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1.0006 server crash at map change

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  04:57:15  11 December 2010
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LeBabouin
(Novice)
 
On forum: 03/24/2007
Messages: 9
1.0006 server crash at map change

I set a 1.0006 server on a dedicated machine that already have 2 old Medal of Honor servers running without problems, but the SoC server is crashing about twice a day with no particular info in logs.
It crashes at map change, whatever map it is, after having ran fine for several hours. I run the artifact hunt mode.
Any info, link, advice or thought is greately appreciated, as I really want to run a SoC server, and I can't find any site focused on server running.
  11:43:52  11 December 2010
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Danlo
The Lazy Writer
(Resident)

 

 
On forum: 10/21/2008
Messages: 5198
that patch was abandoned because of issues with mp
  16:22:12  11 December 2010
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LeBabouin
(Novice)
 
On forum: 03/24/2007
Messages: 9
What's confusing is there are only 1.0006 servers in the server list. Is there a way to downgrade to 1.0005 without reinstalling ?
  17:50:43  11 December 2010
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RoboMook
Senior Resident
 

 
On forum: 11/12/2008
Messages: 4387
AFAIK the issues with the 1.006 patch were related to exploits, not stability.

As for what's causing your crashing, is the log completely empty? Usually after a crash it will contain an error description right at the end.

I don't know how stable Stalker generally is when running a 24/7 server, there's very little information about Stalker MP in general since most people are more interested in SP around these parts
  02:09:06  12 December 2010
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LeBabouin
(Novice)
 
On forum: 03/24/2007
Messages: 9
Too bad as the MP part is awesome too.
Just in case someone knows these symptoms, the last few lines of the crashes:

===========================================
--NeedToDestroyObject for [12550][4722848]
sv destroy object [12550][mp_actor:kvid] [4722848]
sv destroy object [12552][mp_wpn_knife:] [4722848]
sv reject. id_parent [12550][mp_actor:kvid] id_entity [12552][mp_wpn_knife:] [4722848]
cl setDestroy [12552][4722848]
cl setDestroy [12550][4722848]
--NeedToDestroyObject for [13312][4723072]
sv destroy object [13312][mp_actor:[freedom]the god.] [4723072]
sv destroy object [13314][mp_wpn_knife:] [4723072]
sv reject. id_parent [13312][mp_actor:[freedom]the god.] id_entity [13314][mp_wpn_knife:] [4723072]
cl setDestroy [13314][4723072]
cl setDestroy [13312][4723072]
- Chat: Àíòîí 42 ru : mlya////////
* drago13 respawned as spectator
drago13 connected
drago13 a rejoint Liberté
sv destroy object [15113][spectator:drago13] [4724913]
* Skin - actors\stalker_mp\stalker_sv_rukzak_2.ogf
* drago13 respawned as actor
item not found in registry [mp_players_rukzak]
cl setDestroy [15113][4724914]
# Player not found. New player created.
xrGS::CDKey::Server : Respond accepted, Authenticate client.

FATAL ERROR

[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : E:\stalker\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 753
[error]Description : std: out of memory


stack trace:
=============================================

=============================================
sv destroy object [19457][mp_players_rukzak:] [1288209]
sv destroy object [19459][mp_wpn_sig220:] [1288209]
sv reject. id_parent [19457][mp_players_rukzak:] id_entity [19459][mp_wpn_sig220:] [1288209]
sv destroy object [19460][mp_ammo_11.43x23_fmj:] [1288209]
sv reject. id_parent [19457][mp_players_rukzak:] id_entity [19460][mp_ammo_11.43x23_fmj:] [1288209]
sv destroy object [19461][mp_ammo_11.43x23_fmj:] [1288209]
sv reject. id_parent [19457][mp_players_rukzak:] id_entity [19461][mp_ammo_11.43x23_fmj:] [1288209]
sv destroy object [19736][mp_ammo_5.45x39_ap:] [1288209]
sv reject. id_parent [19457][mp_players_rukzak:] id_entity [19736][mp_ammo_5.45x39_ap:] [1288209]
sv destroy object [19737][mp_ammo_5.45x39_ap:] [1288209]
sv reject. id_parent [19457][mp_players_rukzak:] id_entity [19737][mp_ammo_5.45x39_ap:] [1288209]
sv destroy object [19738][mp_ammo_5.45x39_ap:] [1288209]
sv reject. id_parent [19457][mp_players_rukzak:] id_entity [19738][mp_ammo_5.45x39_ap:] [1288209]
sv destroy object [19739][mp_ammo_11.43x23_hydro:] [1288209]
sv reject. id_parent [19457][mp_players_rukzak:] id_entity [19739][mp_ammo_11.43x23_hydro:] [1288209]
sv destroy object [19740][mp_ammo_11.43x23_hydro:] [1288209]
sv reject. id_parent [19457][mp_players_rukzak:] id_entity [19740][mp_ammo_11.43x23_hydro:] [1288209]
cl setDestroy [19459][1288209]
cl setDestroy [19460][1288209]
cl setDestroy [19461][1288209]
cl setDestroy [19736][1288209]
cl setDestroy [19737][1288209]
cl setDestroy [19738][1288209]
cl setDestroy [19739][1288209]
cl setDestroy [19740][1288209]
cl setDestroy [19457][1288209]
stack trace:

001B:020E16C8 xrGame.dll, xrFactory_Destroy()
001B:020E1ACD xrGame.dll, xrFactory_Destroy()
001B:020DFE8F xrGame.dll, xrFactory_Destroy()
001B:020DE3DC xrGame.dll, xrFactory_Destroy()
=============================================

=============================================
load time=42 ms
* distortion: unavailable, dev(3),need(14)
* SSample: 640x480
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 640x480
* SSample: enabled
* GPU shading: vs(3/0.3/3), ps(3/0.3/3)
* GPU vertex cache: unrecognized, 16
*** RESET [2 ms]
"c:\soc\bin\dedicated\xr_3da.exe" -i -nosound -svcfg c:\soc\configs\anubismap.ltx -start server(artefacthunt/hname=lebabouin'z/maxplayers=32/portsv=5445/portgs=6445/public=1) client(localhost/name=admin/portcl=7445)
* phase time: 251 ms
* phase cmem: 17947 K
Prélecture des objets...
Loading objects...

FATAL ERROR

[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'prefetch_objects_hname=lebabouin'z'


stack trace:
==============================================
 
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