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Ending Issues

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  22:22:25  13 May 2017
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S_C_A_R
(Novice)
 
On forum: 04/28/2017
Messages: 36
Ending Issues

I happened to get quite a funny ending, kind of appropriate too.

1.1. When it says "A few hours later...", the game still drains your food and drink status', causing the ending to look blurry because you are hungry and thirsty.
1.2. My suggestion here is, although it says a few hours later, it should stay at the time of your current gameplay and only when you return postgame, it should pass the time, because you just traveled from the north border of the zone to the south border, quite the trip, it would also make sense then

2. Now for the funny part, because of the above, if your food and drink status' is about 97% or below, you will die in the ending cutscene. Yes you heard right, see for yourself:
2.1. http://imgur.com/pzHlaX4
2.2. http://imgur.com/IVOtWVN
2.3. http://imgur.com/TIk0QEc
2.4. http://imgur.com/M2pO9Ld
2.5. Now because you are dead, it creates a transition to Cordon postgame, but the game doesn't know how to handle this, so it crashes: http://imgur.com/rzmiVCg
2.6. It also created an autosave to Cordon, which you can actually load successfully, but you load dead... You spawn outside of the border of Cordon, falling around 30m and you can hear the sounds of a body/ragdoll hitting the ground and sliding down the hill
2.6.1. http://imgur.com/p8l0Ztm
2.6.2. http://imgur.com/l6WR1nb
2.6.3. Can more or less see here where you fell: http://imgur.com/5lJuoo8
2.6.4. And there's the Cordon helicopter: http://imgur.com/WTxrSwg
2.7. This was my gear: http://imgur.com/PAXH9S9 . Not sure if my gear is related to me dying, but I am positive it was my food/drink that was too low
2.8. A work-around for this, is to eat and drink something to get full bars and then immediately talking to Ghost to end the game, then it works out fine

3. Just a note for the LA Developers, I was using the following addons:
3.1. Henry1491's Fix v3 (Removed Hud mods) + NPC Accuracy Addon
3.2. Trader's Fix
3.3. Testing DLL fixes posted on Moddb somewhere.

Also note that the above addons apply to all my latest threads on GSC Forums

It would be great if any of the LA devs can just reply to this thread acknowledging that you read everything
  01:06:43  14 May 2017
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LiquidBronze
Senior Resident
 

 
On forum: 03/25/2007
 

Message edited by:
LiquidBronze
05/14/2017 1:09:54
Messages: 545
Thanks reported, this may not be looked at or fixed until the patch after 1.4004 since that one is all ready to be packed.
  09:16:09  14 May 2017
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S_C_A_R
(Novice)
 
On forum: 04/28/2017
Messages: 36
Thank you for the response.

Since v1.4004 is ready to be packed, is there a changelog for us to look at yet?
  15:20:41  16 May 2017
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dezodor
level designer
(Resident)

 

 
On forum: 04/08/2007
Messages: 3803
I will post the changeslog later this week. We resolved this hunger-thirst-sleep issues during scenes or sleeping.
  09:07:22  22 May 2017
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Byte Me
Senior Resident
 

 
On forum: 10/08/2014
Messages: 256
'Good' Endings

1.4002

1) The "Ghost" ending has hunger issues UNLESS you wear a Cake on your belt and have no need to eat.
You can get to freeplay if you top off your liquid level before talking.
You MAY still die of exhaustion if you overstep your actor's sleep requirements. Maybe have a nap beforehand??

The "Oso" endings differ:

2) The 'normal' one has a long transition time so secondary death (wtf) can result as above. Similar remedial action.

3) The 'hard' Oso ending has a very quick transition back to Cordon, so eat drink sleep needs are minimized.

Time to see how bugged-up Freeplay is...
  15:10:01  22 May 2017
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dezodor
level designer
(Resident)

 

 
On forum: 04/08/2007
 

Message edited by:
dezodor
05/22/2017 15:10:48
Messages: 3803
These hunger issues are fixed now, luckily.
  16:00:07  22 May 2017
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Byte Me
Senior Resident
 

 
On forum: 10/08/2014
Messages: 256

---QUOTATION---
These hunger issues are fixed now, luckily.
---END QUOTATION---



Thank you.
 
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