trunk\Layers\xrRender\SkeletonAnimated.cpp
[error]Line : 753
[error]Description : m_Motions.size()
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Call of Pripyat Forum » Mod discussion
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2017 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.