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Make Novice easier please

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  18:36:11  15 February 2009
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4189

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Iv'e had a little scout round the various .ltx files, but i cant find anything that might be the NPCs detectioon settings. Where would i find the variables for this?

Arnie
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Well, you can look at gamedata\config\creatures\m_stalker.ltx. For sounds, examine the [stalker_sound_perceive] section. There are other areas involving detection distances and angles that you might be able to figure out; see [stalker_vision_free] and [stalker_vision_danger].

I highly recommend that you perform a search for MrKlorox's stuff; he had a modified version of that file for his Darker Nights Evolved mod.

The bad news: Even though you can tweak the detection settings a bit, you will likely wind up with statues. Stealth is somewhat problematic in this game, due to the poor sound attributes stored in the sound files in their "comments" sections. There have been some attempts at fixing this; see the work done by Darius6 and {imperialreign}.

If you get serious, you can download the SDK and install it per the instructions, then edit the sounds and adjust the distances at which they are perceived. For example, how loud are your footsteps, and how far away can they be heard by NPCs?

Disclaimer: Use of the SDK is at your own risk.
  22:40:24  15 February 2009
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arnoldx
(Senior)
 
On forum: 07/31/2007
Messages: 67
I found this thread

http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=16504&sec_id=22

and have used Pliskins variables from it.

So far the combat seems to be working closer tio what I'd like, although i have noticed that the NPCs are a little unaware at times lol.

Is the stealth in Clear Sky better implemented?

Arnie.
  22:49:11  15 February 2009
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4189
>> Is the stealth in Clear Sky better implemented?

Maybe someone who has both games can tell you.

Since you have received some ways to get around the problems you've been having, the place to discuss further modding of your game would be the Mod Discussion section of this forum.
  15:46:06  26 February 2009
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bob2112
(Senior)
 
On forum: 02/18/2009
 

Message edited by:
bob2112
02/26/2009 15:48:34
Messages: 105

---QUOTATION---
I found this thread

http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=16504&sec_id=22

and have used Pliskins variables from it.

So far the combat seems to be working closer tio what I'd like, although i have noticed that the NPCs are a little unaware at times lol.

Is the stealth in Clear Sky better implemented?

Arnie.
---END QUOTATION---



I didn't notice that stealth is better in clear sky i dont even use stealth.
 
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