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ZRP - A joint effort in fixing S.T.A.L.K.E.R.

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Question Do YOU want an unofficial patch?
Answers
Yes, I'm desperate!
Yeh, why not...
I don't care either way.
Could easily do without it...
Decane, stop spamming the forums with your dumb ideas! NO!
Posted by/on
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  09:37:22  29 September 2017
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AddictFPS
(Novice)
 
On forum: 09/26/2017
Messages: 5
When walk dragging corpses, crouch and sprint, the game sync perfect the steps with the head bobbing, but when run there are two head movements left-right with each step.
  00:10:30  9 November 2017
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optical_illusion
Senior Resident
 

 
On forum: 02/09/2013
 

Message edited by:
optical_illusion
11/09/2017 9:26:05
Messages: 156
So I skimmed through a few pages..and I know its a little too late and probably belongs in another thread but just my 2 cents

One of the 3 ppl that helped me getting to know how to work in the STALKER shoc code and unpacking the all.spawn(granted Im still terrible at it and havent been able to repack it) were (NatVac, Decane and BoBbq) on this website...its sad to see BoBbq go because of Tejas who has always been this weird AF person and I still remember how he tried to get me to play vanilla instead of ZRP. LOL.

Like seriously Tejas if you want to play your bug ridden vanilla and collect and tug around your useless 50k 7.62 rounds while taking 30 mins to shoot four bandits go for it but dont screw it up for the actual people who know how the goddamn game works and are/ or were willing to help others. And even then with all the hours you put in it(I hope my taxes dont go to your Final Pay plan or VA or whatever retriment plan army has while you sit there memorizing bandit garbage walk patterns) and yet the best part about it is that you still dont even know how most of the AI smart terrains function in Shoc.

Natvac and Decane are some of the very few people that know virtually everything about the game thanks to them tirelessly examining All.spawn and the whole code and they are willing to help others.. while you only try to scare them off...smh. Its a surprise that Natvac has remained in such a professional tone with you, Tejas. I would've already gone off the rails with all BS that you've posted(I have read a couple of your posts). With that said...

I wanna give a shoutout and a big thanks to the whole ZRP community for keeping this mod alive.
  23:07:14  3 December 2017
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castl
(Novice)
 
On forum: 03/27/2009
Messages: 27
Why commented self.idle_end in the smart_terrain.script ? It seems that game.get_game_time is used. There is the self.idle_end have that simply a unreal large value. I can be wrong!
  09:59:14  6 December 2017
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
 

Message edited by:
100RadsBar
12/06/2017 10:01:49
Messages: 1603

---QUOTATION---
So I skimmed through a few pages..and I know its a little too late and probably belongs in another thread but just my 2 cents

One of the 3 ppl that helped me getting to know how to work in the STALKER shoc code and unpacking the all.spawn(granted Im still terrible at it and havent been able to repack it) were (NatVac, Decane and BoBbq) on this website...its sad to see BoBbq go because of Tejas who has always been this weird AF person and I still remember how he tried to get me to play vanilla instead of ZRP. LOL.

Like seriously Tejas if you want to play your bug ridden vanilla and collect and tug around your useless 50k 7.62 rounds while taking 30 mins to shoot four bandits go for it but dont screw it up for the actual people who know how the goddamn game works and are/ or were willing to help others. And even then with all the hours you put in it(I hope my taxes dont go to your Final Pay plan or VA or whatever retriment plan army has while you sit there memorizing bandit garbage walk patterns) and yet the best part about it is that you still dont even know how most of the AI smart terrains function in Shoc.

Natvac and Decane are some of the very few people that know virtually everything about the game thanks to them tirelessly examining All.spawn and the whole code and they are willing to help others.. while you only try to scare them off...smh. Its a surprise that Natvac has remained in such a professional tone with you, Tejas. I would've already gone off the rails with all BS that you've posted(I have read a couple of your posts). With that said...

I wanna give a shoutout and a big thanks to the whole ZRP community for keeping this mod alive.
---END QUOTATION---



I am sorry to say that I have not been keeping up on current events on the forum for quite some while.
Being busy with life in general, and playing Call of Chernobyl, and Fallout New Vegas.

BoBbq leaving is sad to hear, he was among one of those who were very helpful when it came to modding.

As for Tejas driving him away, I can't properly comment on that since I have not been a part of that discussion.
But it is sad that the actions of one could lead to a man as BoBbq to leave us.
Hopefully Bobbq will return to us at some point, he was a good S.T.A.L.K.E.R.

Tejas has probably tanked more hours into the game than most other players, but that does not give him special privileges.
I did notice a shift in his attitude when he was made admin on the S.T.A.L.K.E.R. Facebook page, and when he was a tester for Lost Alpha.
People with that attitude should be silenced by the community by ignoring him.

I want to get my kid to start playing the game, but not the buggy vanilla game, but with ZRP installed, getting the most out of the game.
We have NatVac, Decane, and all the other modders to thank for making the game playable even today, after 10+ years since the release.

Players, and play-testers are a "dime a dozen"

Arhg this reminds me that I still need to finish my own modding on Priboi Story, if only there were more hours in the day

Sorry for off-topic
 
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