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anti aliasing

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  10:22:39  24 March 2007
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fukka75
(Novice)
 
On forum: 03/24/2007
Messages: 3
anti aliasing

It's quite strange that nobody has requested information about anti aliasing in this game, so i'm going to: stalker uses deferred lighting HDR, so it's impossibile to activate AA (remember GRAW). It's impossible to have it even forcing the filter in the driver control panel (nVidia or ATI makes no differences); with dinamic lighting (full or objects is the same) the option in menu game it's useless, so why is it posibile to adjust the AA value?
  10:35:47  24 March 2007
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Alien-base
(Senior)
 
On forum: 03/01/2007
Messages: 88

---QUOTATION---
anti aliasing

It's quite strange that nobody has requested information about anti aliasing in this game, so i'm going to: stalker uses deferred lighting HDR, so it's impossibile to activate AA (remember GRAW). It's impossible to have it even forcing the filter in the driver control panel (nVidia or ATI makes no differences); with dinamic lighting (full or objects is the same) the option in menu game it's useless, so why is it posibile to adjust the AA value?
---END QUOTATION---



that AA value is for DX8 renderer
  10:42:20  24 March 2007
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fukka75
(Novice)
 
On forum: 03/24/2007
Messages: 3
Ok, thanks for the answer: then it's impossibile to have AA with dinamic lighting, is it correct? Forcing in the control panel is useless?
  13:18:18  24 March 2007
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Alien-base
(Senior)
 
On forum: 03/01/2007
Messages: 88

---QUOTATION---
Ok, thanks for the answer: then it's impossibile to have AA with dinamic lighting, is it correct? Forcing in the control panel is useless?
---END QUOTATION---



The rendered itself dosn't suport AA, you cant enable it no mater what you do
 
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