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A few pointers to help write a story

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  01:22:15  29 December 2003
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GrislySilence
Fanfic Reviewer
(Resident)

 

 
On forum: 10/06/2003
Messages: 168
Thought of some other things that might help new writers.

Struggle - Easy is boring. Hard is interesting. Impossible is even more interesting. Ask yourself this: what would be more interesting to read, taking out the military installation with a tactical nuke, or systematically sneaking about the inside planting bombs while patrolling guards and security cameras watch for any movement?

Endings and Beginnings - If your beginning is boring, or bad, no one will read the rest. If the end is boring or bad, no one will read anything else that you right. It doesn't matter how good the middle is, but if the beginning and/or end suck, it will destroy your story.

Beginnings - Must be interesing. Must catch the readers eye and keep them glued to the page. Beginnings are actually in the middle. Something always happened before it. Thus, instead of starting it as early as possible, try jumping in the middle and refer to stuff in the past.

Endings - Must tie things up (unless there are further installments). Don't leave major loose ends. Perhaps a few small things that are not concluded will leave questions in the readers mind that are good, because a squeaky clean finish can be annoying.

Unnecessary Characters/Events - Don't add or keep things that don't further the plot or add something usefull. You could have the coolest character in the world, but if he doesn't contribute something, and just stands around looking cool, cut him or (you can do this sometimes) change the plot to fit him in. This also stands for events that don't make sense.

Be Optimistic - If you practice, you will get better. If something you write sucks, do it again. Everyone starts out bad. The point is that they will not always be that way. Learn from your mistakes, learn from your successes, and you'll do fine.
  02:03:57  29 December 2003
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Amoki
back with a vengeance
(V.I.P.)

 

 
On forum: 07/31/2003
Messages: 1729

---QUOTATION---
Thought of some other things that might help new writers.

Struggle - Easy is boring. Hard is interesting. Impossible is even more interesting. Ask yourself this: what would be more interesting to read, taking out the military installation with a tactical nuke, or systematically sneaking about the inside planting bombs while patrolling guards and security cameras watch for any movement?

The answet is, you can't. Damnit, it is call a military installation, and there is no such thing as splinter cell! Sam fisher is just an illusion. the more accurate descripbtion would be- would you be taking out a base with a XM-103 Machinegun that caused one hell of a noise, or would you be going in with a Oc-14 Groza

Endings and Beginnings - If your beginning is boring, or bad, no one will read the rest. If the end is boring or bad, no one will read anything else that you right. It doesn't matter how good the middle is, but if the beginning and/or end suck, it will destroy your story.

Beginnings - Must be interesing. Must catch the readers eye and keep them glued to the page. Beginnings are actually in the middle. Something always happened before it. Thus, instead of starting it as early as possible, try jumping in the middle and refer to stuff in the past.

Endings - Must tie things up (unless there are further installments). Don't leave major loose ends. Perhaps a few small things that are not concluded will leave questions in the readers mind that are good, because a squeaky clean finish can be annoying.

everything' correct! 100/100 for you

Unnecessary Characters/Events - Don't add or keep things that don't further the plot or add something usefull. You could have the coolest character in the world, but if he doesn't contribute something, and just stands around looking cool, cut him or (you can do this sometimes) change the plot to fit him in. This also stands for events that don't make sense.

correct. Those character that don't contribute much in the major plot should be no name face to save words.

Be Optimistic - If you practice, you will get better. If something you write sucks, do it again. Everyone starts out bad. The point is that they will not always be that way. Learn from your mistakes, learn from your successes, and you'll do fine.

---END QUOTATION---



This is the Unicerval truth. And remember: out of the 60 billion popultation (probably had increased ) in this world, some people with the same interest as you WILL like what you write. And never hesistate to ask around for help- friendly people are always around in this part of the forum
  16:48:49  29 December 2003
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GrislySilence
Fanfic Reviewer
(Resident)

 

 
On forum: 10/06/2003
Messages: 168
With the struggle part I was just making an example. This is also no Return to Castle Wolfenstein. Liked your example though.
  09:03:15  22 February 2004
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Amoki
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On forum: 07/31/2003
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so what are you doing now, Grisly silence
  16:48:37  23 February 2004
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GrislySilence
Fanfic Reviewer
(Resident)

 

 
On forum: 10/06/2003
Messages: 168
I'm working on college most of the week. I usually get a chance to check the forums once in a while, but I don't have the time to read any of the submissions. I might do that this weekend. I've been doing some writing, which I plan on doing a lot more of very soon. It's been pretty slow lately, though. I guess I'm gathering energy to do something really big. Just need to figure out what that is.

On the side I've worked on some music (electronic) and I've been dabbling in a little text-based game supplemented with drawings. All I've really finished on that are some pictures of weapons.

Used to play Call of Duty or Enemy Territory on the internet every day or two, but my good mouse died and I'm stuck with working on this really horrible trackball.

I guess that pretty much sums it up for me. What about you?
  06:45:55  25 February 2004
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Amoki
back with a vengeance
(V.I.P.)

 

 
On forum: 07/31/2003
Messages: 1729

---QUOTATION---
I'm working on college most of the week. I usually get a chance to check the forums once in a while, but I don't have the time to read any of the submissions. I might do that this weekend. I've been doing some writing, which I plan on doing a lot more of very soon. It's been pretty slow lately, though. I guess I'm gathering energy to do something really big. Just need to figure out what that is.

On the side I've worked on some music (electronic) and I've been dabbling in a little text-based game supplemented with drawings. All I've really finished on that are some pictures of weapons.

Used to play Call of Duty or Enemy Territory on the internet every day or two, but my good mouse died and I'm stuck with working on this really horrible trackball.

I guess that pretty much sums it up for me. What about you?
---END QUOTATION---



First of all, I am studying here in NZ now- year 13 student in local fee. Kinda like it here, especially how you westerners get to study. You guys gotta be thankful that you guys can take the subjects you like, because in Malaysia I was submitted to take 9 subjects...

My love for now is still the game and its contest, as usual. Get to pull some hairs from the 'players' while learning something out of everyone's mistake. But I only get to play at teh weekend/ today's exception because I refused to go to school's sports day. Too bad GSC closed the contest, because I lost some oppurtunity to cull some lamb...

And get to read every story in the contest using my PDA, a sony Clie which is a complete moster- mp3 player, movie shooter, movie player, scientific cal, 1.3 MP cam, game, weather forecast, news reader, alarm,.... damn, the only thing is still don;t have is a handphone... did I mention colour screen?

Oh, yes, when I mean every story, I meant every story. Will post my assesment this weekend on the story I find worth reading and having top ten quality.

games? Still sticking with thing's with 'Tom Clancy's ' in front: Ghost recon, Rogue Spear, Black Thorn... never find them boring, and still reminds me on reality that firing full auto is only logical in Counterstrike and MOH. . Also help me during analyzing the stories to remember that squeezing three-shot burst with a rifle within a second and still manage to get a headshot is almost impossible...

Well, that too pretty much sum up my current life.
  04:22:11  27 February 2004
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Amoki
back with a vengeance
(V.I.P.)

 

 
On forum: 07/31/2003
Messages: 1729
While reading the stories, I got piss off a lot of times regarding realism issue. Sure, you folks might say "Its about the Zone- there's anomaly, there's mutant." Those are what I call Zone element. But what I'm talking about the logical aspect. Logic, is sometime the main issue that seperate a good story from a bad one.

I'll give a few classic example. The first on my list are headshots. The second one is running/stamina. Third one is the character's feeling/

Onto headshots. Do theses guys really know how to fire a gun? I am serious. Sure, no one ever had an Uncle Ben who'll let you play his shotgun, but we have computer. WE have internet. We have TV. Oh sure, I know headshots are one-shot kill, and I have no problem if someone is aiming a sniper rifle or had been aiming at head level. But these authors are like Gods- damn, they can fire rifles (rifles!) and got themself headshot full in the place. In full auto. Goodness. Try games like Rainbow Six or Ghost recon. What you'll learn from that game is that time is survival. You don't have time to aim your AK calmly at the head, wait a second for your hand to steady, then squeeze. No. in terms of realism, you fire away the moment you think the barrel is pointing at the body.

And running. I don't fell like explaining myself, but try jogging for 15 minutes when you don't have a military or athletic background... and you'll know what is stamina.

Lastly, the heroes always seems to be heartless SOB who have no mercy when they kill people. I am looking like characters with feeling- something like Lukin and Abrams (The difference between you and me), John (the inhuman Condition), Leonid (The best laid plan), Micheal (Three hours), JOshua (Pilgrimage) and a lot more out there. I can't name all of them, but even with a little background the effect can be tremendous in impressing the readers.

This is a little limited knowledge of mine on how to fire a gun
1) lay the gunn your shoulder (for rifles and butted-weapons) or take it straight to eyes level (MP5N retracted, UZI, buttless or short butted weapons)
2) look through the crosshair. A crosshair can be the little pointy thingy at the barrel (Pistols), big pointy thingy sticking out of the barrel at the muzzle (M16, M4, AK, the old generation rifle), or a dot in the center of a ring (MP5 ring, UMP45, UZI,)
And fire. IT's easy, but you have to know how the thing operate. But I am not the expert on this matter. The best source to ask is X5060, he's a gun freak.

I am not attacking people, but this is a general comment. Please, anyone who sees this, either you ask around in the forum, touch things shallowly, do your research, or... son't do it at all. What is done is done, and I know most people around here took place in the contests just for fun, but do put in somethign in reality if you really want to take a shot at the top ten.

  18:40:07  9 October 2004
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UFO
(Novice)
 
On forum: 09/29/2004
Messages: 27
I used to write every single day...Well, at least until ugly things called "reality", "money" and the all time stinker "full time job" came and stole my thunder.
I'm just getting it back, thank god, and I have one single piece of advice for all aspiring writers: WRITE.
If you suck, fine. You'll learn. Keep hammering at that keyboard until your fingers bleed. You'll get chopped to pulp more than once by inconsiderate assholes (and considerate people who seem to be the opposite), but just hang in there.
I can't tell you how absolutely, unbelivably frickin' GREAT it felt when I received my first fan-mail - makes it all worthwhile.
Read, like somebody said (sorry, I suck at quoting. You know who you are). 2-300 pages a week is easy if you take fifteen minutes every night with a good book. It brings inspiration, some beautiful examples of technique and some rather bad (some of it so bad you just think "I KNOW I can top this crap! Great motivation!), and some things that simply cannot be replicated.
If anybody can explain to me how Greg Bear, for instance, can leave me gaping in wonder at the end of every book he's written, please do so.

As for firing a weapon, well...
After loading a magazine, chamber a round, disengage all safety mechanism and obtain a firm grip on the weapon.
1: shoulder the rifle / raise the pistol to eye level.
2: insert finger into trigger guard, take a deep breath.
3: Roughly level your sights on the target, just below the intended point of impact. begin exhaling.
4: Adjust your aim, exhale until your lungs are "empty" and creep the trigger home. The best shots are the ones you don't see coming, when you surprise yourself instead of tensing up in anticipation of recoil and trying to keep the weapon steady.

Long winded, as usual
  10:53:59  11 April 2005
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Goodspeed
(Senior)
 
On forum: 07/25/2003
Messages: 70
You know, I'd like to help out by reviewing stories, but I got kinda bored with shifting through the bad stuff, to find stories that are at least worth the effort. Don't get me wrong, there ARE good stories out there. It's just that so many of the latest additions are of a poor quality and I cannot find the energy to tell one author after another that they failed to stick to the basic (and very simple) rules of writing. And I'm a little puzzled why. So I distilled my tips & tricks to these two:

1) Only submit a complete story. Beginning, middle and end. If it's in parts, don't bother. Work In Progress is nice if you need help with a specific problem, but otherwise I'm not going to keep track of all the different parts.
2) Use the Spelling & Grammar Check. This one really keeps me freaking out! What's the f***ing problem? Also, using smilies in your text>>bad idea.

And if you want the full list of tips & tricks, check out the beginning of this thread and read your way through.
  12:25:05  11 April 2005
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Amoki
back with a vengeance
(V.I.P.)

 

 
On forum: 07/31/2003
Messages: 1729

---QUOTATION---
You know, I'd like to help out by reviewing stories, but I got kinda bored with shifting through the bad stuff, to find stories that are at least worth the effort. Don't get me wrong, there ARE good stories out there. It's just that so many of the latest additions are of a poor quality and I cannot find the energy to tell one author after another that they failed to stick to the basic (and very simple) rules of writing. And I'm a little puzzled why. So I distilled my tips & tricks to these two:

1) Only submit a complete story. Beginning, middle and end. If it's in parts, don't bother. Work In Progress is nice if you need help with a specific problem, but otherwise I'm not going to keep track of all the different parts.
2) Use the Spelling & Grammar Check. This one really keeps me freaking out! What's the f***ing problem? Also, using smilies in your text>>bad idea.

And if you want the full list of tips & tricks, check out the beginning of this thread and read your way through.
---END QUOTATION---



What happened to "Fallen"? I thought I send it to you... or did that excellent piece of crash didn't fall under your standard
 
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