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Dedicated server instructions

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  18:15:22  2 April 2007
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Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
 

Message edited by:
Don Reba
04/23/2007 14:11:49
Messages: 11553
Dedicated server instructions _

The file XR_3DA.exe launches the dedicated server; it can be found along <installation path>bindedicated.
The operational directory must be set to <installation path>bin.

Server’s parameters can be set in the command line. The global settings parameters (that do not affect the game) are separated with spaces.
Local server’s and game’s parameters are passed through server() section in the form of <game parameter>=<value> (except for the names of the maps and game types), and separated with symbol '/'.

The list of parameters that are passed through the command line:

Essential parameters:

‘-Start server(<map name>/<game type> client(localhost)’ – the server’s and server game’s configuration

<map name> - Map name. If there’s no file maprot_list.ltx, then the indicated name will be used, otherwise map names will be taken from maprot_list.ltx.

The list of available maps:
· testers_mp_agroprom
· testers_mp_atp
· testers_mp_factory
· testers_mp_lost_village
· testers_mp_military_1
· testers_mp_railroad
· testers_mp_rostok
· testers_mp_workshop
· testers_mp_darkvalley
· testers_mp_pool

<game type> - Game type.

The list of available game types
· deathmatch
· teamdeathmatch
· artefacthunt

Example: dedicatedXR_3DA.exe -start server(testers_mp_agroprom/deathmatch) client(localhost)

Recommended parameters:

‘-i’ – cancels the input devices’ capture
‘-nosound’ – turns off the sound on the server
‘-silent_error_mode’ – disable the error message window, if such occurs (implemented for situations when server’s host has a special program installed, which track the condition of a certain process; and when the process malfunctions, they automatically restart it) (recommended for those users, who have such programs installed)

Example: dedicatedXR_3DA.exe -i -nosound -start server(testers_mp_agroprom/deathmatch) client(localhost)

Optional parameters:

1. Global (implemented for situations, when it is necessary to launch several servers that are using the same binary files and data but different settings):

‘-ltx <file_name>’ – the general file of server’s settings, which contains the list of console commands, which are performed upon server’s launch. Stored along the path Documents and Settings/..../_appdata_;
‘-svcfg <file_name>’ – the file of server’s game configuration (some of the settings can be duplicated in the main ltx-file). Stored along the path Documents and Settings/..../_appdata_;
‘-overlaypath <path>’ – changing the path to folder _appdata_, and also to the folders that store logs and crash-dumps.


Example: dedicatedXR_3DA.exe -i -nosound -svcfg sv_dm.ltx -overlaypath c:data -start server(testers_mp_agroprom/deathmatch) client(localhost)

In given example, the game’s settings will be taken from sv_dm.ltx, placed in c:dat_appdata_.



2. Server’s settings:

‘hname’ – server’s name;
‘maxplayers’ – maximum players on the server;
‘psw’ – password required to enter the server;
‘public’ – value “0” – local server, “1” - Internet server;
‘portsv’ – the number of the port that will be used for the server (recommended for cases, when one PC has several servers running);
‘portgs’ – the number of port that will be used for GameSpy (recommended for cases, when one PC has several servers running)


Example: dedicatedXR_3DA.exe -i -nosound -start server(testers_mp_agroprom/deathmatch/hname="game server"/public=1/portsv=5445/portgs=5446/psw="tmpgame" client(localhost)



3. Client’s settings:

‘portcl’ – the number of port that will be used for server’s client (recommended for cases, when one PC has several servers running)


Example: dedicatedXR_3DA.exe -i -nosound -start server(testers_mp_agroprom/deathmatch/hname="game server"/public=1/portsv=5445/portgs=5446) client(localhost/portcl=5447)



4. Game’s settings:

‘estime’ – starting time in the game – the weather in the game when it starts depends on this parameter;
‘etimef’ – speed of weather change in the game

The following settings block the corresponding settings set via -svcfg:

‘vote’ – allow voting on the server. “0” – voting forbidden, “1” – allowed;
‘frcrspwn’ – forced respawn of the players. “0” - disabled, different that 0 – time in which the dead player’s characters will be respawned, in seconds;
‘timelimit’ – time limit for the game on the map in minutes. “0” – no limit;
‘fraglimit’ – frag limit (Deathmatch and Team play modes only). “0” – no limit;
‘dmgblock’ – time during which the player is invulnerable after his respawn (to prevent camping respawn points). “0” – disabled;
‘dmbi’ – show the indicator of invulnerability above the player’s character model. “0” - disabled, “1”- enabled;
‘ans’ – anomalies. “0” - disabled, “1” – enabled;
‘anslen’ – anomaly functioning time, in minutes. “0” – unlimited;
‘warmup’ – warm-up time before the match starts, in seconds. During this time, all weapons and equipment are available;
‘pdahunt’ – players make money for picking up enemy’s backpacks. “1” - enabled, “0” - disabled


Example: dedicatedXR_3DA.exe -i -nosound -start server(testers_mp_agroprom/deathmatch/fraglimit=100/timelimit=0) client(localhost)


Team games settings (Team play and Artifact hunt):

‘abalance’ – automatic team balance. Performed after the end of the match by changing the team of those players, who have the lowest score. “0” - enabled, “1” –disabled;
‘aswap’ – automatic team swap. After the end of the match, players automatically change teams. “0” – enabled, “1” –disabled;
‘fi’ – show team’s icon above the character model of teammates. “0” - disabled, “1” – enabled;
‘fn’ – show players names above their models upon pressing CapsLock. “0” – names are shown only with CapsLock pressed, “1” - CapsLock toggles names on/off;
‘ffire’ – the amount of damage dealt by the player to his teammate. Can be set in the range from 0 to 2, when “0” – no damage, “0.5” - 50% of damage, “1” - 100% damage, “2” - 200% damage.


Example: dedicatedXR_3DA.exe -i -nosound -start server(testers_mp_agroprom/teamdeathmatch/aswap=0/ffire=2.0) client(localhost)


Artifact hunt settings:

‘anum’ – artifacts limit;
‘astime’ – time of artifact’s existence (if in remains untouched), in minutes;
‘ardelta’ – time for the next artifact to appear after the disappearance of the previous one, in seconds;
‘reinf’ – configuring player’s birth:
“1” – players are respawned only when the artifact is brought to the base, or one of the teams is completely destroyed;
“0” – players are respawned at will;
<time in seconds> - killed players are born only in specified time


Example: dedicatedXR_3DA.exe -i -nosound -start server(testers_mp_agroprom/artefacthunt/anum=0/astime=3/ardelta=30/reinf=20) client(localhost)
  22:08:17  2 April 2007
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Mysticaly
Dancing Death
(Resident)

 

 
On forum: 03/12/2007
Messages: 197
could you possibly attach a txt file so we dont have the smilys in the post ?
  02:02:24  18 April 2007
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kaRMa
(Novice)
 
On forum: 04/18/2007
Messages: 2
http://e-leetgaming.com/stalker.txt

there you go, but it wont make a difference until they make a remote admin feature. So far, I can only get a server running without teh ability to admin it, or change maps. Maybe Im missing something?
  15:36:13  18 April 2007
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kLeos
(Senior)
 
On forum: 03/23/2007
Messages: 87
code your own remote the gamemonsters have one and they are hosting stalker servers, their remote is still kind of in beta though xD, but it makes lots of stuff easier. If you want it, you might have to pay for it
  12:01:47  23 April 2007
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magnus417
(Novice)
 
On forum: 04/23/2007
Messages: 4
Still confused

Hi guys and thanks for the post. I am one of the clan founders for rusty in places . co .uk. We are looking at getting a dedicated server up on one of our boxes. I am trying to get the game to launch as a dedi server. When i change the command line for the icon a nicley comes up and tells me you cant have /" and some other symbols as a name. This is a dumb question but where am i meant to change the parameters. Thanks in advance.

Magnus
  12:45:16  23 April 2007
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TJ72
Senior Resident
 

 
On forum: 03/23/2007
Messages: 199
so why were all the other posts deleted?
  13:09:18  23 April 2007
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Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
Messages: 11553
magnus417
I think you are putting quotes around the path names and the parameters. They should only be around the path name.

TJ72
What are you talking about?
  13:17:26  23 April 2007
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magnus417
(Novice)
 
On forum: 04/23/2007
 

Message edited by:
magnus417
04/23/2007 13:22:25
Messages: 4

---QUOTATION---
magnus417
I think you are putting quotes around the path names and the parameters. They should only be around the path name.

TJ72
What are you talking about?
---END QUOTATION---



Possibly can you please post what I should be putting after my .exe in the command line I am still not doing something, I get a file name cannot contain the following carachters and has / : * ? etc. This is what i have put after my .exe

-i -nosound -start server(testers_mp_agroprom/deathmatch/hname="Rusty In Places"/public=1/portsv=5445/portgs=5446/psw="tmpgame" client(localhost)

'hangs head in shamne'

Magnus
  13:24:56  23 April 2007
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Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
 

Message edited by:
Don Reba
04/23/2007 14:10:29
Messages: 11553
You should create a shortcut for the server. The Target field should contain the quoted path followed by the parameters:
"C: \Program Files\STALKER\XR_3DA.exe" -Start server(...) client(...)

The two smilies in the first post replace closing brackets, btw.
  14:02:11  23 April 2007
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magnus417
(Novice)
 
On forum: 04/23/2007
Messages: 4
Oh dear!! You know you are having a bad day when you try and change the name of the exe INSTEAD of creating a shortcut then changing it LOL.

Thanks for all the help.

Magnus

 
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