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1.0006 Patch Released!!!

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  17:09:24  11 March 2008
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Redentor
(Novice)
 
On forum: 11/13/2007
Messages: 12
1.0006 Patch Released!!!

Hi all!!

The 1.0006 is released at last!!!!!!!

You can download the WorldWide Version from here:
http://stalkerhispano.com/descargas/parches/parche-1.0006-versi-n-mundial/download.html

Or the US version from here:
http://stalkerhispano.com/descargas/parches/parche-1.0006-version-estadosunidos/download-2.html

This is the Changelog:
-= 1.0006 =-

Saved games.
Saved games from 1.0005 version will work with 1.0006 version.

Connectivity.
Connecting to the server will be possible only if the host's version of the game is the same as yours.

The patch 1.0006 addresses the following changes:

Multiplayer game changes:

1. Fixed crashes connected with memory allocation.
2. Fixed crashes upon disconnecting of the client, who didn't have the map used on the server (when using a game MOD).
3. Added uptime parameter to the dedicated server info, indicating the time of uninterrupted server functioning in days, minutes and seconds.
4. Fixed crash connected with the shooting from the grenade launcher.
5. Fixed crash connected with dropped/eaten item.
6. Fixed crash connected with starting new game (for example, upon map changing).
7. Fixed crash connected with joining to the server upon map changing (the client respawned on the old map, while the other players already switched to the new).
8. Fixed bug with killing the players when too many players appeared on the base when the round started.
9. Fixed bug with killing the player when throwing a grenade.
10. Fixed bug with player's invisibility when putting armor on.
11. Fixed bug with entering invalid commands in console.

Multiplayer game additions:

Added BattleEye option (Anti-Cheat system: http://www.battleye.com)
1) Protects network packages and the server;
2) Used only with the Internet server;
3) Added servers filter to the "Network game; Server" and "Network options" menus;
4) Uses automatic Internet updates.
  22:55:40  11 March 2008
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champy
(Senior)
 
On forum: 01/11/2008
Messages: 71
Great news, Redentor. The patch is already tested on some russian and ucranian servers and it seems it runs great.
  07:03:49  12 March 2008
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hectrol
I'm Wolverinnnnnnnnne! I'm Wolverinnnnnne! Wof! Wof!
(Resident)

 

 
On forum: 02/09/2006
Messages: 455
Where is the official download?

Are you the original source of this download?
  08:13:29  12 March 2008
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BroncoKowalski
(Novice)
 
On forum: 03/05/2008
Messages: 7
Hrm, if it's just Multiplayer changes, I'll skip this one.
  09:20:46  12 March 2008
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Maty
(Senior)
 
On forum: 11/20/2006
Messages: 81
never played mp much and when I did I was deeply disapointed in Artifact Hunt!
  10:01:00  12 March 2008
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=onboost=
(Senior)
 
On forum: 12/27/2007
Messages: 75
This is F$cken cool, cant wait!

Will get Gamearena to update

Less cheaters
  12:04:57  12 March 2008
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Goner
(Senior)
 
On forum: 06/04/2007
Messages: 143
WTF ?

> Multiplayer game changes: ..

> Multiplayer game additions: ..

that's 3 MP patches in a row ?! 1.0004, 1.0005 and now 1.0006

I went online once and quit after about 5 minutes ... online, STALKER is just another shooter, it's SP patches I want/need !!
  12:07:03  12 March 2008
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WeenFan
(Senior)
 
On forum: 01/11/2008
Messages: 57
STALKER Multiplayer must be more popular than I thought because the last two patches have been devoted to it. I've played it and it's...alright. It's nothing fantastic.

So my question is, what is this strange land where they play STALKER Multiplayer? And are games like Call of Duty 4 or Team Fortress 2 unavailable in this mysterious place?
  12:40:50  12 March 2008
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BobBQ
2007-2017
(Resident)

 

 
On forum: 07/30/2007
Messages: 3336

---QUOTATION---
it's SP patches I want/need !!
---END QUOTATION---


NatVac over in the mods section can help you with that.
  14:54:54  12 March 2008
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WeenFan
(Senior)
 
On forum: 01/11/2008
Messages: 57
It is a weird phenomenon: the dev's fixation with multi-player patches.

Take a look at the front page for this forum. Notice anything about the number of posts? As of today...

Single-Player Bugs: 12185
Multiplayer Bugs: 786

Single-Player Improvements: 3478
Multiplayer Improvements: 776

It is truly a mystery why the devs are patching multiplayer, about which so few people appear to be concerned. Is it easier to produce MP patches? Is it faster? Is there less QA (quality assurance) testing?

Anyone have any answers?
 
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