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ZRP - A joint effort in fixing S.T.A.L.K.E.R.

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Question Do YOU want an unofficial patch?
Answers
Yes, I'm desperate!
Yeh, why not...
I don't care either way.
Could easily do without it...
Decane, stop spamming the forums with your dumb ideas! NO!
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  04:29:43  13 November 2007
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Victim
Senior Resident
 

 
On forum: 05/21/2005
Messages: 1089

---QUOTATION---
Patch 1.0005 is out... can't find much documentation on it.
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33MB.

I kept v1.0004 separate so it'll be interesting to see just how much of the 'new' patch data is identical in v1.0005.

My initial guess shall be: more than half.
  04:33:49  13 November 2007
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Don Reba
Bishop and Councilor of War
(Moderator)

 

 
On forum: 12/04/2002
Messages: 11537
If someone posts a summary of consequential changes in the patch, I can make it a sticky. I read on the Russian forum that only dialog_manager.script has changed - the rest is multiplayer.
  04:57:05  13 November 2007
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rockingmtranch
Senior Resident
 

 
On forum: 05/23/2007
Messages: 811
The only reason I still play Stalker (and haven't played anything else since it came out) is these mods. If THQ or whoever it is are so hell bent on screwing the modding community by not working together and be so blatant as to change the files so you can't read or modify them, I'm just beside myself with disgust. C'mon!!!!! What the hell???? It makes no sense to me!
Mac at rockingmtranch at hotmail dot com....email me all you wish.
I'm not a modder....I'm a player of the mods and I have over 80 gigs of other games I could be playing (Serious Sam being my first) and I'm 47 years old.
  05:23:29  13 November 2007
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Victim
Senior Resident
 

 
On forum: 05/21/2005
Messages: 1089
rockingmtranch: While I do see your point, what must be considered first and foremost, by any developer, is their base product, regardless of its extensions, however great they may be. I commend GSC for continuing to support their product. Yes, it has presented those who mod the game with obstacles but that shouldn't really factor into the developers decision to provide updates or repairs to that product.
Stalker has actually been rather unique, in that it almost instantly attracted a reasonably large modding population. Unique in the fact that the game was clearly released with numerous flaws, yet people were still drawn to mod it. In the past, I've seen modders intentionally stay away from particular titles until after the developer had seen to some patch work. I've done this myself - yet I began modding Stalker about 2 weeks after its release in my country.
In short: Growling at a developer for supporting their product isn't really something that we should make a habit of. Of course, the point that I do see is that it would be great if they'd provide the mod community with a little more information.
  05:32:31  13 November 2007
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Darius6
The sound guy...
(Resident)

 

 
On forum: 04/05/2007
 

Message edited by:
Darius6
11/13/2007 5:33:32
Messages: 2129

---QUOTATION---
If someone posts a summary of consequential changes in the patch, I can make it a sticky. I read on the Russian forum that only dialog_manager.script has changed - the rest is multiplayer.
---END QUOTATION---



Updated files:

SCRIPTS>
Dialog_manager.script
Task_manager.script
ui_mm_join.script
ui_mm_mp_options.script
ui_mp_main.script
xr_motivator.script

CONFIG>
system.ltx

CONFIG>UI>
message_box.xml
ui_mm_mp.xml
ui_mm_mp_tabclient.xml
ui_mm_mp_taboptions.xml

And these are all in the gamedata.dbc file.
I haven't checked WHAT is changed in these files...
  05:32:32  13 November 2007
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rockingmtranch
Senior Resident
 

 
On forum: 05/23/2007
Messages: 811
Exactly Victim. All I really wanted to state was that they could be more supportive, like you said. I have over 100 hours under my belt on this game. Thanks for your input
  05:44:43  13 November 2007
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silverpower
short-haired anarchist hippy scum
(Resident)

 

 
On forum: 08/26/2007
Messages: 790
Is there a new game.graph or all.spawn, though? That's the key to finding out what new stuff is going to bite us in the ass or not.
  06:07:12  13 November 2007
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
 

Message edited by:
NatVac
11/13/2007 6:17:40
Messages: 4163
Files Changed from 1.0004 to 1.0005

This is for the US version:

The large file size is due to the inclusion of the 1.0004 gamedata.dbb (unchanged) and mods\mp_military_2.xdb0.

The bin directory is essentially replaced, including the OpenAL stuff.

The only new file in the STALKER installation directory is gamedata.dbc, dated 2007/10/24. The all.spawn is not changed, nor is game.graph.

Changed files:

bin\
wrap_oal.dll - old, but will replace any update
OpenAL32.dll - new date, will replace any update
BugTrap.dll
xrCore.dll
xrNetServer.dll
xrParticles.dll
xrCDB.dll
xrXMLParser.dll
xrLUA.dll
xrSound.dll
xrGameSpy.dll
xrD3D9-Null.dll
ode.dll
xrCPU_Pipe.dll
xrRender_R2.dll
xrRender_R1.dll
xrGame.dll
XR_3DA.exe

bin\dedicated\
XR_3DA.exe

gamedata.dbc\config\
system.ltx - current_server_entity_version is now 7 instead of 6

gamedata.dbc\config\ui\ - all multiplayer fixes
message_box.xml
ui_mm_mp.xml
ui_mm_mp_tabclient.xml
ui_mm_mp_taboptions.xml

gamedata.dbc\scripts\
dialog_manager.script - optimized, uses different number/strings conversions
task_manager.script - optimized, uses different number/strings conversions*
ui_mm_mp_join.script
ui_mm_mp_options.script
ui_mp_main.script
xr_motivator.script - minor version change support for the dialog manager

*No, they didn't fix the reputation bug. Again.

mods\
mp_military_2.xdb0

Edit: Some clarification. Sorry for any duplication of Darius6's efforts. I started before there were any posts after Don Reba's, but real life has a way of interrupting...
  07:21:16  13 November 2007
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Victim
Senior Resident
 

 
On forum: 05/21/2005
Messages: 1089
Thanks Darius6 and NatVac. I'd come to post something similar, though likely not as thorough.

Silverpower: As far as I can tell, the changes that will require some adjusting on our end all relate to dialogs (dialog_manager.script). Obviously, this is a fairly huge deal as there are a couple thousand lines of new dialog entries in Extreme and replacing the new file with the dialog_manager.script from v1.0004 causes a CTD with a reference to game.dll.

Because of this, I'm far from happy right now. The script changes are alien to me but they clearly compliment game.dll and therefore, must be present - so (again) Extreme is temporarily screwed. I'll see what can be done, though I've just seriously lost my newfound motivation.
  12:13:27  13 November 2007
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yellow_helicopter
Senior Resident
 

 
On forum: 05/02/2007
 

Message edited by:
yellow_helicopter
11/13/2007 12:17:55
Messages: 580

---QUOTATION---

task_manager.script - optimized, uses different number/strings conversions*

*No, they didn't fix the reputation bug. Again.

---END QUOTATION---




They really do need AT LEAST one person working full time on thorough testing of the game AND COLLECTING INFO from internet sources and REPORTING DIRECTLY to team that develop patches. This bug is known from god forsaken times and requires like 2 minutes to fix it and they still managed to not fix it when they edited the file. Charming.
 
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