ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Single player bugs
A Guide To Help Eliminate Stutter!

« Previous 10 events | 1 2 3 4 | Next 10 events »| All Messages
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  18:23:36  9 October 2008
profilee-mailreply Message URLTo the Top
Decane
Senior Resident
 

 
On forum: 04/04/2007
Messages: 1666

---QUOTATION---
Is it ok to use for "Shadow of Chernobyl" too, or are they incompatible? I'm hoping to improve a bit on the stutter-thing.
---END QUOTATION---


Won't work -- in CS, there's a folder entitled "R3" (abbreviation for "Renderer 3", or DX10 mode) inside the shaders\ folder, which is where Float32 0.5 for CS inserts a file. In SoC, no such folder exists, and hence, the game will not look for the file either.
  09:31:02  23 April 2009
profilee-mailreply Message URLTo the Top
SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 950
i know this has been died for some time. but i now have been chasing this stuttering problem for some time now. and now it is at a all time high. and with this new gfx card i have there should be none at all.

the gtx285sc and i do know i have been trying out different gfx driver as well. since i do know that SoC is weird like that. but this driver i am on once again is great for all my games but now this.

i went and tried the openAL trick inwhich i lost all sound! i still do not under stand how or why that happens. good thing you keep the originals around to put back.

page file is set to 4096 since i do have 8gigs of ram. and i am in xp pro 32bit right now. since SoC is install on it. clear sky is on the vista ult 64bit

and all so all my driver and bios are up to date like normal. i am a hard core pc gamer BTW

even set snd_cache 32 as well, wonder if i could set it to 64 instead? since i do have a sound card.

but main reason why i am posting in this dead topic is why my sound is dead after doing the openAL trick when it shouldn't? that 1 is got me to be bad GSC couldn't do that in there patch so that way it will help us out so we are not trying to do it our self.

or messing something up when we should not have to either.
  20:16:35  9 May 2009
profilee-mailreply Message URLTo the Top
SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 950
so can someone help me with this 3gb switch and xp 32bit sp3 since google is lost. since i have spent like 3 days searching and still have not found anything that comes even close to what is even in my boot ini file yet.

and since i do not want to take a chance and mess my xp system for some thing that should not have to be done by the customer. it should have done by the compnay they should have fix there game so a customer that paid there hard earn cash shouldnt have to.

so optimize the game for once and for all with 1 patch and forget all about the stupid multi player crap since that is what it is plain and simple.

there is no reason why a person has to take a chance and mess up there OS to make a game run better. there is no reason for it at all.

and no reason why a paying customer has to disable there system to play ! game at all either.

and if a moderator comes in and say this game is all ready been optimized i will go ballistic!! cause it is not even close to being so.

cause if it was optimized why would there be any stuttering or game pausing then? if it was? cause there wouldnt be thats why. and there wouldnt be no post in the bugs tech section either since that is what most of them are any way.
  21:39:20  19 June 2009
profilee-mailreply Message URLTo the Top
Scroll
(Novice)
 
On forum: 06/19/2009
Messages: 4
So I guess I'm having some pretty annoying stutters.

Running a quad Q660
4gigs of ram
ATI 4850 512mb

I usually can run the game at max with 60fps in most areas.

Didn't get much stuttering issues early on in the cordon area, just half second stops when you sprinted across the map. It's not until I reached the Army warehouses where it gets a little worse but more specifically the Red forest seems quite unplayable.

The game will freeze for up a minute before starting again yet sometimes the enemies have moved about or more have spawned. Thus it's made it very difficult to continue.

And I've tried No prefetch and it doesn't seem to affect it at all.

Is Clear sky any better?
  18:32:33  4 July 2009
profilee-mailreply Message URLTo the Top
Decane
Senior Resident
 

 
On forum: 04/04/2007
Messages: 1666
OpenAL v2.0.7.0 released.

Permalink: [link]http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx[/link]
  18:54:08  4 July 2009
profilee-mailreply Message URLTo the Top
llama man
Llamanized metalheadstalker
(Resident)

 

 
On forum: 04/29/2008
Messages: 1424

---QUOTATION---
OpenAL v2.0.7.0 released.

Permalink: [link]http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx[/link]
---END QUOTATION---



What's this?
  10:38:40  5 July 2009
profilee-mailreply Message URLTo the Top
Decane
Senior Resident
 

 
On forum: 04/04/2007
Messages: 1666

---QUOTATION---
What's this?
---END QUOTATION---


It's the audio API used by the S.T.A.L.K.E.R. games.
  05:53:07  27 July 2009
profilee-mailreply Message URLTo the Top
DooMike
The Janitor
(Resident)

 

 
On forum: 01/31/2009
 

Message edited by:
DooMike
07/27/2009 6:10:25
Messages: 414
Stutter/hangs in Vista 32 or 64?

This subject is mentioned elsewhere on these boards, but people looking for a stutter-fix might look in this thread for it. I discovered this fix when troubleshooting a troublesome mod, but has found it to have a positive effect in vanilla also.

( I posted this on another forum as well )

This mod ( Newsa+Simbeon 3.0 ) is the biggest mem-hog i have experienced yet. I never had frequent out of memory CTDs before playing NewSim on this (struggling?) laptop:
2.5 GHz Intelcore2 duo T9300, 4GB Ram 332.6 MHz ( 8.5 GB virtual memory ), Geforce 8600M GT 512MB, Vista Ult.64bit.

However, after some troubleshooting on this specific issue, i´ve discovered a possible solution, that just might kill your "out of memory" -errorserrors...and greatly reduce the hangshangs...

For Win Vista 32 & 64 bit.

If your system has more than 2GB of availiable ( virtual ) memory, you need to make the OS avare of this. It is wrongful to assume that the Vista 32 and 64 bit OS is not limited by the 2GB virtual mem-limit. It is most likely set at 2048MB per default, which is more than enough for most ( SP ) games released to this date, but Stalker SoC/CS are exceptions to this rule, as they´ll eat up 1.6 GB just to load the vanilla game.

As you are used to being warned, it is indeed a good idea to create a backup of things such as the BCDEdit.exe (Vistas boot.ini file) before making any changes to it. ( read: Make a backup before toying with stuff like this! Just do it! )

And remember that "DooMike" can and will NOT in any way be held reponsible for any damage YOU do to any PC!


To create a backup: (from within the bcdedit.exe)
bcdedit /export "c:\temp\myBCDbackup"
To restore a saved backup:
bcdedit /import "c:\temp\myBCDbackup”

The fix:

[link] http://www.nvnews.net/vbulletin/showthread.php?t=89138 [/link]

[link] http://msdn.microsoft.com/en-us/library/aa906211.aspx [/link]

"Start --> All Programs --> Accessories --> ( Right click on ) Run ( As Administrator ) It's important it says "This task will be created with administritive privileges"
Now enter: bcdedit /set IncreaseUserVA 3072 ( anything above 2600 and below 3072 will do )

Simply paste :- bcdedit /set IncreaseUserVA 3072 and click run ( hit enter ), you'll see a black screen pop up and disappear again quickly... reboot and you should be set... it's kinda like using the /3GB switch in XP.

After that you have to restart Vista. This is important!


This has not only (apparently) cured my out of mem-CTDs, but has also greatly reduced the well known in-game stuttering/hangs in general. I have played New+Sim for 5-6 real-time hours straight without a single crash, where there would´ve been at least a handful before, and am currently testing other "troublesome" mods with the same positive result.

Hope this will prove to be useful to other Stalkers ... Lost in Oblivion.
  02:27:18  16 August 2009
profilee-mailreply Message URLTo the Top
DooMike
The Janitor
(Resident)

 

 
On forum: 01/31/2009
 

Message edited by:
DooMike
08/16/2009 2:28:52
Messages: 414
Sound related stutter

Nobody here have been able to tell me why or how this works, but i am experiencing less hangs/stutter after reducing the "snd_targets" value to 16 instead of the default 32 in the user.ltx file. "snd_cache" should probably be set at 32.

Maybe my onboard sound ( laptop ) was struggling to keep up, but it sure works for me!
  09:28:46  30 September 2009
profilee-mailreply Message URLTo the Top
SCAVENGER1
Senior Resident
 

 
On forum: 03/31/2007
Messages: 950

---QUOTATION---
Sound related stutter

Nobody here have been able to tell me why or how this works, but i am experiencing less hangs/stutter after reducing the "snd_targets" value to 16 instead of the default 32 in the user.ltx file. "snd_cache" should probably be set at 32.

Maybe my onboard sound ( laptop ) was struggling to keep up, but it sure works for me!
---END QUOTATION---



i havent tried your other post since i am on vista ultimate 64bit. but this sound setting got me thinking.

so i check mine and it was set to 16 so i set mine to 32 since i have a sound card. but it didnt help with the stuttering though.

this is the only game i have out of 40+ that has the stuttering and i cant even get rid of it.

really sucks since this is 1 of my most favorite games to play.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Single player bugs
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2017 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.