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My thoughts and suggestions

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  04:23:30  3 February 2009
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Perfecttrunks2000
(Novice)
 
On forum: 01/09/2009
 

Message edited by:
Perfecttrunks2000
02/03/2009 4:37:34
Messages: 35
My thoughts and suggestions

So I made a list which I don't have with me right now, but off the top of my head..

1) I wish the enemy used their grenades sometimes. It would make the combat more interesting. I know they do it in Clear Sky but not as expertly as in that game.

2) Make personal notes or markers on the map. For example, if i left some stuff in a stash, I wish i could leave a red dot or symbol on the map as a reminder. A simple word processor in the game, where I could leave short notes for myself would be nice too.

2b) Start my own stashes. For example, be able to transport one of those crates or carriers around and then drop it off somewhere. Or dig a hole and bury some of my stuff, and then stick a wooden cross or marker on top.

3) Fast keys for attaching and removing artifacts from the belt

4) There were more fighting between different wild life types. For example, I find it distracting when i get swarmed by bloodsuckers, rats, dogs, snorks, and boars all at the same time. It makes it seem artificial when in real life, those would be attacking each other just as likely as towards me. (This is my biggest issue with the game, besides the fact, it is too small and not deep enough)

5) Someone mentioned this already but it would be nice if the enemy's guns jammed or they ran out of ammo once in a while. It might make the game more challenging i realize. And if the enemy ran out of ammo, they should try to run away or retreat.
  04:25:34  3 February 2009
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Perfecttrunks2000
(Novice)
 
On forum: 01/09/2009
 

Message edited by:
Perfecttrunks2000
02/03/2009 4:40:33
Messages: 35
6) have a person in the game who can repair or modify weapons for you. The game has guns that were modified by Zone craftsmen, but they never appear...

7) Make side quests optional without affecting your reputation.

8) I hate how zombies normally walk really slow but as soon as i lob a nade really close to them, they start sprinting like mad away from it! Thats fucking bs and looks crappy too. Either make them fast or not.

9) Have the corpses rot over time. It would be a nice touch and send a strong reminder about your actions and consequences in the game world.

10) Give the AI the ability to throw nades that were tossed at them back at the enemy, whether it is you or some other AI. Maybe make this optional only for veteran or master level NPCs.

11) I dunno if this happens to anyone else, but for my version, I have trouble clicking and using the items on the very bottom row of a stash or on me. This occurs only when the collection is too big and requires a scrolling bar. They should fix that because I can't really control what goes on the bottom, which usually are important artifacts.
  17:08:18  19 February 2009
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Audioave10
Senior Resident
 

 
On forum: 07/19/2008
Messages: 2456
I can't nail down which is where, but some of your ideas are indeed in
some of the large mods in this forum. Check out the readme for some
of those large mods. For example:
Rebalanced 1.05...has the grenade use and a smaller inventory grid
that you won't have to scroll. I find this mod to be difficult but worth it.
You need a strong PC for it though.
Good Luck.
  07:28:46  20 February 2009
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
 

Message edited by:
Vintar
02/20/2009 7:29:50
Messages: 6347

---QUOTATION---
My thoughts and suggestions

So I made a list which I don't have with me right now, but off the top of my head..

1) I wish the enemy used their grenades sometimes. It would make the combat more interesting. I know they do it in Clear Sky but not as expertly as in that game.
---END QUOTATION---



in OL they do this


---QUOTATION---
2) Make personal notes or markers on the map. For example, if i left some stuff in a stash, I wish i could leave a red dot or symbol on the map as a reminder. A simple word processor in the game, where I could leave short notes for myself would be nice too.
---END QUOTATION---



OL has gps beacons


---QUOTATION---
2b) Start my own stashes. For example, be able to transport one of those crates or carriers around and then drop it off somewhere. Or dig a hole and bury some of my stuff, and then stick a wooden cross or marker on top.
---END QUOTATION---



There are more than enough stash boxes all over


---QUOTATION---
3) Fast keys for attaching and removing artifacts from the belt
---END QUOTATION---



That would require about 40 different keys


---QUOTATION---
4) There were more fighting between different wild life types. For example, I find it distracting when i get swarmed by bloodsuckers, rats, dogs, snorks, and boars all at the same time. It makes it seem artificial when in real life, those would be attacking each other just as likely as towards me. (This is my biggest issue with the game, besides the fact, it is too small and not deep enough)
---END QUOTATION---



OK then dont play OL cause it happens more often


---QUOTATION---
5) Someone mentioned this already but it would be nice if the enemy's guns jammed or they ran out of ammo once in a while. It might make the game more challenging i realize. And if the enemy ran out of ammo, they should try to run away or retreat.
---END QUOTATION---



Enemies guns do jam, but they dont run out of ammo.


---QUOTATION---
6) have a person in the game who can repair or modify weapons for you. The game has guns that were modified by Zone craftsmen, but they never appear...
---END QUOTATION---



OL has this
  12:33:22  20 February 2009
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-=Grunt=-
Cake Muncher
(Resident)

 

 
On forum: 01/08/2009
Messages: 4114
Get xStream's AI pack for 1.005 and Repair mod 2.5, and you'll have 1 and 6.
 
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