ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod downloads
NPC Random Weapon Loadout Mod

Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  18:52:20  9 July 2015
profilee-mailreply Message URLTo the Top
xRatx
Senior Resident
 

 
On forum: 06/18/2008
 

Message edited by:
xRatx
07/09/2015 18:53:50
Messages: 1592
NPC Random Weapon Loadout Mod

=====================================
NPC Random Weapon Loadout Mod
Author : Duarte "xRatx" A.
=====================================
Description:
This mod randomizes weapons carried by NPC's and the weapon randomization is conditioned by NPC Faction and Rank.
Certain NPC's are excluded from weapon randomization if faction is not allowed to use this system or they are part of the excluded NPC's list.
=====================================
Install:
1- Open your Stalker folder, open fsgame.ltx and make sure that $gamedata$ is set like this:
$game_data$ = true| true| $fs_root$| gamedata\
2- Unpack gamedata folder from this mod into your Stalker folder.
3- Start a new game and enjoy
=====================================
Changelog :
1.0
- Initial Release
=====================================
Credits:
Barin for packet_utils.script
TKGP for helping me fixing the script binding with NPC's
=====================================
License: You can use this mod for any non-profit use as long you credit the author.
=====================================

Discussion Thread : http://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=24029&sec_id=16

Download link for 1.0 : https://onedrive.live.com/redir?resid=B68944DBE12E3914!487&authkey=!ANvugHEGa3nDHqY&ithint=file%2c7z

NOTE : Do not use this thread for report bugs, broken link or discuss it. Please use the discussion thread to do it.
  15:08:29  9 August 2015
profilee-mailreply Message URLTo the Top
xRatx
Senior Resident
 

 
On forum: 06/18/2008
Messages: 1592
=====================================
NPC Random Weapon Loadout Mod
Author : Duarte "xRatx" A.
=====================================
Description:
This mod randomizes weapons carried by NPC's and the weapon randomization is conditioned by NPC Faction and Rank.
Certain NPC's are excluded from weapon randomization if faction is not allowed to use this system or they are part of the excluded NPC's list.
=====================================
Install:
1- Open your Stalker folder, open fsgame.ltx and make sure that $gamedata$ is set like this:
$game_data$ = true| true| $fs_root$| gamedata\
2- Unpack gamedata folder from this mod into your Stalker folder.
3- Start a new game and enjoy
=====================================
Changelog :
1.1
- Fixed weapon_randomizer.script binding in xr_motivator (No longer generates a new loadout when reloading)
- Reimplemented the random weapon loadout (It uses now a weight system based on comulative distribution function).
- Removed unused files.
1.0
- Initial Release
=====================================
Credits:
TKGP for helping me fixing the script binding with NPC's and other issues
=====================================
License: You can use this mod for any non-profit use as long you credit the author.
=====================================

LINK : http://1drv.ms/1SpoC2L

NOTE : Reuploaded version to fix a minor error in the script that was causing a CTD.
  23:43:41  14 August 2015
profilee-mailreply Message URLTo the Top
xRatx
Senior Resident
 

 
On forum: 06/18/2008
Messages: 1592
=====================================
NPC Random Weapon Loadout Mod
Author : Duarte "xRatx" A.
=====================================
Description:
This mod randomizes weapons carried by NPC's and the weapon randomization is conditioned by NPC Faction and Rank.
Certain NPC's are excluded from weapon randomization if faction is not allowed to use this system or they are part of the excluded NPC's list.
=====================================
Install:
1- Open your Stalker folder, open fsgame.ltx and make sure that $gamedata$ is set like this:
$game_data$ = true| true| $fs_root$| gamedata\
2- Unpack gamedata folder from this mod into your Stalker folder.
3- Start a new game and enjoy
=====================================
Changelog :
1.1a
- Ammo that the weapon generator spawns in for the NPC inventory (for the selected weapon) can now be specified at wpn_random.ltx file
wpn_name:ammo_flag robability (wpn_random.ltx)
Check "ammo_class"" at w_*.ltx
Example :
ammo_class = ammo_1, ammo_2 so ammo_1 is ammo_flag = 0, ammo_2 is ammo_flag = 1, ...
- Reimplemented exclusion lists. Exclusion list now takes account three types of exclusion :
All - NPC is excluded to spawn with randomized Main and Secundary Weapons;
Main - NPC is excluded to spawn with a randomized Main Weapon;
Sec - NPC is excluded to spawn with a randomized Secundary Weapon.
1.1
- Fixed weapon_randomizer.script binding in xr_motivator (No longer generates a new loadout when reloading)
- Reimplemented the random weapon loadout (It uses now a weight system based on comulative distribution function).
- Removed unused files.
1.0
- Initial Release
=====================================
Credits:
TKGP for helping me fixing the script binding with NPC's and other issues
=====================================
License: You can use this mod for any non-profit use as long you credit the author.
=====================================

Link : http://1drv.ms/1fcgjoO
  21:02:38  28 August 2015
profilee-mailreply Message URLTo the Top
xRatx
Senior Resident
 

 
On forum: 06/18/2008
Messages: 1592
=====================================
NPC Random Weapon Loadout Mod
Author : Duarte "xRatx" A.
=====================================
Description:
This mod randomizes weapons carried by NPC's and the weapon randomization is conditioned by NPC Faction and Rank.
Certain NPC's are excluded from weapon randomization if faction is not allowed to use this system or they are part of the excluded NPC's list.
=====================================
Install:
1- Open your Stalker folder, open fsgame.ltx and make sure that $gamedata$ is set like this:
$game_data$ = true| true| $fs_root$| gamedata\
2- Unpack gamedata folder from this mod into your Stalker folder.
NOTE : If you are using ZRP unpack the gamedata in ZRP folder.
3- Start a new game and enjoy
=====================================
Changelog :
1.1b
- Added compatibility for ZRP 1.07 R5RC (changes bind_stalker, xr_motivator and character_desc_***.xml from base ZRP and optionals in ZRP)
- Fixed Random Weapon Spawning when player goes out of the online radius :
Added a NPC weapon check (if NPC has weapons);
Moved script binding to xr_motivator update(delta) instead of xr_motivator net_spawn :
Removed the check with pstor variable doneRandomWeapon;
Added self.check boolean variable in xr_motivator;
Reverted exclusions list to mod version 1.0/1.1 implementation:
Reverted [excluded_npc] in wpn_random.ltx to 1.0/1.1 of the mod;
Reverted character_desc_***.xml to version 1.0/1.1 of the mod;
1.1a
- Ammo that the weapon generator spawns in for the NPC inventory (for the selected weapon) can now be specified at wpn_random.ltx file
wpn_name:ammo_flag robability (wpn_random.ltx)
Check "ammo_class"" at w_*.ltx
Example :
ammo_class = ammo_1, ammo_2 so ammo_1 is ammo_flag = 0, ammo_2 is ammo_flag = 1, ...
- Reimplemented exclusion lists. Exclusion list now takes account three types of exclusion :
All - NPC is excluded to spawn with randomized Main and Secundary Weapons;
Main - NPC is excluded to spawn with a randomized Main Weapon;
Sec - NPC is excluded to spawn with a randomized Secundary Weapon.
1.1
- Fixed weapon_randomizer.script binding in xr_motivator (No longer generates a new loadout when reloading)
- Reimplemented the random weapon loadout (It uses now a weight system based on comulative distribution function).
- Removed unused files.
1.0
- Initial Release
=====================================
Credits:
TKGP for helping me fixing the script binding with NPC's and other issues
=====================================
License: You can use this mod for any non-profit use as long you credit the author.
=====================================

Link : https://onedrive.live.com/redir?resid=B68944DBE12E3914!649&authkey=!AE6AijGMZy-iEXA&ithint=file%2c7z
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod downloads
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2017 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.