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<~Narodnaya Soljanka : DMX 1.32 : dkz-02~>

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  23:11:25  15 February 2011
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DKZ
FFF
(Resident)

 

 
On forum: 04/30/2009
 

Message edited by:
DKZ
02/15/2011 23:12:25
Messages: 523
<~Narodnaya Soljanka : DMX 1.32 : dkz-02~>

Upon request ... I've started a new thread for the Mod Compilation that has become known as <~Narodnaya Soljanka DMX 1.32 dkz-02~> ....

Feel free to discuss, ask questions, request help, comment upon, or simply share your unique experiences with others using this version of the Mod ...


DKZ
  23:59:15  15 February 2011
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LithianLord
Senior Resident
 

 
On forum: 07/24/2008
Messages: 188
This mod compilation gains Lithianlord's seal of approval.

I removed Oblivion Lost from my system and replaced it with this pack. Narodnaya Soljanka is, in my opinion, the best thing to happen to STALKER since the original movie.

It not only has gotten me back into my obsession with this virtual drug, but has also gotten a friend of mine into the series for the first time.

The work DKZ is doing to help improve and alter this mod automatically gains my respect. Good work mate.

I don't have a story for now, but I can say I have never found the Zone more interesting and exciting since the first time I fell off a death truck.
  00:35:18  16 February 2011
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Hotpot
Senior Resident
 

 
On forum: 03/31/2007
 

Message edited by:
Hotpot
02/16/2011 1:05:41
Messages: 262
Controller Brain in Swamps

I killed two controllers at the farm in the allotted area and neither have a brain. Aside from this sounding like the majority of the British politically voting public duped into the 'three party system', where can I find this elusive brain?
As it stands, the two controllers I've killed have spent too much time watching soaps and reality shows and I can't find that bastard brain anywhere!

Edit: Did the mission again and this time I found a brain. They must have realised that the three main political parties are owned and paid for by a cartel of mega-corporations and banks.
  01:19:52  16 February 2011
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LithianLord
Senior Resident
 

 
On forum: 07/24/2008
 

Message edited by:
LithianLord
02/16/2011 2:44:24
Messages: 188

---QUOTATION---
Controller Brain in Swamps

I killed two controllers at the farm in the allotted area and neither have a brain. Aside from this sounding like the majority of the British politically voting public duped into the 'three party system', where can I find this elusive brain?
As it stands, the two controllers I've killed have spent too much time watching soaps and reality shows and I can't find that bastard brain anywhere!

Edit: Did the mission again and this time I found a brain. They must have realised that the three main political parties are owned and paid for by a cartel of mega-corporations and banks.
---END QUOTATION---



Haha, of course mate.

Sleeping Bag

I cannot sleep anywhere. It keeps giving me the "not while enemies are nearby" message. Everywhere, even in the bar. The problem with this is that nights are long and I would rather skip most.

Anyone know a fix for this, as in reduce the radius of detection or remove the restriction all together? I have been messing with the sleep_manager script and have yet to be successful.
  06:08:21  16 February 2011
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DKZ
FFF
(Resident)

 

 
On forum: 04/30/2009
Messages: 523

---QUOTATION---
Sleeping Bag

I cannot sleep anywhere. It keeps giving me the "not while enemies are nearby" message. Everywhere, even in the bar. The problem with this is that nights are long and I would rather skip most.

Anyone know a fix for this, as in reduce the radius of detection or remove the restriction all together? I have been messing with the sleep_manager script and have yet to be successful.
---END QUOTATION---



=======================================================

Have yet to encounter such a Bug ...

I know it may sound counter-productive, but have you tried loading an earlier savegame, and just playing forward from there ...

As you have probably already guessed ... it is a really good idea to save often ( hard saves, not just quick-saves ) with this Mod ... there is so much going on all of the time .. both in your immediate area as well as in the A-life ... many unpredictable, and sometimes bizarre, and frustrating things can take place ... such as you are going through at the moment!!!

DKZ
  06:10:22  16 February 2011
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LithianLord
Senior Resident
 

 
On forum: 07/24/2008
Messages: 188

---QUOTATION---
Sleeping Bag

I cannot sleep anywhere. It keeps giving me the "not while enemies are nearby" message. Everywhere, even in the bar. The problem with this is that nights are long and I would rather skip most.

Anyone know a fix for this, as in reduce the radius of detection or remove the restriction all together? I have been messing with the sleep_manager script and have yet to be successful.

=======================================================

Have yet to encounter such a Bug ...

I know it may sound counter-productive, but have you tried loading an earlier savegame, and just playing forward from there ...

As you have probably already guessed ... it is a really good idea to save often ( hard saves, not just quick-saves ) with this Mod ... there is so much going on all of the time .. both in your immediate area as well as in the A-life ... many unpredictable, and sometimes bizarre, and frustrating things can take place ... such as you are going through at the moment!!!

DKZ
---END QUOTATION---



I just figured it was apart of the mod to be honest. The problem is that it has happened since I first got my sleeping bag. I will make new game and see if what happens from there. Meh :-\
  06:21:38  16 February 2011
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DKZ
FFF
(Resident)

 

 
On forum: 04/30/2009
 

Message edited by:
DKZ
02/16/2011 6:23:52
Messages: 523
Calling ALL OGGS!!!

OK

I can fix the 'missing .ogg comment' errors that keep spamming the Console throughout the game. As I explained before, they are caused by 'new' audio files being added into the Mod 'without' proper coding procedure ...

Not a problem from this point forward, however, there is a bit of a mess to clean up from previous sonic endeavours into the Zone ...

Consider this a Formal Request for your '.ogg comment' errors!!!

The only way for me to eliminate them, is to know which ones they are in the first place. I can easily track my own, but those of you located in different stages of the game, and with various inventories will be encountering all sorts of them that I have yet to see...

If you care to assist in this worthwhile cause ... simply copy your '.ogg comment' errors into an email, and send them to me directly at:

darius@fishfinfossil.com

This way, I can compile a list of ERRORS, and set about the task of fixing them once, and for all ... Goodbye RED ... Hello Grey!!!

A thousand thanks for your participation ...

DKZ
  11:31:22  16 February 2011
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motanut
Senior Resident
 

 
On forum: 03/09/2010
Messages: 269
'Soul Cube'

I have a couple of questions:

1. Which is the exact type of weapon ?
2. What kind of suit he refers ?
3. "PRI-B ration packs" - what are they ?

http://imageban.net/show/2011/02/16/95f9a24a640161733cc2b9febf8191b2/jpg
  12:42:23  16 February 2011
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stalkervarg
(Novice)
 
On forum: 02/14/2011
Messages: 4
Hey I get CTD everytime i load a game from ingame.

Windows says:
Problem Event Name: APPCRASH
Application Name: XR_3DA.exe
Application Version: 0.0.0.0
Application Timestamp: 472217f9
Fault Module Name: MSVCR80.dll
Fault Module Version: 8.0.50727.4927
Fault Module Timestamp: 4a2752ff
Exception Code: c0000005
Exception Offset: 0001537a
OS Version: 6.1.7600.2.0.0.256.4
Locale ID: 1053
Additional Information 1: 380c
Additional Information 2: 380cc3b60eeb4bf6579749a5e6703cd8
Additional Information 3: bcbc
Additional Information 4: bcbca1e55c18708bae2060550c37dd17

Log says:

! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'

! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\main_menu_l.ogg
! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\main_menu_r.ogg

! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\pm\pm_draw.ogg
! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\pm\pm_reload.ogg

Thats all the errors i could find in my logfile. Anyone help? have een trying to fix it 4ever... applied all the updated and HOW and What ever i do updated or not, bumpmaps or not THIS happens when i load.

Great Job! keep up the GO(o)D work
  13:57:21  16 February 2011
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
Messages: 6304
shader conflicts are normal and missing ogg coments will not crash the game.

You need to look at the end of your log file for the "fatal error" section.

If there isnt one then it could be you are running out of memory or there is a more serious problem afoot.
 
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