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:) Question that is also connected to improvements!

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  09:58:47  16 September 2008
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Zero_endorphin
(Novice)
 
On forum: 08/05/2007
Messages: 22
Question that is also connected to improvements!

will the Shadow Of Chernobyl game, now after clear sky recive similar engine changes that clear sky went through volumetric light (a.k.a. 'God-rays'), volumetric smoke, volumetric fire, soft water, dynamic wet surfaces (with water streaming down the sides of surfaces), depth-of-field blur, DirectX 10 support, SSAO (Screen Space Ambient Occlusion) and more?
  18:57:37  13 November 2008
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Zero_3
(Novice)
 
On forum: 08/17/2008
Messages: 20
I don't think gsc is going to release 'shader upgrade' for SHOC, although we would want it, that's for sure.
All we can do is to apply some great mods that tweaks DX9 mode a little bit higher in the quality. These are:
Float32
Sky4CE shaders (brilliant! eg 'imitates' sun shafts - looks pretty good)
ENBSeries for stalker (http://boris-vorontsov.narod.ru/download_en.htm)
add SSAO, indirect lighting and nice bloom.

ENBSeries is a nice mod, would use it myself but has some HUD issues (blending?) that makes inventory and menu screens weird (SSAO mode only):

Here You have some screenies to compare (ENBSeries mod) before and after:

http://www.megaupload.com/pl/?d=BQA8SX8H
 
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