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'xrCore' build 1935, Oct 18 2004.

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  12:32:14  17 August 2010
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BarakiMou
(Senior)
 
On forum: 03/02/2009
Messages: 146

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Call of Pripyat Complete fixes

I was looking for some fixes regarding the bind script error etc when i ran into this site:[link]http://sunil-bhaskar.blogspot.com/2010/08/call-of-pripyat-complete-fix.html[/link].Its owrth taking a look there.

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??? relation with build 1935 ?
  13:40:31  17 August 2010
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mnn
Senior Resident
 

 
On forum: 06/12/2009
Messages: 2694

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Its Worth it

@mnn...this fix was proposed by SMRTER v.41....and i used it myself yesterday and it kinda worked.but u need to replace the edited file with original after that particluar recurring crash mission(for me was taking out monolith in bookstore) was over else the story wont move forward.I was hoping the dev's to fix these,but guess ppl like these are out only ray of hope
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The bookstore task isn't bugged. You used a mod, which makes it buggy...
  03:48:40  24 August 2010
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boredgunner
КОКАИНУМ!
(Resident)

 

 
On forum: 09/20/2009
Messages: 986

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found this sweet compilation of maps of the build to use with SoC on gaminator.ru

http://dump.ru/collection/2518

Dead_City
Garbage
Generators
Warlab
Yantar

Also found a big cumulative patch :

STALKER Build 1935 Patch 1.2.7 (fix compilation of various authors)
перезалил: perezalil:
http://dump.ru/file/2300574

Thanks to the great russian stalker community
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I know this is an old post and I haven't read every page in this thread but where can I find the build 1935 Yantar, Generators and War Lab levels for SoC?
  09:41:39  24 August 2010
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12544
Can anyone tell me why this build won't run on Win 7 , when it runs perfectly fine on XP?
  22:28:17  24 August 2010
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boredgunner
КОКАИНУМ!
(Resident)

 

 
On forum: 09/20/2009
Messages: 986
I can run it on Windows 7.
  20:13:37  15 September 2010
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chiffmonkey
(Novice)
 
On forum: 02/20/2010
 

Message edited by:
chiffmonkey
09/15/2010 20:37:00
Messages: 32
Alife

How do you turn off Alife in system.ltx ?

I get swamped by enemies every time using build 1935 causing a crash.

It is however hilarious watching seven thousand zombies take on a pseudogiant.

This is what I have atm:

[alife]
schedule_min = 1 ; milliseconds
schedule_max = 33 ; milliseconds
process_time = 900 ; microseconds
update_monster_factor = 0.1
time_factor = 10; 1; ;396.0;ñêîðîñòü äëÿ äåìîíñòðàöèè ñìåíû äíÿ è íî÷è
normal_time_factor = 200 ;10; æèâîòíûå â îôôëàéíå ïåðåìåùàþòñÿ ñî ñêîðîñòüþ, äåë¸ííîé íà ýòîò ôàêòîð (÷òîáû íå áåãàëè î÷åíü áûñòðî)
preknown_artefacts = af_medusa ; artefact sections
max_combat_iteration_count = 5 ;10 ; maximum combat iteration count
switch_distance = 50 ;150 ;75.0 ; metres
switch_factor = 0.1 ;
start_time = 16:30:00
start_date = 01.08.2015
surge_interval = 23 ;48 ;96 ; in hours (96 hours == 4 days)

<Edit> Haha it says þòñÿ in all that mess.
  20:32:55  29 December 2010
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GuruZeb
(Novice)
 
On forum: 12/27/2010
Messages: 48
Key Binding question

Anyone know the correct naming convention in 1935 to bind numpad keys in user.ltx??
need to know the naming string for numpad keys.

Thanks
Zeb
  00:13:12  30 December 2010
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GuruZeb
(Novice)
 
On forum: 12/27/2010
Messages: 48

---QUOTATION---
Key Binding question

Anyone know the correct naming convention in 1935 to bind numpad keys in user.ltx??
need to know the naming string for numpad keys.

Thanks
Zeb
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No longer matters had a stroke of common sense and checked the user.ltx for my main SoC install and got the naming convention from it.
  01:31:08  23 January 2011
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Sgt Doom
Senior Resident
 

 
On forum: 08/01/2008
Messages: 330
Would anyone happen to have a link to the 1.3.0 patch? The link for it on that Russian forum is dead.
  09:42:54  26 January 2011
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romulous
Senior Resident
 

 
On forum: 12/28/2007
Messages: 1868
If that was the one posted by bamah on 8 October 2009 and was named STALKER_Build_1935_Patch_1.3.0.rar, then I have a copy of it. If not, you might just point out which page the link was posted on, as there have been quite a number of fixes of various sorts posted in this thread.
 
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