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Community Requested Patch for Shadow of Chernobyl!

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  14:34:11  18 August 2008
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xRatx
Senior Resident
 

 
On forum: 06/18/2008
Messages: 1592

---QUOTATION---
There is no bug in campfire just NPC's are dying becouse burn/fire damage ...

Yeah, that's kinda what I said.
---END QUOTATION---


Yah , all those things requested for a patch is inclued in Mods ... expect this : 9. Add: Players hands must change when putting on a different suit ... IT should be inclued in Stalker:Clear Sky
  15:17:59  18 August 2008
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Snowball
Senior Resident
 

 
On forum: 12/17/2007
Messages: 450

---QUOTATION---
It's not just about fixes its about adding new content that potentionally only GSC could possibly do. Anyway... if you dont want to take part, please dont bash the thread.


---END QUOTATION---



I will bash this thread.

We have the ZRP, so what is your problem?

And if you are somehow religiously opposed to using mods, why do you patch the game in the first place?

Also, the modding community here can do pretty much everything now - new levels, new features, new NPCs/missions etc etc.. So what exactly do you want? Everything you ask for is already done.
  16:41:53  18 August 2008
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Joe[GSC]
S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/16/2007
Messages: 1869

---QUOTATION---
It's not just about fixes its about adding new content that potentionally only GSC could possibly do. Anyway... if you dont want to take part, please dont bash the thread.



I will bash this thread.

We have the ZRP, so what is your problem?

And if you are somehow religiously opposed to using mods, why do you patch the game in the first place?

Also, the modding community here can do pretty much everything now - new levels, new features, new NPCs/missions etc etc.. So what exactly do you want? Everything you ask for is already done.
---END QUOTATION---



I am trying to the benefit of all SoC fans/players to get the game as close to what it should be. It cant hurt.
  18:59:43  18 August 2008
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Snowball
Senior Resident
 

 
On forum: 12/17/2007
Messages: 450
I understand, but that is like you asking for the downfall of Hitler. It has already been done.
  20:34:04  19 August 2008
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Joe[GSC]
S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/16/2007
Messages: 1869
Community Requested Patch for Shadow of Chernobyl!

Ok this is what this topic is for...

As we all know Clear Sky is about to be released and that will probably mean that GSC will spend alot of time working on Patches for CS and SoC will no longer get anymore support. (hopefully that wont be the case but you never know). So what this topic is for exactly is we want to have a patch request and once it is complete... we send it to GSC, as the largest STALKER community and the community on their official forum as a request to see if they can make the improvements/changes/fixes to SoC we would all like to add more play value to it after CS has been released.

So here is what you do...

Post your ideas in as simple way as possible what you would like in the "Community Requested Patch for Shadow of Chernobyl" and from time to time I will take the requests and edit the main topic and include them in a list... so that hopefully by the end of this we will have a nice simple to understand list of things we would like in the patch.

Now we all know that this might not have a chance in hell of working but at the moment we have nothing to lose and the only thing we could gain is the improvement of SoC.

So.. have a good think about it... and reply with your request/s

Thanks guys

JWB


Requests for the Patch

1. Add: freeroam to the game
2. Fix: the campfire spawn-bug (as found in 1.0005)
3. Fix: The PDA stats-bug (as found in 1.0005)
4. Fix: Random quest bug when entering Garbage (as found in 1.0005)
5. Fix: AI(NPC)-shooting-player-through-walls bug (as found in 1.0005)
6. Add: The option to sell weapons to NPC'S
7. Add: Weapon and armour repair
8. Add: Make it possible for other NPC's to help fellow wounded NPC's
9. Add: Players hands must change when putting on a different suit
10. Add: Collision detection to the NPC'S
11. Fix: The flashlight bug most commonly found at Duty Base (as found in 1.0005)
12. Add: Make night time alot darker - so the flashing must be used
13. Add: Less food in the game
14. Add: Less medi-kits in the game
15. Add: Make it possible for the player to join a faction of their choice
16. Fix: When killing a faction member un-noticed - other faction members are hostile
17. Fix: Invisible dead bodies bug (as found in 1.0005)
  04:31:10  28 August 2008
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Audioave10
Senior Resident
 

 
On forum: 07/19/2008
 

Message edited by:
Audioave10
08/28/2008 4:32:07
Messages: 2456
I don't want to bash this since it is for the good of everyone....but what
worries me is that we may want all of GSC's efforts put towards Clear -
Sky from what I'm hearing lately.

I hope I'm VERY wrong.
  00:33:12  3 September 2008
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SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 950
well i still think the one big thing GSC needs to do with SOC. is to fully have the game optimized for the dual and quad core and m ulti gpu system. right now i do know that the game Does Not use both core of my cpu equally yet.

i know it is like 80% to 40% if that in what i see . i use rivatuner and have it set up to show my gpu and cpu/all core temps in game. i see around 30 to 40 c temp difference between the 2 cores. i am not sure if it is using the full SLI or Cross Fire system. like in some games you can check to say yes i have SLI and it will use the SLI fully. and not just shut the other gpu and just slam the primary gpu only.

also all of the bugs that have been listed as well. also another thing i know that not all mods have in them. is the ability to keep your weapon out and be use full inside the trader office or down inside the bar when talking or trading with the bar keep.

since i have had monsters and zombies spawn down there and i could not do any thing to help. since you have to run out side if you can in order to use your weapons.

i to hope they Do Not drop support for SOC after CS comes out. i still will not buy it. until they fix SOC and optimize it fully. and then and only then i would buy CS.
  13:35:36  4 September 2008
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Joe[GSC]
S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/16/2007
Messages: 1869
Community Requested Patch for Shadow of Chernobyl!

Ok this is what this topic is for...

As we all know Clear Sky is about to be released and that will probably mean that GSC will spend alot of time working on Patches for CS and SoC will no longer get anymore support. (hopefully that wont be the case but you never know). So what this topic is for exactly is we want to have a patch request and once it is complete... we send it to GSC, as the largest STALKER community and the community on their official forum as a request to see if they can make the improvements/changes/fixes to SoC we would all like to add more play value to it after CS has been released.

So here is what you do...

Post your ideas in as simple way as possible what you would like in the "Community Requested Patch for Shadow of Chernobyl" and from time to time I will take the requests and edit the main topic and include them in a list... so that hopefully by the end of this we will have a nice simple to understand list of things we would like in the patch.

Now we all know that this might not have a chance in hell of working but at the moment we have nothing to lose and the only thing we could gain is the improvement of SoC.

So.. have a good think about it... and reply with your request/s

Thanks guys

JWB


Requests for the Patch

1. Add: freeroam to the game
2. Fix: the campfire spawn-bug (as found in 1.0005)
3. Fix: The PDA stats-bug (as found in 1.0005)
4. Fix: Random quest bug when entering Garbage (as found in 1.0005)
5. Fix: AI(NPC)-shooting-player-through-walls bug (as found in 1.0005)
6. Add: The option to sell weapons to NPC'S
7. Add: Weapon and armour repair
8. Add: Make it possible for other NPC's to help fellow wounded NPC's
9. Add: Players hands must change when putting on a different suit
10. Add: Collision detection to the NPC'S
11. Fix: The flashlight bug most commonly found at Duty Base (as found in 1.0005)
12. Add: Make night time alot darker - so the flashing must be used
13. Add: Less food in the game
14. Add: Less medi-kits in the game
15. Add: Make it possible for the player to join a faction of their choice
16. Fix: When killing a faction member un-noticed - other faction members are hostile
17. Fix: Invisible dead bodies bug (as found in 1.0005)
18. Add: Further optimization for Dual & Quad CPU's
  17:29:58  4 September 2008
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NotTakenName
(Novice)
 
On forum: 03/20/2008
Messages: 21
my biggest problem with this game is that i have yet to be able to play it all the way through without something happening that stops the story progression dead in its tracks

for example i am stuck right no wagain because the dead scientist that has the code for the second door in lab x18 simply doesnt exist, there are many things ive run into in this game that you just get pass, this is like my 5th play and i cant even get half way through the game without it screwing up

where are these barak's fixes? and other fixes i cant seem to find it anywhere

If they refuse to make a patch to actually fix this game then they need to release debug mode, spawn codes and all console comands
  21:21:16  7 September 2008
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Badmagic
(Senior)
 
On forum: 03/16/2007
Messages: 112
So if GSC are just going to rely on users fixing the game for them can we expect the same of Clear Sky, are they just going to sit on their hands and think, oh modders will fix it for us too?
 
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