On forum: 08/23/2017
Separate/different terrain texture for levels?|
I've noticed a number of levels point to the same texture for some of their ground cover.
Replacing that texture seems it may affect every level.
I'd like to use different such textures for different levels to better distinguish levels from eachother, though I can't seem to find a way.
I've tried searching all over and even thrown countless files at a hex editor hoping to find some kind of reference to ..detail\detail_grnd_grass.. that I could edit to point to something else, a new texture.
Really hoping I've missed something easy like editing a .ltx somewhere, as always appreciate any help.