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  11:28:13  2 August 2012
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 23696
Screenshot thread

Weyland-Yutani~

Let me know if you want to know where those 5 Koloboks are...

Randolph~

Nice...I'll share it at the Clear Sky Bar.

TS
  00:49:49  12 February 2013
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Xeros612
Senior Resident
 

 
On forum: 01/05/2010
Messages: 681
http://i50.tinypic.com/6ge7mq.png

AMK with that one shader mod I don't remember. I must have been lucky enough to catch a keyframe, because this screen is grabbed from a fully rendered video!

Disappointingly downscaled a bit because I guess Tinypic joined other sites in being terrible for decent resolutions, but it's supposed to be 1920x1080 there.
  09:10:05  12 February 2013
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
 

Message edited by:
Tejas Stalker
02/12/2013 9:10:24
Messages: 23696
Screenshot thread

Xeros612~

If you click on "View Raw Image" on the lower left corner it is 1600 X 900:

http://oi50.tinypic.com/6ge7mq.jpg

Sharing on Facebook if you don't mind:
https://www.facebook.com/home.php#!/photo.php?fbid=479265938802122&set=a.138601799535206.27884.100001561599993&type=1&theater

TS
  20:55:18  2 August 2013
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
 

Message edited by:
hhiker
08/02/2013 21:16:04
Messages: 4290
A little contribution over a long time. I shall call it:
Night life in Agroprom tunnels is lively
(Mods: Oblivion Lost + ARSENAL RC1 )


Few select bits.

I have a thing for that helix staicase: http://i.imgur.com/dS0ZNDY.jpg
Disco ball! http://i.imgur.com/7sB1V8g.jpg
Bandit glory hole: http://i.imgur.com/El9xJw5.jpg
This one goes right to the "getting killed as an artform" album: http://imgur.com/yjwLnJB
Mission accomplished: http://i.imgur.com/H3BACkh.jpg

Whole album: http://imgur.com/a/1Djx6#0
  08:40:45  5 August 2013
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Wolfy
(Novice)
 
On forum: 04/02/2007
 

Message edited by:
Wolfy
08/05/2013 8:41:37
Messages: 29
Screenshots

Man how time flies...

Just got around to continuing my "new"? play-though of the singleplayer campaign I started on July 26, 2011... (seems like it was only yesterday)

http://s9.postimg.org/n9gtjprwf/group.jpg

http://s12.postimg.org/f59wf8gpp/Pripyat.jpg

http://s14.postimg.org/595vl73ch/decoder.jpg

http://s21.postimg.org/p16adyhgn/fire.jpg

http://s16.postimg.org/5mrenlh79/bar.jpg

http://s24.postimg.org/sv4u7hmp1/bar_decoder.jpg

Wolfy
  07:24:43  6 August 2013
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Xeros612
Senior Resident
 

 
On forum: 01/05/2010
Messages: 681
I tried to open the doors to get to the stash box inside. The cabinet wasn't having any of that.
http://i.imgur.com/agdebl0.jpg

This fire ring seems to like disappearing at a certain angle.
http://i.imgur.com/NyzzRwr.jpg

I think the radiation at the NPP did something to this poor building's textures...
http://i.imgur.com/T6MxaxT.jpg
  08:46:11  6 August 2013
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DRIFTING PROPHET
Psi-Melder librarian and archivist
(Resident)

 

 
On forum: 03/29/2008
Messages: 2341
That there mod there sparked my interest, what is it?
  21:47:39  6 August 2013
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Xeros612
Senior Resident
 

 
On forum: 01/05/2010
Messages: 681
That is Secret Trails 2. Be warned of ridiculous situations and enemy AI that will only ever miss or kill you in one bullet in a binary fashion!
  11:51:43  19 August 2013
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Xeros612
Senior Resident
 

 
On forum: 01/05/2010
Messages: 681
http://i41.tinypic.com/1eaq05.jpg

Something I noticed in my most recent in-progress vanilla playthrough: Speaking to the deserter gives you map markers to all of the old version of the map's entrances to the underground.

Of course, this might just be like the bandit in a stalker suit in the Garbage that everybody but me has encountered before, but it's still interesting.
  17:25:16  3 September 2013
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vitamin1
(Senior)
 
On forum: 08/25/2013
Messages: 64
Actually it's not my screenshot but a wallpaper I made based on Dynamic Shaders image I found on Mod DB website.

http://i40.tinypic.com/2hnqkjl.jpg
 
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