ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
golden ball

« Previous 10 events | 1 2 3 4 5 6 7 | Next 10 events »| All Messages
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  10:04:56  6 August 2017
profilee-mailreply Message URLTo the Top
marafice
Senior Resident
 

 
On forum: 10/27/2013
 

Message edited by:
marafice
08/06/2017 12:13:54
Messages: 504
small spoiler

when u get the childs mask, wear it on your belt, and then take note of the monochrome area. stash to be found.
with so many interesting and completely different jobs to do, this mod is certainly playing in the spirit of roadside picnic. some good rewards too,
got a nice sawn of now to go with a good pistol.
one thing that is a bit difficult is not being able to understand what the doll is saying. sometimes not sure if i made the right choice or not, but onwards we go
  14:45:52  6 August 2017
profilee-mailreply Message URLTo the Top
nikolai11
(Senior)
 
On forum: 05/01/2014
Messages: 61
This mod is so interesting, I love the difficulty, the loneliness and the new anomalies, but they could do it like in original stalker that you can find info about those anomalies, because if you want to know how they work you can just do it by trial and error. I just went to Garbage and died in 5 seconds to invisible anomaly.
And I have a question about one quest - when you went back to military checkpoint and you are supposed to steal a suit - I got the code from imprisoned stalker, so the quest isn't finished and when I try to cross the underpass with weird electra anomaly I just die and the message says that suit didn't work. So how do i complete that quest ?
  18:46:47  6 August 2017
profilee-mailreply Message URLTo the Top
nikolai11
(Senior)
 
On forum: 05/01/2014
Messages: 61
Oh, I just found out that info about anomalies is in scout's notebook, But I did that quest with death lamp which I sold for 1 000 000 rubles. Is there some catch ? Should I rather give it to scientists ? It seems like a trap or something.
  09:35:32  7 August 2017
profilee-mailreply Message URLTo the Top
marafice
Senior Resident
 

 
On forum: 10/27/2013
Messages: 504
smugglers or military

any thoughts as to which way to go in outskirts. does one offer better rewards than the other?
  13:42:09  7 August 2017
profilee-mailreply Message URLTo the Top
ArShin78
Senior Resident
 

 
On forum: 12/28/2013
Messages: 249

---QUOTATION---
smugglers or military

Any thoughts as to which way to go in outskirts. does one offer better rewards than the other?
---END QUOTATION---



As far as i know best award from military is "power armor" witch is not much because there are far more better armors and it doesn't help with sprinting.
Machinegun is available for both sides.
I did all quests for smugglers and left for North Cordon and Garbage.

"Turn on vehicles" key is set in controls/multiplayer

After some playing i found two negative aspects of this mod.
1 - Radiation does virtually no damage.
2 - Mutants are very dumb....they chase you for 15 meters and then return to their bushes and let you kill them without resisting....so some parts are too easy

I have some questions too:
http://imgur.com/a/d02ML

1. What are explosives for - first is equal to F1 grenade, the second one has 10 meter radius...both have detonators.
2. Third picture are documents of the pilot, found on downed helicopter that is found after repairing antenna near fire station.
Is is needed on Outskirts and i missed something or is it needed further through game. (That is only unsolved thig that left from Outskirts)
3. Where can i listen to that tape...only interactive tape recorder is found on Outskirts and it only plays some music.
4. I think i am missing something in my encyclopedia...saw some videos and there should be more stuff from beginning...i only have recipes from Outskirts
  09:03:10  9 August 2017
profilee-mailreply Message URLTo the Top
marafice
Senior Resident
 

 
On forum: 10/27/2013
Messages: 504

---QUOTATION---
smugglers or military

Any thoughts as to which way to go in outskirts. does one offer better rewards than the other?

As far as i know best award from military is "power armor" witch is not much because there are far more better armors and it doesn't help with sprinting.
Machinegun is available for both sides.
I did all quests for smugglers and left for North Cordon and Garbage.

"Turn on vehicles" key is set in controls/multiplayer

After some playing i found two negative aspects of this mod.
1 - Radiation does virtually no damage.
2 - Mutants are very dumb....they chase you for 15 meters and then return to their bushes and let you kill them without resisting....so some parts are too easy

I have some questions too:
http://imgur.com/a/d02ML

1. What are explosives for - first is equal to F1 grenade, the second one has 10 meter radius...both have detonators.
2. Third picture are documents of the pilot, found on downed helicopter that is found after repairing antenna near fire station.
Is is needed on Outskirts and i missed something or is it needed further through game. (That is only unsolved thig that left from Outskirts)
3. Where can i listen to that tape...only interactive tape recorder is found on Outskirts and it only plays some music.
4. I think i am missing something in my encyclopedia...saw some videos and there should be more stuff from beginning...i only have recipes from Outskirts
---END QUOTATION---


point 2, dont u use the lamp to read documents, or is that only the one set?
  10:12:09  9 August 2017
profilee-mailreply Message URLTo the Top
marafice
Senior Resident
 

 
On forum: 10/27/2013
Messages: 504
spoiler

took me a while to work this out but the safe combinations are the birth year of the clue given at each combo lock
  15:35:52  9 August 2017
profilee-mailreply Message URLTo the Top
nikolai11
(Senior)
 
On forum: 05/01/2014
Messages: 61

---QUOTATION---
spoiler

took me a while to work this out but the safe combinations are the birth year of the clue given at each combo lock
---END QUOTATION---



What about X-18 ? Tips like South Pole or Australia I had to watch a video which showed only South Pole so I had to reload save a few times till I got it.
  19:18:57  9 August 2017
profilee-mailreply Message URLTo the Top
ArShin78
Senior Resident
 

 
On forum: 12/28/2013
Messages: 249
1. Safes:
Usually doll can help if you give her some cheese and ask "Help me with safe" (red text at thew bottom) and she gives you date of the birth.
If, on safe, is written -America- and doll doesn't help, use Google and see when America was discovered.
If there aren't any suggestions on the safe , code to it will be found through gameplay or nearby on some bodies...

2. Lamp can be used only once on documents found on Cordon...later you will found more documents that are the same and can't be used again.
Be sure to click 4 times on documents and you will get 4 journal entries..
Also, be sure to pick up the lamp and sell it for 10000.

3. Maybe you already know:

-1-
On Garbage in stalker camp there is a computer inside the shelter (behind the door) from you can call helicopter to bring you some cool equipment or to call traders to come by car so you can sell them stuff.
If you call scientists you can sell them "Death Lamp" and "Eprouvette" by selecting "I don't have nothing to sell" first.
For Eprouvette you get + Karma so keep it until you damage karma by digging some graves / then repair your karma and dig again.....same can be done with PDA from that guy that doll is looking for (guy in the Cordon buys it - house with sitting skeleton)

-2-
You can zoom in or out with all optics...not that it helps much

4. Nikolai
- South pole should be 1773
I suggest that you use google so you wont loose time watching videos.

5. Warnings: !!

-1-
I had a crash when saving near that girl in Outskirts while she was in human form - Invalid sound file-

-2-
Almost all my savegames on Agroprom were destroyed - most of them were near main building and it happened only while there were military and scientists on the roof...after i dealt with that "Evil artifact" all further savegames worked.
So, i suggest that you be at least 150 meters away from the main building when saving.

-3-
Destroyed savegame can be detected while game is working.
After loading you will notice
- Your clock is missing
- F1, F2, F3 etc...near minimap are missing
- Nightvision not working

If this happens your game is dead...the doll not working, Interractable stuff on all maps don't work, door...and all saves after this wont load.
I think it's called "Dead logic"

6. Bad karma
Holly ****
I think there are 4 types of karma...even first level under Good is horrible -can't sleep and stashes give you crap -
I reloaded previous save immediately and replayed whole Agroprom.

7. What this mod needs[b/]
- Deadlier radiation and damage from medical stuff (ex. antirad)
- Blowouts
- "time_factor" 2 because night/day cycles are ridiculous by default of 10
- smarter mutants
- hunger/thirst while sleeping
- heavier effects from broken limbs or concussion
- a bit more anomalous zones

8. Fun fact
http://i.imgur.com/6wg7qIT.jpg
I am from Serbia and imagine my surprise when i saw this on army base in Outskirts.
It says "Make Serbia free" and features some nationalistic war songs from 90'

Truly amazing mod
  00:54:42  10 August 2017
profilee-mailreply Message URLTo the Top
nikolai11
(Senior)
 
On forum: 05/01/2014
Messages: 61
I just finished Outskirts as smuggler, the courier quest was so buggy for me. had to re-do it like 4 times. Most broken area so far but I had a great time in there. Now I only need to go past the BTR in Dump but I don't know how to fix it. When I approach it I don't have any options. Also the quest in Agroprom where you had to turn on the power. In one building is a monolithic stone which kills me everytime I try to get past it. Any tips ?. P.S. South Pole was 1911
Oh yeah and how to check my karma ?
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2017 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.